Overall the technology seems promising, especially for consoles and mid range gaming rigs.
After watching a couple reviews, Ultra quality mode is solid, the rest are a no thanks if you value image quality. Far behind DLSS but that was expected.
Yeah it's interesting for me as my 1080ti is aging, but I'm not shelling out a single dollar on DLSS hardware until the prices are back to normal.
So I would be able to get a bit more mileage out of an older card. And bridge the gap to a new card.
I dont have any games that use it at the moment. but it looks like a solid v1. this is an area of research that will get a lot of attention this gen i think (it's a no brainer for consoles) so it'll be interesting to see how far they can get it.
i dont know if i would use it myself though. i dont think i would drop below the quality preset anyway.
still a nice tool to have in the arsenal and its great that it runs on everything.
@SolidGame_basic as far as I'm aware, this supports 900 series cards too (someone correct me if I'm wrong), so you should be able to milk the value out of that 980TI even longer!
I'm afraid it doesn't support the 9XX series:
FSR supports NVIDIA® GeForce RTX™ 30 & 20 series graphics cards and NVIDIA® GeForce® GTX 16 & 10 series cards.
Not sure why it doesn't, but it might have something to do with FSR requiring a set number of cores to the upscaling.
@SolidGame_basic as far as I'm aware, this supports 900 series cards too (someone correct me if I'm wrong), so you should be able to milk the value out of that 980TI even longer!
I'm afraid it doesn't support the 9XX series:
FSR supports NVIDIA® GeForce RTX™ 30 & 20 series graphics cards and NVIDIA® GeForce® GTX 16 & 10 series cards.
Not sure why it doesn't, but it might have something to do with FSR requiring a set number of cores to the upscaling.
Don't forget Nvidia is ending support on Kempler cards, so I expect 90XX series to end support soon.
@SolidGame_basic as far as I'm aware, this supports 900 series cards too (someone correct me if I'm wrong), so you should be able to milk the value out of that 980TI even longer!
I'm afraid it doesn't support the 9XX series:
FSR supports NVIDIA® GeForce RTX™ 30 & 20 series graphics cards and NVIDIA® GeForce® GTX 16 & 10 series cards.
Not sure why it doesn't, but it might have something to do with FSR requiring a set number of cores to the upscaling.
Don't forget Nvidia is ending support on Kempler cards, so I expect 90XX series to end support soon.
the 900 series is maxwell i think.
As for the support: Gamers Nexus got it working. it's just not officially tested by AMD.
it'll be interesting to see if anyone tries to see how much further they can go back. theoretically any GPU that supports DX12/vulkan should be able to use FSR.
@osan0:
You're right, this does work out of the gate.
I thought it would require a driver from Nvidia, just like AMD released a new driver today.
Still, it might work even better with a driver, as I'm noticing some frame spikes when entering a level in Anno. But nothing overly problematic.
@SolidGame_basic as far as I'm aware, this supports 900 series cards too (someone correct me if I'm wrong), so you should be able to milk the value out of that 980TI even longer!
I'm afraid it doesn't support the 9XX series:
FSR supports NVIDIA® GeForce RTX™ 30 & 20 series graphics cards and NVIDIA® GeForce® GTX 16 & 10 series cards.
Not sure why it doesn't, but it might have something to do with FSR requiring a set number of cores to the upscaling.
Don't forget Nvidia is ending support on Kempler cards, so I expect 90XX series to end support soon.
the 900 series is maxwell i think.
As for the support: Gamers Nexus got it working. it's just not officially tested by AMD.
it'll be interesting to see if anyone tries to see how much further they can go back. theoretically any GPU that supports DX12/vulkan should be able to use FSR.
Yeah, don't see why it shouldn't. It uses DX12 and doesn't require any dedicated HW.
It is mediocre, we all knew it. It is only good for consoles where developers have no other solution. Insomniac are certainly not going to waste time on it, a lot of developers have way better methods.
It is mediocre, we all knew it. It is only good for consoles where developers have no other solution. Insomniac are certainly not going to waste time on it, a lot of developers have way better methods.
Last I check this feature can only be found on PC games at the moment. What are the other methods being used by developers?
It is mediocre, we all knew it. It is only good for consoles where developers have no other solution. Insomniac are certainly not going to waste time on it, a lot of developers have way better methods.
Last I check this feature can only be found on PC games at the moment. What are the other methods being used by developers?
TAA is even better.
Last I check this feature can only be found on PC games at the moment. What are the other methods being used by developers?
Not sure about superiority as I haven't checked it but there are temporal upscaling and checkerboarding. Also not sure about the new UE5 upscaler.
Last I check this feature can only be found on PC games at the moment. What are the other methods being used by developers?
Not sure about superiority as I haven't checked it but there are temporal upscaling and checkerboarding. Also not sure about the new UE5 upscaler.
That would be an interesting comparison to evaluate.
People comparing it to DLSS 2.1 are insane ,it doesn't match it.. but is much better than DLSS 1.0 and with time this technology will get better just like DLSS did.
It is mediocre, we all knew it. It is only good for consoles where developers have no other solution. Insomniac are certainly not going to waste time on it, a lot of developers have way better methods.
Upscaling normally causes blurriness, fuzziness
Checkerboard upscaling causes artifacting, aliased lines, and other issues
Can't see any of that here in FSR. Ultra quality mode is near indistinguishable from native res and has none of the issues that other upscaling techniques tend to have.
Best case scenario you are getting 10-15 extra frames for free.
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