We know there might be some power differences here, but are devs gonna use it?
Remember some games last gen like Assassin Creed Unity were 900p on both XB1 and PS4 despite the PS4 being the stronger system.
People speculate it might be that Microsoft paid them for parity and to hold back the ps4 version because they had a marketing deal together.
Could we also see some parity deals here on multi-plats like last gen or what do you guys think?
I think the specs are close enough between the 2 systems we should just build one version and stay parity between the two, and then gimp it down for series S.
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