@scatteh316: UR4 is certainly competitive, we haven't seen any major releases from the new Cryengine (5 I think) so I'll save my judgement. I'm not a developer, but I've heard the Cryengine is a pain to work with while not offering any advantages over UR4. I'm sure Cryengine is probably the most dominant with physics here even since the first Crysis.
Like Dragon mentioned Anvil Next is notorious for running poorly on even incredibly high end hardware. How many patches to fix Unity? Not to mention all of the draw issues.
Considering the amount of physics, effects, and scale poduced from Frostbite games with acceptable (BF) to stellar graphics (Battlefront) and running extremely well on an entire range of hardware I would say that Frostbite is more than competitive with these other engines. I've never noticed harsh pop-in at distances with even Battlefield 3 (Kaisaar Railroad for instance). Not to mention I have seen a multi-gpu scaling of almost 180% from it at times when forcing supersampling to 4k. Crysis 3 doesn't even scale that well.
Edit: Battlefront on consoles is gorgeous isn't it? And it runs fantastically.
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