A topic stirring things up in the industry echelons seems to be the decision to appeal to casuals along with the 'core' gamers. IMO everyone starts out being a casual and if hooked progresses onto bcoming a core gamer. However, if game developers, keeping sales in mind, end up creating more software for th bankable casual gaming market, is that really good fo the overall game industry? I mean if features and complexity is dumbed down in order to cater to the masses then how is that going to effect us 'core' gamers?
Your thoughts and comments please!!
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