So GT did a list of the worst ending of video games. In most cases, we try to avoid being hard on 8 and 16 bit games as there were limits to the technology of the time and after the Atari/arcade era the NES was big in that the games even had an ending.
But Sonic's had his share of lame endings. The sort of "fake out" endngs of the Adventure games in that after each charcter' story was complete you had to go back and do a "final story" which for me made those fake credits somewhat repetitive. And of course with the old school Sonic games you got a better ending for getting all the Emeralds.
So in no particular order, some of the lamest Sonic game endings.
Sonic Chaos (GG) Yeah it's kinda unfair to pick on the older Sonic games but while Sonic's other GG games had somewhat of a satisfying end, Chaos doesn't even bother. Never mind that the final Eggman encounter is super easy if you play as Tails, you beat him, you can fly and chase Eggman for a bit but all that happens after is a credit roll. If you beat with Sonic and all the Emeralds, you get the last Emerald and the credits roll.
Shadow the Hedgehog as with GT's list, there's an inherent problem with any game trying to do the moral choice thing in that all too often it really doesn't pay off. As Mass Effect fans will tell you. Despite the whole Hero/dark thing Shadow's solo outing was trying to do, in the end it doesn't pay off Why? Because once all stages are unlocked, there's a final story where Shadow saves the day anyway. So what was the point of those tedious Hero/dark missions that had you endlessly circling he stage finding the last baddie to kill? Honestly that game might have been better had they ditched the whole thing, made it a linear progression of levels leading to the ending. Plus it would've been coherent that way.
Sonic and the Secret Rings coming from the nuclear winter of Sonic 6, Rings was still in the "serious" mode unlike Black Knight which at least could poke fun at it's silliness and the banter between Sonic and Amy at the end of the credits. Secret Rings was still playing it serious. While Sharah and Sonics relationship wasn't nearly as vomit inducing as Princess Elise's the thing that kills it s "I wish for a Mountian of Hankies." What...the...f*&$?!
Sonic Chronciles: Never mind that despite the vast Sonic universe to work with, the best story Bioware could come up with was "Echidnas from Space" and the half assed attempt to mimic Mass Effect's dialouge tree or the fact that most fans thought the most interesting thing regarding the story was the idea that Amy might have a boyfriend which didn't pan out. Sonic's first true RPG ended abruptly in a cliffhanger with Eggman conquering Sonic's world while they were off in space engaging in the most anti-climatic final boss in the history of turn based RPGs. Note to devs: don't make a cliffhanger ending, unless you're certain the game will be a hit and garner sequel.
Ok, you're turn, which Sonic game had the lamest ending for you?
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