I would assume Zelda > Elden Ring > Horizon as far as scores.
But I'm most excited about Horizon right now. I loved the first , and it appears they took some of the criticisms of Zero Dawn to heart. They are showing or promising -
- Better combat against humans
- Better melee
- Better/more traversal/exploration
- Better cinematics
- Livelier settlements
- A revamped skill tree
- More scanning abilities and info
- Better sidequest rewards
- A less cluttered HUD
- More time with Companions
- The ability to create jobs for upgrade parts
- Bigger weapon wheel
We know about the additions of battle surges (special abilities) , workbenches , a mini-game , and fighting pits. Also the menu for traps in the trailer is something different from the first.Throw in the expected - new machines , new weapons , new tribes , new areas , top notch sound design, top notch graphics/effects , great animations , good music , a solid level of destruction/physics , etc.
I'm curious to see how well they do with the world , story , events , and characters. They were able to be really compelling with the first because everything was so fresh and the way things unfolded - the world , young Aloy , Rost , Teersa , Sylens , Gaia , Ted Faro , the mysteries of the world and Aloy , and the revelations. How to follow that up and keep things compelling seems like a good challenge and a mystery.
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