@Lulu_Lulu said:
@parkurtommo
"I enjoyed Skyrim, therefor it is a good game."
HAHA HAHAHA !
Anyway... Theres a massive difference between Complexity and Depth, most RPGs are complex but they lack some serious depth.
"Some games are just more than the sum of it's parts."
And some parts are more important than others, gameplay is obviously the most important part and its also the part thats not okay to skimp on in favour of graphics, Story, characters, Open World Size, etc. What most people forget is Preference=/= Quality.
Quality is non measurabe and subjective. You could say that Skyrim is high quality because it was buit by hundreds of people with a triple A budget. But you could also say that it's low quality because of it's glitchiness and floaty controls.
And I hate it when people make those distinctions as if they were seperate aspects. Graphics are just as important as gameplay, because graphics ARE gameplay, graphics, sound, controls, level design, and interaction are al integral to the gameplay. Yes you can make a distinction and evaluate each one, but they aren't mutually exclusive. You can't say that Bethesda sacrificed graphics for gameplay, they wanted to create an experience that relies heavily on immersion and thus is extremelz dependant on visual fidelity (and even then, Skyrim is nothing specia without mods).
It's as if you and many others are against the developers, as if they are wronging you by making design choices.
Don't get me wrong though, I enjoy discussing this and I have nothing against people who treat games in this fairly methodical, overly analytical way, but that's simply not how I evaluate a game most of the time.
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