@getyeryayasout said:
@with_teeth26: It blows that PC gamers are getting a console port, especially gamers like you that have so much invested in the series. But man, as a console gamer who's a newcomer to Trackmania, gotdamn I'm having a blast with this game! While I'm ignorant to how the server system worked on previous PC TM titles, I have noticed that certain rooms in the PS4 version are always full and let you race against 100 other racers or so at a time, and it's always rewarding to make it to the podium. I can only imagine how good it must be to have private servers full of amazing tracks, but for a noob, what's there in TMT is amazingly fun and addictive. Ignorance is bliss, I guess. :)
Out of curiousity, how many people do you race against at a time in the PC games?
Yea I don't hold any of that against you, I think as a console game and intro to the series Turbo is not bad at all. Its a great formula even if it is watered down a bit here. PC servers would support things like plugins that would allow for custom music and crazy track skins so you would have tracks that looked totally different than anything that shipped with the game. They would also have things like local records, so your personal best time on a custom track would be saved, and if you got into the top 500 times for a track in server history, that would also be saved.
While I could live without these things, it means that the hardcore Trackmania community is going to stick with TM2 instead of migrating to Turbo, and it is this community that puts in the work to make Trackmania a good long-term game since they are the ones who spend hours making tracks etc.
its a weird and unique series and I was looking forward to diving back into it, might end up reinstalling TM2 for my online fix after I'm done with the solo stuff in Turbo
Log in to comment