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We dont know if the trailer is realtime or CGI or only 3% of the trailer is realtime hehe! But hey it is possible to hava a CGI quality since this is a JRPG which doesn't need much AI or physics or effects thats why they can concentrate more on graphicsthedynamite007
Exactly. The FF games have always been able to focus on graphics because of that. I love FF and I have no doubt that when FFXIII is released it will set a new benchmark for graphics.
KillZone is also using 4 SPEs... Just to give you some reference.Ninpo_Osa
Actually its 3 from the PDF file that was shown to the media about KZ development. From my understanding right now, the SPE are for physics, AI, and effects and not related to the visual quality that much because its pretty given that ps3, PC,or xbox 360 have graphic engine that can do it and its alos up to the creativity of the devs and there resources, man power and time.
the cell processor is able to use its SPE's to boost the graphics cards limits...in essence they actually use the ps3's power
btw the battle scenes shown in the trailers so far are actualy battle scenes
the cell processor is able to use its SPE's to boost the graphics cards limits...in essence they actually use the ps3's power
btw the battle scenes shown in the trailers so far are actualy battle scenes
Windblade91
yes, the CELL helps the GPU with floating point calculations to optimize image quality
so basically, 4 SPEs simply means better graphics in FF's case
I just hope i wont hear that BS that its only 720p because this is an RPG and as i said it does not have tons of AI or effetcs needed thats why 1080p can and SHOULD be done. thedynamite007
its square if they feel that its uneccessary they wont do it...honestly square has excellent judgement when it comes to RPG's...and when i hear SE on PS i noe i need money
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