Resistance 3 multiplayer downgrade

This topic is locked from further discussion.

Avatar image for Ubersoldat87
Ubersoldat87

1269

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#1 Ubersoldat87
Member since 2004 • 1269 Posts

lol only 8vs8. not even 32 players. Boo, shame on you

Avatar image for ExoticAnimal
ExoticAnimal

39796

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 ExoticAnimal
Member since 2010 • 39796 Posts

I disagree. Its a upgrade. Less players mean that the online will be more action packed. In the 64 player online, most of the map was empty and you had to travel a ways to find someone. Insomniac is making a smart move with this decision. It'll keep the players more interested.

Avatar image for shalashaska88
shalashaska88

3198

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#3 shalashaska88
Member since 2005 • 3198 Posts
Link?
Avatar image for Ubersoldat87
Ubersoldat87

1269

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#4 Ubersoldat87
Member since 2004 • 1269 Posts

Link?shalashaska88

http://www.gametrailers.com/video/gdc-11-resistance-3/711230

Avatar image for ExoticAnimal
ExoticAnimal

39796

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 ExoticAnimal
Member since 2010 • 39796 Posts

Link?shalashaska88

Video and article.

Avatar image for shabab12
shabab12

2613

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#6 shabab12
Member since 2007 • 2613 Posts

How is it a downgrade? Everyone plays COD with those numbers. More numbers does not equal more fun. It could be 3 v 3 as long as its fun.

Avatar image for Ubersoldat87
Ubersoldat87

1269

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#7 Ubersoldat87
Member since 2004 • 1269 Posts

i dont like cod. Why does evrything have to be like cod. I miss battlefield 2, I miss battlefield 1942. Those where some awsome multiplayer games.

Screw the casual cod style

Avatar image for ExoticAnimal
ExoticAnimal

39796

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 ExoticAnimal
Member since 2010 • 39796 Posts

i dont like cod. Why does evrything have to be like cod. I miss battlefield 2, I miss battlefield 1942. Those where some awsome multiplayer games.

Screw the casual cod style

Ubersoldat87

So if a game has the same number of players as the Call of Duty games, does it mean that it plays the same exact way as them? :?

Avatar image for Ubersoldat87
Ubersoldat87

1269

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#9 Ubersoldat87
Member since 2004 • 1269 Posts

yea this is gonna be run and gun 24/7

Avatar image for emitsu97
emitsu97

10720

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 emitsu97
Member since 2003 • 10720 Posts
Dang. I loved the mayhem of the large scale battles in R2.
Avatar image for gta_gamer10
gta_gamer10

432

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#11 gta_gamer10
Member since 2009 • 432 Posts

I think this is a much better idea, multiplayer looks to be much improved this time

Avatar image for badlalo59
badlalo59

901

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#12 badlalo59
Member since 2007 • 901 Posts

I agree with it being an upgrade over so many players but...it will depend on how big and well made the maps are. My opinion of course.

Avatar image for Gen007
Gen007

11006

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#13 Gen007
Member since 2006 • 11006 Posts

why do people always assume that more players = a better game when it's often the opposite. Imo the only series to properly pull off large scale MP is battlefield. Everything else fails quite hard. Lowering the player count gives them the opportunity to make a much deeper online exp.

Avatar image for nightshade869
nightshade869

3457

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#14 nightshade869
Member since 2007 • 3457 Posts
I don't get why people get so caught up about the # vs. # Multiplayer mostly comes down to gameplay and the maps. If the maps are well designed an 8 v 8 match can seem like a full out war.
Avatar image for badlalo59
badlalo59

901

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#15 badlalo59
Member since 2007 • 901 Posts

Well think about it, theres more to shoot at and teamwork gets thrown out the window. I'm guessing though so...

Avatar image for MushroomWig
MushroomWig

11625

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 MushroomWig
Member since 2009 • 11625 Posts

[QUOTE="shalashaska88"]Link?ExoticAnimal

Video and article.

What he said made perfect sense to me, Resistance 3 multiplayer will be more controlled.
Avatar image for CajunShooter
CajunShooter

5276

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 CajunShooter
Member since 2006 • 5276 Posts
I just about only played 8 player deathmatches in Resistance 2. Only tried out the 60 player matches 3 or 4 times and they were terrible to play.
Avatar image for QuebecSuperstar
QuebecSuperstar

4178

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 QuebecSuperstar
Member since 2006 • 4178 Posts

I disagree. Its a upgrade. Less players mean that the online will be more action packed. In the 64 player online, most of the map was empty and you had to travel a ways to find someone. Insomniac is making a smart move with this decision. It'll keep the players more interested.

ExoticAnimal

Amen to that!

I don't understand why people always ask for a bigger player limit. It's not like a bigger player limit automatically equals a better game. That decision from Insomniac is definitely a smart one.

Avatar image for Ubersoldat87
Ubersoldat87

1269

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#19 Ubersoldat87
Member since 2004 • 1269 Posts

From what i've seen the multiplayer looks really booring. and wtf did they do with crysis 2? 12 players, played the demo on pc yesterday. wow it sucked, it was so booring

Avatar image for ExoticAnimal
ExoticAnimal

39796

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 ExoticAnimal
Member since 2010 • 39796 Posts

From what i've seen the multiplayer looks really booring. and wtf did they do with crysis 2? 12 players, played the demo on pc yesterday. wow it sucked, it was so booring

Ubersoldat87

No one is forcing you to play these games. You could always go back and play the Battlefield games.

Avatar image for StealthMonkey4
StealthMonkey4

7434

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#21 StealthMonkey4
Member since 2009 • 7434 Posts

95%+ of the matches I played had no more than like 12-16 players anyways...

Avatar image for KamuiFei
KamuiFei

4334

Forum Posts

0

Wiki Points

0

Followers

Reviews: 24

User Lists: 0

#22 KamuiFei
Member since 2003 • 4334 Posts

I disagree. One of the things that ruined R2 online was the massive maps meant for 64 players, yet only 20 or so people in each game. It was sloppy on Insomniac's part and they're fixing it with R3. I fully agree with 8vs8.

Avatar image for AmnesiaHaze
AmnesiaHaze

5685

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#23 AmnesiaHaze
Member since 2008 • 5685 Posts

the biggest downgrade is not having a coop mode , but small matches only comes really close to , for those complaing about R2s big matches - you always had the option to choose small matches , nowthe option to play big macthesis gone ...how can it be better ? i liked the big matches , especially when running with a loaded pulse cannon and metting a large group of enemy players

Avatar image for Terrencec06
Terrencec06

4024

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24 Terrencec06
Member since 2008 • 4024 Posts

I too prefer smaller rooms

Avatar image for blog_fps3_com
blog_fps3_com

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 blog_fps3_com
Member since 2011 • 25 Posts
The problem in Resistance 2 was not the size of the maps or the maximum amount of players, it was how players were assigned to them. Resulting in too few players on the maps. As many of you have pointed out in Resistance 2 you had the choice of big or small maps, now that is gone. Clearly the developers have not been able to solve the problem with two few players on the maps and big maps were out. I think players are prepared to wait for a good experience, look at the 256 player battles in MAG for example. Personally I think I would tire of these small maps faster, but it all feels a bit to Halo for me anyway.
Avatar image for Keasy4
Keasy4

16843

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#26 Keasy4
Member since 2003 • 16843 Posts
i guess im the only one that didnt like R2 multiplayer as much as i did part 1..
Avatar image for JoKeR_421
JoKeR_421

8920

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#27 JoKeR_421
Member since 2006 • 8920 Posts

I disagree. Its a upgrade. Less players mean that the online will be more action packed. In the 64 player online, most of the map was empty and you had to travel a ways to find someone. Insomniac is making a smart move with this decision. It'll keep the players more interested.

ExoticAnimal
yup, i agree with u. R1 had the perfect maps. and i hope they do a great job in R3, i have a feeling they will add online co-op, like in B.O so 2 ppl in same ps3 go online and play multiplayer, which would be epic
Avatar image for QuebecSuperstar
QuebecSuperstar

4178

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 QuebecSuperstar
Member since 2006 • 4178 Posts

i guess im the only one that didnt like R2 multiplayer as much as i did part 1..Keasy4

No you're not. ;)

Avatar image for Stark1177
Stark1177

200

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 Stark1177
Member since 2003 • 200 Posts
I only play 8 v 8....16x16 is to much....its just people blindly shooting at things, and hoping they wont get hit...8 v 8 is the way to go
Avatar image for Elementguy13
Elementguy13

2950

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#30 Elementguy13
Member since 2005 • 2950 Posts

gears was 4 vs 4 and that was my favorite multiplayer of all time. halo 4 vs. 4.. and up. Fun games. Less players is better if you ask me. Too many players creates little battles in different parts of the map. I don't ever remember a game where I saw all 32 players at the same spot on the map anyways so whats the point again?

Avatar image for gamenerd15
gamenerd15

4529

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#31 gamenerd15
Member since 2007 • 4529 Posts

The game still looks fun, but I will miss the chaos of a lot of players. I liked the large scale approach in the second game. I assume the 8 player co-op will not be back due to the co-op story mode making a return.

Avatar image for HailCaesarHail
HailCaesarHail

814

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32 HailCaesarHail
Member since 2010 • 814 Posts
i think its an upgrade honestly, close quarters and more personal. R2 was great and i loved the MP but you can get lost in it pretty easily.
Avatar image for Wolfetan
Wolfetan

7522

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 Wolfetan
Member since 2010 • 7522 Posts

Nobody can get it right.

When people complain, they change it, then people complain. Its why I rarely visit this cesspool anymore.

Avatar image for campzor
campzor

34932

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 campzor
Member since 2004 • 34932 Posts
that sounds like a huge improvement to me.
Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#35 mitu123
Member since 2006 • 155290 Posts

Here's what they could had done:

Reduce to 40

Reduce to 32

Reduce to 24

Have maps designed for 60, 40, 32 and 24 players(certain games like Killzone 2, Perfect Dark Zero, Battlefield 2, etc. do that)

But 16? This is a joke. There might not be a server browser like the 1st 2 which I loved which means crappy matchmaking and most likely lag, hopefully there's custom games. The only reasons they are doing this is to improve graphics and be less chaotic, but they could easily do any of my suggestions. Now it's going to be called a Halo/COD clone with unique guns.

Still want to play it though, though no way in hell I'm paying 60, I got the others for 30 and less bucks.

Avatar image for meluvulongtime8
meluvulongtime8

1428

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 14

#36 meluvulongtime8
Member since 2007 • 1428 Posts

I like a small group better than a massive number of players. I think there's a better chance for actual teamwork instead of trying to get a huge group to work together.

Avatar image for ExoticAnimal
ExoticAnimal

39796

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#37 ExoticAnimal
Member since 2010 • 39796 Posts

Here's what they could had done:

Reduce to 40

Reduce to 32

Reduce to 24

Have maps designed for 60, 40, 32 and 24 players(certain games like Killzone 2, Perfect Dark Zero, Battlefield 2, etc. do that)

But 16? This is a joke. There might not be a server browser like the 1st 2 which I loved which means crappy matchmaking and most likely lag, hopefully there's custom games. The only reasons they are doing this is to improve graphics and be less chaotic, but they could easily do any of my suggestions. Now it's going to be called a Halo/COD clone with unique guns.

Still want to play it though, though no way in hell I'm paying 60, I got the others for 30 and less bucks.

mitu123

Have you ever played multiplayer in the first two games? It ran so smooth. I never experience any lag or heard of anyone else experiencing it.

Avatar image for BenderUnit22
BenderUnit22

9597

Forum Posts

0

Wiki Points

0

Followers

Reviews: 22

User Lists: 0

#38 BenderUnit22
Member since 2006 • 9597 Posts
More players mean absolutely nothing if they're spread across a large map. UC2 is 5 on 5 and works fine because the maps are tightly designed. R2's skirmish mode was also atrociously designed, even if you'd have been able to get in a full game. Really, who cares about R3's multiplayer, I wanna know what they're doing for co-op.
Avatar image for AdrianJNYC
AdrianJNYC

76

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#39 AdrianJNYC
Member since 2011 • 76 Posts
Maybe the lesser MP players will result into better gameplay.
Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#40 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

Here's what they could had done:

Reduce to 40

Reduce to 32

Reduce to 24

Have maps designed for 60, 40, 32 and 24 players(certain games like Killzone 2, Perfect Dark Zero, Battlefield 2, etc. do that)

But 16? This is a joke. There might not be a server browser like the 1st 2 which I loved which means crappy matchmaking and most likely lag, hopefully there's custom games. The only reasons they are doing this is to improve graphics and be less chaotic, but they could easily do any of my suggestions. Now it's going to be called a Halo/COD clone with unique guns.

Still want to play it though, though no way in hell I'm paying 60, I got the others for 30 and less bucks.

ExoticAnimal

Have you ever played multiplayer in the first two games? It ran so smooth. I never experience any lag or heard of anyone else experiencing it.

I even said I played them(highlighted in red).:| Yes, I had no lag at all in both games. I fear that with less players they'll probably not have dedicated servers/server browser due to it's player count and most likely matchmaking, which would most likely lag depending on the connections.

It ruined Killzone 3 with matchmaking, Killzone 2 did it better in terms of connections, I hope the same won't happen here.

Avatar image for JoKeR_421
JoKeR_421

8920

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#41 JoKeR_421
Member since 2006 • 8920 Posts

[QUOTE="ExoticAnimal"]

[QUOTE="mitu123"]

Here's what they could had done:

Reduce to 40

Reduce to 32

Reduce to 24

Have maps designed for 60, 40, 32 and 24 players(certain games like Killzone 2, Perfect Dark Zero, Battlefield 2, etc. do that)

But 16? This is a joke. There might not be a server browser like the 1st 2 which I loved which means crappy matchmaking and most likely lag, hopefully there's custom games. The only reasons they are doing this is to improve graphics and be less chaotic, but they could easily do any of my suggestions. Now it's going to be called a Halo/COD clone with unique guns.

Still want to play it though, though no way in hell I'm paying 60, I got the others for 30 and less bucks.

mitu123

Have you ever played multiplayer in the first two games? It ran so smooth. I never experience any lag or heard of anyone else experiencing it.

I even said I played them(highlighted in red).:| Yes, I had no lag at all in both games. I fear that with less players they'll probably not have dedicated servers/server browser due to it's player count and most likely matchmaking, which would most likely lag depending on the connections.

It ruined Killzone 3 with matchmaking, Killzone 2 did it better in terms of connections, I hope the same won't happen here.

almost all ps3 exclusive is on a dedicated server. killzone 3 has its own dedicated server. how ar eu going to automatically assume resistance 3 wont have dedicated servers and its going to lag, when u didnt even play the game. none of the resistance games i played had any lag, or barely any.
Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#42 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

[QUOTE="ExoticAnimal"]

Have you ever played multiplayer in the first two games? It ran so smooth. I never experience any lag or heard of anyone else experiencing it.

JoKeR_421

I even said I played them(highlighted in red).:| Yes, I had no lag at all in both games. I fear that with less players they'll probably not have dedicated servers/server browser due to it's player count and most likely matchmaking, which would most likely lag depending on the connections.

It ruined Killzone 3 with matchmaking, Killzone 2 did it better in terms of connections, I hope the same won't happen here.

almost all ps3 exclusive is on a dedicated server. killzone 3 has its own dedicated server. how ar eu going to automatically assume resistance 3 wont have dedicated servers and its going to lag, when u didnt even play the game. none of the resistance games i played had any lag, or barely any.

Killzone 3 doesn't even have a server browser like Killzone 2 and the 1st 2 Resistance games.:P I miss that.:( Games with less than 20 players are known not to have dedicated servers because devs think it's not that many players and isn't worth it over matchmaking which isn't that hard to do, look at Uncharted 2, a PS3 exclusive with 10 players and while I really don't lag, there are people that do lag.:(

I'll wait until it's out though.

Avatar image for JoKeR_421
JoKeR_421

8920

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#43 JoKeR_421
Member since 2006 • 8920 Posts

[QUOTE="JoKeR_421"][QUOTE="mitu123"] I even said I played them(highlighted in red).:| Yes, I had no lag at all in both games. I fear that with less players they'll probably not have dedicated servers/server browser due to it's player count and most likely matchmaking, which would most likely lag depending on the connections.

It ruined Killzone 3 with matchmaking, Killzone 2 did it better in terms of connections, I hope the same won't happen here.

mitu123

almost all ps3 exclusive is on a dedicated server. killzone 3 has its own dedicated server. how ar eu going to automatically assume resistance 3 wont have dedicated servers and its going to lag, when u didnt even play the game. none of the resistance games i played had any lag, or barely any.

Killzone 3 doesn't even have a server browser like Killzone 2 and the 1st 2 Resistance games.:P I miss that.:( Games with less than 20 players are known not to have dedicated servers because devs think it's not that many players and isn't worth it over matchmaking which isn't that hard to do, look at Uncharted 2, a PS3 exclusive with 10 players and while I really don't lag, there are people that do lag.:(

I'll wait until it's out though.

thats cuz more than 60% of players dont have decent internet connection, ohh those server browser u talkin about its coming to killzone 3, there was a thread about how they patching and updating killzone 3 and what not, and that was one of them. so again, wait, be patient and see whats will happen. either way lets just say that killzone 3 or resistance wont have or dont have dedicated servers, i still didnt notice or saw anyone lag really in those games unless its their connection thats wack
Avatar image for wazzawazza18
wazzawazza18

936

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 2

#44 wazzawazza18
Member since 2009 • 936 Posts

its a bit disapointing but if it works than thats good

Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#45 mitu123
Member since 2006 • 155290 Posts

I didn't know that about Killzone 3.:o

Yes, we should wait, it's not the end of the world after all, I have yet to lag in a PS3 exclusive though.:P

Avatar image for JoKeR_421
JoKeR_421

8920

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#46 JoKeR_421
Member since 2006 • 8920 Posts

I didn't know that about Killzone 3.:o

Yes, we should wait, it's not the end of the world after all, I have yet to lag in a PS3 exclusive though.:P

mitu123
well now u do buddy lol
Avatar image for moej88
moej88

799

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#47 moej88
Member since 2007 • 799 Posts

It is an upgrade actually for the player count.

BUT: I saw the gameplay previews and I was disapointed. While games are working on enhanced character movement like Brink, Battel Field 3, Crysis 2 and etc.

The characters in the multiplayer of "R3' move so dull. If you look at previews of gamplay the foot movement and body movement is very similar to what COD is offering right now. No innovation.

The single player experience will hopefully be great but I dont have big hopes for multiplayer.