@commander: yeah, there was a lot more variety last gen but at the same time many failed for various reasons, that and many of the companies that made those games went out of business because nobody ever bought them, or at least not enough to cover the huge AAA gaming development costs
I remember loving Fight Night Round 3, and I remember EA Chicago bit the dust after their failure with the last Def Jam game, a big disappointment since I really loved the previous entries in the series. I remember back then there was a development manager, Scott Henshaw, and he was very hands on with the franchises helping them grow to be great series in his tenure there. He helped build series like SSX, Def Jam, I remember he was involved with Need For Speed Most Wanted, the one before the later Criterion game, which I loved. Anyhow, he got promoted up the ranks at EA and was less hands on with these studios, I mean good for him for all he did and he deserved it, but I think nobody could fill the gap he left there.
Visceral is an interesting story. I loved Dead Space, the entire series actually, from the first game, even the Wii rail shooter game, and the two main game sequels. I remember though two of the lead designers of the game left EA to go work at Activision. I don't think the studio was hung to dry without them. I remember that Dante's Inferno wasn't well received by many, I remember liking it quite a bit actually. I remember it got grief for being a God of War clone, and at the time I actually thought it did a decent job being a God of War clone. Anyhow, Dante's Inferno was a letdown both commercially and critically, though they made up for it with Dead Space 2, probably the most celebrated in the series. For some reason though, everybody got a stick up their ass with the third game and I don't quite understand because granted it's probably the weakest entry in the series, but it's still an excellent game. Gamers in general get really hostile over the littlest things. For Dead Space 3, it was the introduction of human enemies and a cover system, and a crafting system which used in game salvaged resources but could also be bypassed with micro-transactions (there's that nasty word). But in the end, it's still very much a Dead Space game worthy of the name. I feel though that cold reception was the series undoing, personally I blame hostile gamers who get unnecessarily combative over the most trivial things, and that's why Visceral is being passed around on various projects, from Battlefield: Hardline, and now they're working on some Star Wars game, and Amy Hennig who was a creative director at Naughty Dog has joined their ranks, so I hope for good things.
On the subject of hostile gamers who get upset over trivial things, and being you mentioned Crysis, there was another unfortunate casualty in the gaming world. And I'm not even one of those people who think it went to shit with Crysis 2. I liked it quite a bit, I'd dare say it was a big improvement over the previous games in gameplay design. I liked the better pacing, wasn't open world but so wasn't the original game, it was still open enough in many areas to provide tactical versatility. The gunplay felt great. On consoles, at least on the Xbox 360 where I played it, the game was a graphical powerhouse. I even really liked the online gameplay quite a bit. Of course, the game didn't stand a chance, the PC Master Race gaming community made sure of that. The game was well received critically, and deservedly so, but a game ain't worth shit without good word of mouth, and the eternally hateful PC gamers made sure to badmouth this game every chance they got. Never did get a chance to play Crysis 3 myself, though I wanted to. Unfortunately Crytek isn't much of a company anymore, Ryse took care of that. Another game, that when I finally got my hands on it, I was baffled by how much hate it got. I rather enjoyed it quite a bit, especially the Gladiator mode. This game certainly didn't get its fair shake. Gaming politics I imagine, being as it was an Xbox One exclusive at the peak of the anti-Xbox One sentiment.
I think western RPGs are still strong, but the Japanese market seems week on that end. Hopefully Nintendo Switch brings that genre back. I didn't much care for Deus Ex last gen, this latest one didn't interest me at all yet. I mean, I want a good cyberpunk game but I'm just not going to accept the only thing on the market in that regard. Hopefully Cyberpunk 2077 does a much better job. I've heard good things about The Witcher 3, which I've yet to play, but CDPR is making that so hopefully they do a great job there too.
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