Aliens: Isolation PC requirements, lol next gen consoles.

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clyde46

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#1 clyde46
Member since 2005 • 49061 Posts

Developer Creative Assembly has released the specifications required to play its upcoming Alien: Isolation title, a game fans of the franchise are hoping will prove a little more pleasing than Gearbox's Aliens: Colonial Marines.

A survival horror title set fifteen years after the events of the original Alien film, Alien: Isolation casts the player as Ellen Ripley's daughter Amanda in a bout of revisionism that may mean she never survives to become the grey-haired lady seen in the director's cut of sequel Aliens. Using the maxim of 'less is more,' the player is pitted against a single xenomorph but must also deal with the threat of an increasingly panicked populace as the creature's existence becomes known.

For those whose interest has been piqued by the above but who haven't upgraded in a while, there's some good news: the required system specifications are relatively modest. Creative Assembly claims the game will be entirely playable on a Core 2 Duo E8500 processor, 4GB of RAM and a 1GB Nvidia GeForce GT 430 or AMD Radeon HD 5550 or better, providing that the user has a 32-bit or 64-bit install of Windows 7 and 35GB of free hard drive space.

For those who want to crank the settings up, the recommended specifications are a 64-bit Windows 7 install running on an AMD Phenom II X4 955 or Intel Core 2 Quad Q9650 - suggesting the game can make use of more than two cores, a pleasing trend in recent releases - with a 2GB AMD Radeon R9 200 Series or GeForce GTX 660 graphics card and 8GB of RAM.

More details of the title, which launches on the 7th of October, are available at the official website.

http://www.bit-tech.net/news/gaming/2014/09/11/alien-isolation-specs/1

Consoles holding back PC's yet again.

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OhSnapitz

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#2 OhSnapitz
Member since 2002 • 19282 Posts

@clyde46 said:

Developer Creative Assembly has released the specifications required to play its upcoming Alien: Isolation title, a game fans of the franchise are hoping will prove a little more pleasing than Gearbox's Aliens: Colonial Marines.

A survival horror title set fifteen years after the events of the original Alien film, Alien: Isolation casts the player as Ellen Ripley's daughter Amanda in a bout of revisionism that may mean she never survives to become the grey-haired lady seen in the director's cut of sequel Aliens. Using the maxim of 'less is more,' the player is pitted against a single xenomorph but must also deal with the threat of an increasingly panicked populace as the creature's existence becomes known.

For those whose interest has been piqued by the above but who haven't upgraded in a while, there's some good news: the required system specifications are relatively modest. Creative Assembly claims the game will be entirely playable on a Core 2 Duo E8500 processor, 4GB of RAM and a 1GB Nvidia GeForce GT 430 or AMD Radeon HD 5550 or better, providing that the user has a 32-bit or 64-bit install of Windows 7 and 35GB of free hard drive space.

For those who want to crank the settings up, the recommended specifications are a 64-bit Windows 7 install running on an AMD Phenom II X4 955 or Intel Core 2 Quad Q9650 - suggesting the game can make use of more than two cores, a pleasing trend in recent releases - with a 2GB AMD Radeon R9 200 Series or GeForce GTX 660 graphics card and 8GB of RAM.

More details of the title, which launches on the 7th of October, are available at the official website.

http://www.bit-tech.net/news/gaming/2014/09/11/alien-isolation-specs/1

Consoles holding back PC's yet again.

I believe that's PC developers that are holding back PC's..

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jhonMalcovich

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#3  Edited By jhonMalcovich
Member since 2010 • 7090 Posts

What´s up with these insane hard drive requirements lately ? 35GB ? What for ? Are they including insane 4k textures into Pc version or what ?

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Animal-Mother

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#4 Animal-Mother
Member since 2003 • 27362 Posts

@jhonMalcovich said:

What´s up with these insane hard drive requirements lately ? 35GB ? What for ? Are they including insane 4k textures into Pc version or what ?

Sound maybe?

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parkurtommo

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#5 parkurtommo
Member since 2009 • 28295 Posts

@jhonMalcovich said:

What´s up with these insane hard drive requirements lately ? 35GB ? What for ? Are they including insane 4k textures into Pc version or what ?

No but it's certainly close to that. Textures and models are obviously getting more detailed, so they increase in size. A natural evolution. I remember when triple A titles were just 1gb or less.

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commander

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#6 commander
Member since 2010 • 16217 Posts

@clyde46 said:

Developer Creative Assembly has released the specifications required to play its upcoming Alien: Isolation title, a game fans of the franchise are hoping will prove a little more pleasing than Gearbox's Aliens: Colonial Marines.

A survival horror title set fifteen years after the events of the original Alien film, Alien: Isolation casts the player as Ellen Ripley's daughter Amanda in a bout of revisionism that may mean she never survives to become the grey-haired lady seen in the director's cut of sequel Aliens. Using the maxim of 'less is more,' the player is pitted against a single xenomorph but must also deal with the threat of an increasingly panicked populace as the creature's existence becomes known.

For those whose interest has been piqued by the above but who haven't upgraded in a while, there's some good news: the required system specifications are relatively modest. Creative Assembly claims the game will be entirely playable on a Core 2 Duo E8500 processor, 4GB of RAM and a 1GB Nvidia GeForce GT 430 or AMD Radeon HD 5550 or better, providing that the user has a 32-bit or 64-bit install of Windows 7 and 35GB of free hard drive space.

For those who want to crank the settings up, the recommended specifications are a 64-bit Windows 7 install running on an AMD Phenom II X4 955 or Intel Core 2 Quad Q9650 - suggesting the game can make use of more than two cores, a pleasing trend in recent releases - with a 2GB AMD Radeon R9 200 Series or GeForce GTX 660 graphics card and 8GB of RAM.

More details of the title, which launches on the 7th of October, are available at the official website.

http://www.bit-tech.net/news/gaming/2014/09/11/alien-isolation-specs/1

Consoles holding back PC's yet again.

Relax, it won't stay that way, if the games don't sell, they will have to think of something

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indzman

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#7 indzman
Member since 2006 • 27736 Posts

@jhonMalcovich said:

What´s up with these insane hard drive requirements lately ? 35GB ? What for ? Are they including insane 4k textures into Pc version or what ?

Looks at Wolfenstein New Order or Titanfall ( Both 50 gigs, one for textures and another for sound ) HeHe

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Cloud_imperium

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#8 Cloud_imperium
Member since 2013 • 15146 Posts

Can't wait . Creative Assembly is awesome . They have become one of the biggest game developers in Europe thanks to massive success of Total War series . Also can't wait for September 25th , when they'll reveal Total Warhammer .

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glez13

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#9  Edited By glez13
Member since 2006 • 10310 Posts

What's up with the lol next gen consoles? The recommended is basically around a PS4.

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cainetao11

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#10 cainetao11
Member since 2006 • 38032 Posts

"oh noes!! this is holding back that! I know I sound like a lil bitch!!!" Give me a fuckin break. Just play the games man. Sorry not everything is pushing boundaries visually......

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bobbetybob

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#11 bobbetybob
Member since 2005 • 19370 Posts

Holding it back? Game looks great visually, not every game needs to be the best looking game ever, look how that worked out for Crytek.

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delta3074

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#12 delta3074
Member since 2007 • 20003 Posts

@Animal-Mother said:

@jhonMalcovich said:

What´s up with these insane hard drive requirements lately ? 35GB ? What for ? Are they including insane 4k textures into Pc version or what ?

Sound maybe?

Lossless audio probably and it's well worth it with a game like this thats all about Atmosphere.

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newxerxes

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#13  Edited By newxerxes
Member since 2014 • 180 Posts

@jhonMalcovich said:

What´s up with these insane hard drive requirements lately ? 35GB ? What for ? Are they including insane 4k textures into Pc version or what ?

Games are usually large because of cutscenes. That's why LA Noire has almost twice the hdd reqs of Crysis 3.

@clyde46 said:

Consoles holding back PC's yet again.

Hows that when you consider that Alien's reqs are higher than the biggest pc exclusives of the year like Civ Beyond Earth and Divinity OS

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Jankarcop

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#14 Jankarcop
Member since 2011 • 11058 Posts
@newxerxes said:

@clyde46 said:

Consoles holding back PC's yet again.

Hows that when you consider that Alien's reqs are higher than the biggest pc exclusives of the year like Civ Beyond Earth and Divinity OS

True Cranler.

But isn't Aliens more of a PC game, since it copies amnesia? Like how you stated Shadows of Mordor was a console game as it was 3rd person action.

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santoron

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#15 santoron
Member since 2006 • 8584 Posts

@clyde46 said:

Consoles holding back PC's yet again.

Lolno. The fact that most PC gamers have modest systems holds the PC back yet again.

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eBOOM_88

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#16 eBOOM_88
Member since 2014 • 59 Posts
@glez13 said:

What's up with the lol next gen consoles? The recommended is basically around a PS4.

Hardcore PC fans are what's up. I don't know why they always have to make pathetic remarks to the high-end consoles.

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foxhound_fox

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#17 foxhound_fox
Member since 2005 • 98532 Posts

35GB HDD space!?

:S

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speedfreak48t5p

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#18 speedfreak48t5p
Member since 2009 • 14416 Posts

Hopefully the game will be as good as the masterpiece known as Colonial Marines.

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SteXmaN

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#19 SteXmaN
Member since 2012 • 550 Posts
Loading Video...

PS4,lol

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Jankarcop

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#20 Jankarcop
Member since 2011 • 11058 Posts

@SteXmaN said:
Loading Video...

PS4,lol

I see no difference, seriously you have to squint super hard.

@m3dude1 will even tell you all you got to do is change your plasmaTV settings and PS4 is identical to a PC with 4x the cst.

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KillzoneSnake

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#21 KillzoneSnake
Member since 2012 • 2761 Posts

Is this multiplat the PC graphics king? If you compare it to the Order... it looks like last gen game. lol pc.

Looking at the comparison the PC looks like is has better color. Graphics look the same to me. Maybe they fix this for final release. Better to wait for DF to compare.

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FoxbatAlpha

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#22 FoxbatAlpha
Member since 2009 • 10669 Posts

I'm not even impressed no more. I'm used to it.

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Micropixel

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#23 Micropixel
Member since 2005 • 1383 Posts

@SteXmaN said:
Loading Video...

PS4,lol

This video clearly shows that the PC version isn't really being held back by anything (other than whatever your PC's current build is). Lighting, textures, all of it just looks sooo much better on PC versus the PS4. The cut-scenes are the only aspect of the game that are indistinguishable. Everything else screams PC.

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elessarGObonzo

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#24  Edited By elessarGObonzo
Member since 2008 • 2677 Posts

@santoron said:

@clyde46 said:

Consoles holding back PC's yet again.

Lolno. The fact that most PC gamers have modest systems holds the PC back yet again.

that wouldn't hold anything back because there are adjustable settings to suit whatever your hardware limits are, as long as you meet the minimum. the option for the best in lighting, DOF, SSAO, AA, AS, shadows, etc can always be added for those that with a system that can handle it.

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RyviusARC

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#25 RyviusARC
Member since 2011 • 5708 Posts

What I hated last gen is when I played a lot of games at 1080p the cutscenes were just badly compressed 720p videos using the uglier Xbox 360/PS3 visuals.

It annoyed me because it was so jarring a difference.

I hope more games use ingame cutscenes instead.

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Cranler

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#26 Cranler
Member since 2005 • 8809 Posts

@elessarGObonzo said:

@santoron said:

@clyde46 said:

Consoles holding back PC's yet again.

Lolno. The fact that most PC gamers have modest systems holds the PC back yet again.

that wouldn't hold anything back because there are adjustable settings to suit whatever your hardware limits are, as long as you meet the minimum. the option for the best in lighting, DOF, SSAO, AA, AS, shadows, etc can always be added for those that with a system that can handle it.

You speak as if any pc can run any game if the settings are dropped. Theirs always a cutoff point. You can only drop down the settings so far.

Some games do have a huge range of settings like UT 2004, which on lowest settings looks worse than UT 99 but is still more demanding.

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remiks00

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#27 remiks00
Member since 2006 • 4249 Posts

@Cranler said:

@elessarGObonzo said:

@santoron said:

@clyde46 said:

Consoles holding back PC's yet again.

Lolno. The fact that most PC gamers have modest systems holds the PC back yet again.

that wouldn't hold anything back because there are adjustable settings to suit whatever your hardware limits are, as long as you meet the minimum. the option for the best in lighting, DOF, SSAO, AA, AS, shadows, etc can always be added for those that with a system that can handle it.

You speak as if any pc can run any game if the settings are dropped. Theirs always a cutoff point. You can only drop down the settings so far.

Some games do have a huge range of settings like UT 2004, which on lowest settings looks worse than UT 99 but is still more demanding.

Where did he say that any pc can run any game if the settings are dropped? He clearly said "as long as you meet the minimum" requirements.

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highking_kallor

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#28 highking_kallor
Member since 2014 • 594 Posts

@clyde46 said:

Developer Creative Assembly has released the specifications required to play its upcoming Alien: Isolation title, a game fans of the franchise are hoping will prove a little more pleasing than Gearbox's Aliens: Colonial Marines.

A survival horror title set fifteen years after the events of the original Alien film, Alien: Isolation casts the player as Ellen Ripley's daughter Amanda in a bout of revisionism that may mean she never survives to become the grey-haired lady seen in the director's cut of sequel Aliens. Using the maxim of 'less is more,' the player is pitted against a single xenomorph but must also deal with the threat of an increasingly panicked populace as the creature's existence becomes known.

For those whose interest has been piqued by the above but who haven't upgraded in a while, there's some good news: the required system specifications are relatively modest. Creative Assembly claims the game will be entirely playable on a Core 2 Duo E8500 processor, 4GB of RAM and a 1GB Nvidia GeForce GT 430 or AMD Radeon HD 5550 or better, providing that the user has a 32-bit or 64-bit install of Windows 7 and 35GB of free hard drive space.

For those who want to crank the settings up, the recommended specifications are a 64-bit Windows 7 install running on an AMD Phenom II X4 955 or Intel Core 2 Quad Q9650 - suggesting the game can make use of more than two cores, a pleasing trend in recent releases - with a 2GB AMD Radeon R9 200 Series or GeForce GTX 660 graphics card and 8GB of RAM.

More details of the title, which launches on the 7th of October, are available at the official website.

http://www.bit-tech.net/news/gaming/2014/09/11/alien-isolation-specs/1

Consoles holding back PC's yet again.

Maybe if pc owners actually brought games things would be different. Why develop a game primary for pc when 90% "sales" will be from pirate bay.

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elessarGObonzo

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#29 elessarGObonzo
Member since 2008 • 2677 Posts

@Cranler said:

@elessarGObonzo said:

@santoron said:

@clyde46 said:

Consoles holding back PC's yet again.

Lolno. The fact that most PC gamers have modest systems holds the PC back yet again.

that wouldn't hold anything back because there are adjustable settings to suit whatever your hardware limits are, as long as you meet the minimum. the option for the best in lighting, DOF, SSAO, AA, AS, shadows, etc can always be added for those that with a system that can handle it.

You speak as if any pc can run any game if the settings are dropped. Theirs always a cutoff point. You can only drop down the settings so far.

Some games do have a huge range of settings like UT 2004, which on lowest settings looks worse than UT 99 but is still more demanding.

so you missed or ignored "...as long as you meet the minimum."?

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Cranler

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#30 Cranler
Member since 2005 • 8809 Posts

@elessarGObonzo said:

@Cranler said:

@elessarGObonzo said:

@santoron said:

@clyde46 said:

Consoles holding back PC's yet again.

Lolno. The fact that most PC gamers have modest systems holds the PC back yet again.

that wouldn't hold anything back because there are adjustable settings to suit whatever your hardware limits are, as long as you meet the minimum. the option for the best in lighting, DOF, SSAO, AA, AS, shadows, etc can always be added for those that with a system that can handle it.

You speak as if any pc can run any game if the settings are dropped. Theirs always a cutoff point. You can only drop down the settings so far.

Some games do have a huge range of settings like UT 2004, which on lowest settings looks worse than UT 99 but is still more demanding.

so you missed or ignored "...as long as you meet the minimum."?

That's the thing though, many people wouldn't meet the minimum if pc games advanced like they used to.

From mid 90's to mid 2000's you were literally forced to upgrade very 2-3 years to continue playing games at or near launch.

If pc gaming hadn't changed then the average min req would currently be something like this: I5 2500k/GTX 580/8 gb ram.

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R4gn4r0k

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#31 R4gn4r0k
Member since 2004 • 46217 Posts

@jhonMalcovich said:

What´s up with these insane hard drive requirements lately ? 35GB ? What for ? Are they including insane 4k textures into Pc version or what ?

I believe cutscenes take up a lot of space these days.

Max Payne 3 was 35GB too and that was mostly because of the HD cutscenes.

Textures can take up a lot of space too (esp 4K) and so can sounds that are in high quality. But you'll see a lot more games with HD cutscenes than games with 4K textures

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Ballroompirate

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#32 Ballroompirate
Member since 2005 • 26695 Posts

All I care about is, "is this game gonna be ACM 2.0?" which I hope to god it won't, I can't take another crappy Aliens game.

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RoboCopISJesus

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#33 RoboCopISJesus
Member since 2004 • 2225 Posts

As I expected, looks far better on PC.

This is going to be a long gen for the "console gfx whores". What an oxymoron.

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Cranler

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#34 Cranler
Member since 2005 • 8809 Posts

@RoboCopISJesus said:

As I expected, looks far better on PC.

This is going to be a long gen for the "console gfx whores". What an oxymoron.

No, Doom 3 for example on pc looked far better than Doom 3 on xbox. Alien looks a little better on pc.

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KillzoneSnake

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#35 KillzoneSnake
Member since 2012 • 2761 Posts

So it turns out the game looks same on all... and that of course its not that good of a game.

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Ben-Buja

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#36  Edited By Ben-Buja
Member since 2011 • 2809 Posts

Benchmark:

PS4 version runs at 30 fps

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REKThard

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#37 REKThard
Member since 2014 • 479 Posts

@Ben-Buja said:

Benchmark:

PS4 version runs at 30 fps

well CA is a PC dev so i guess it's expected

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LJS9502_basic

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#38 LJS9502_basic
Member since 2003 • 178843 Posts

Not sure what the lol is for. At least when you buy a console no expensive upgrades are needed to keep up with tech. Which is more money to spend on games.

Honestly I don't get this SW attitude.

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AutoPilotOn

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#39  Edited By AutoPilotOn
Member since 2010 • 8655 Posts

The recommended cpu socs are like 8 years old lol. I Think I had a amd 955 like 7 or 8 years ago.

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DarthaPerkinjan

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#40  Edited By DarthaPerkinjan
Member since 2005 • 1318 Posts

lol?

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#41  Edited By ScarTM
Member since 2014 • 174 Posts

@Ben-Buja said:

Benchmark:

PS4 version runs at 30 fps

Umm,16GB DDR4 RAM ?.

Really making a point there aren't you.

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RyviusARC

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#42 RyviusARC
Member since 2011 • 5708 Posts

@indzman said:

@jhonMalcovich said:

What´s up with these insane hard drive requirements lately ? 35GB ? What for ? Are they including insane 4k textures into Pc version or what ?

Looks at Wolfenstein New Order or Titanfall ( Both 50 gigs, one for textures and another for sound ) HeHe

Actually both are mostly for uncompressed audio.

Titanfall has about 30gigs of just audio files.

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RyviusARC

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#43  Edited By RyviusARC
Member since 2011 • 5708 Posts

@Ben-Buja said:

Benchmark:

PS4 version runs at 30 fps

Looks like I will be running this game at 2560x1440 with an average fps of around 150 if these benchmarks are true.

The PS4 is stuck with 1080p and 30fps.....which doesn't make sense if a 7850 can average 73 fps at 1080p.

Maybe these settings are not maxed.

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Midnightshade29

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#44 Midnightshade29
Member since 2008 • 6003 Posts

@bobbetybob said:

Holding it back? Game looks great visually, not every game needs to be the best looking game ever, look how that worked out for Crytek.

exactly and why are people complaining.... they complain if the specs are outrageous (Evil Within) or if they are a bit low... but that just means everyone can play it.

Not everyone upgrades their pc every year. Hell I am sporting a 7870 ghz ed on a 3.3ghz i3 with 8gb ddr3 on windows 7. Before that I was sporting an nvidia 9800gt and core2duo 2.4ghz.... I had the same setup for 3 years until last year.

The thing is pc games are not made the way they used to be. The fps juggernauts of ID and Epic jumped ship and Valve only wants to do multiplayer to the lowest common denominator or publish other's mods. Until we get a new Half-life, Doom or Unreal, nothing is really going to make you upgrade. I excepted this fact years ago, and hence the reason I don't upgrade my pc like I used to. Instead i spend more on actual games...what a concept and not worry about it to much, as I will only make you long for the old days of Quake and 3dfx back before Microsoft started stealing pc devs to make 360 games.... back before when all new tech was done on pc first and then ported later to the consoles in lesser forms. Now things are done on Console first for large AAA games. But there is still pc games that are exclusive that can only be done on pc...and usually they aren't graphic powerhouses., but guess what. They don't have to be.

My favorite current PC games:

Wasteland 2
Star Point Gemini 2
Divinity Original Sin
Banished
The Pit
Prison Architect
Gnomoria
Dwarf Fortress
Tome4
Dungeon Crawl Stone Soup
Europa Universalis IV

So yeah.... some are titled based ascii roguelikes, city builders and the Epic Wasteland 2 and starpoint gemini 2... None of these games can be played on console, but none of them require a powerhouse PC either... and until Half-life 3, I am fine with that. It just means my 7870 will live on for years (as the gpu is the same in my ps4)...

Why the craze for pushing tech when devs don't even want to do it... or Valve who refuses to make games in the first place (ok the thing about Valve I am still mad about...but whatever).

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Ben-Buja

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#45 Ben-Buja
Member since 2011 • 2809 Posts

@scartm said:

@Ben-Buja said:

Benchmark:

PS4 version runs at 30 fps

Umm,16GB DDR4 RAM ?.

Really making a point there aren't you.

What does that have to do with anything? They choose ultra high end hardware to make sure there's not bottleneck somewhere.

You can easily max this with 60 fps with much cheaper hardware.

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clyde46

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#46 clyde46
Member since 2005 • 49061 Posts

@scartm said:

@Ben-Buja said:

Benchmark:

PS4 version runs at 30 fps

Umm,16GB DDR4 RAM ?.

Really making a point there aren't you.

RAM speeds offer little in the way of performance for games.

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wis3boi

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#47  Edited By wis3boi
Member since 2005 • 32507 Posts

@bobbetybob said:

look how that worked out for Crytek.

you mean selling more copies for the first game, mostly a pc exclusive until very very late, and then killing themselves when they went multiplat? Yeah, they were dumb

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deactivated-59b71619573a1

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#49 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

@Ben-Buja said:

Benchmark:

PS4 version runs at 30 fps

The game is a piece of piss to run. It's very well optimised

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04dcarraher

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#50 04dcarraher
Member since 2004 • 23829 Posts
@seanmcloughlin said:

@Ben-Buja said:

Benchmark:

PS4 version runs at 30 fps

The game is a piece of piss to run. It's very well optimised

looks like around 100+ fps average for me