lol only 8vs8. not even 32 players. Boo, shame on you
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I disagree. Its a upgrade. Less players mean that the online will be more action packed. In the 64 player online, most of the map was empty and you had to travel a ways to find someone. Insomniac is making a smart move with this decision. It'll keep the players more interested.
i dont like cod. Why does evrything have to be like cod. I miss battlefield 2, I miss battlefield 1942. Those where some awsome multiplayer games.
Screw the casual cod style
i dont like cod. Why does evrything have to be like cod. I miss battlefield 2, I miss battlefield 1942. Those where some awsome multiplayer games.
Screw the casual cod style
Ubersoldat87
So if a game has the same number of players as the Call of Duty games, does it mean that it plays the same exact way as them? :?
why do people always assume that more players = a better game when it's often the opposite. Imo the only series to properly pull off large scale MP is battlefield. Everything else fails quite hard. Lowering the player count gives them the opportunity to make a much deeper online exp.
[QUOTE="shalashaska88"]Link?ExoticAnimal
Video and article.
What he said made perfect sense to me, Resistance 3 multiplayer will be more controlled.I disagree. Its a upgrade. Less players mean that the online will be more action packed. In the 64 player online, most of the map was empty and you had to travel a ways to find someone. Insomniac is making a smart move with this decision. It'll keep the players more interested.
ExoticAnimal
Amen to that!
I don't understand why people always ask for a bigger player limit. It's not like a bigger player limit automatically equals a better game. That decision from Insomniac is definitely a smart one.
From what i've seen the multiplayer looks really booring. and wtf did they do with crysis 2? 12 players, played the demo on pc yesterday. wow it sucked, it was so booring
From what i've seen the multiplayer looks really booring. and wtf did they do with crysis 2? 12 players, played the demo on pc yesterday. wow it sucked, it was so booring
Ubersoldat87
No one is forcing you to play these games. You could always go back and play the Battlefield games.
the biggest downgrade is not having a coop mode , but small matches only comes really close to , for those complaing about R2s big matches - you always had the option to choose small matches , nowthe option to play big macthesis gone ...how can it be better ? i liked the big matches , especially when running with a loaded pulse cannon and metting a large group of enemy players
yup, i agree with u. R1 had the perfect maps. and i hope they do a great job in R3, i have a feeling they will add online co-op, like in B.O so 2 ppl in same ps3 go online and play multiplayer, which would be epicI disagree. Its a upgrade. Less players mean that the online will be more action packed. In the 64 player online, most of the map was empty and you had to travel a ways to find someone. Insomniac is making a smart move with this decision. It'll keep the players more interested.
ExoticAnimal
i guess im the only one that didnt like R2 multiplayer as much as i did part 1..Keasy4
No you're not. ;)
gears was 4 vs 4 and that was my favorite multiplayer of all time. halo 4 vs. 4.. and up. Fun games. Less players is better if you ask me. Too many players creates little battles in different parts of the map. I don't ever remember a game where I saw all 32 players at the same spot on the map anyways so whats the point again?
The game still looks fun, but I will miss the chaos of a lot of players. I liked the large scale approach in the second game. I assume the 8 player co-op will not be back due to the co-op story mode making a return.
Here's what they could had done:
Reduce to 40
Reduce to 32
Reduce to 24
Have maps designed for 60, 40, 32 and 24 players(certain games like Killzone 2, Perfect Dark Zero, Battlefield 2, etc. do that)
But 16? This is a joke. There might not be a server browser like the 1st 2 which I loved which means crappy matchmaking and most likely lag, hopefully there's custom games. The only reasons they are doing this is to improve graphics and be less chaotic, but they could easily do any of my suggestions. Now it's going to be called a Halo/COD clone with unique guns.
Still want to play it though, though no way in hell I'm paying 60, I got the others for 30 and less bucks.
I like a small group better than a massive number of players. I think there's a better chance for actual teamwork instead of trying to get a huge group to work together.
Here's what they could had done:
Reduce to 40
Reduce to 32
Reduce to 24
Have maps designed for 60, 40, 32 and 24 players(certain games like Killzone 2, Perfect Dark Zero, Battlefield 2, etc. do that)
But 16? This is a joke. There might not be a server browser like the 1st 2 which I loved which means crappy matchmaking and most likely lag, hopefully there's custom games. The only reasons they are doing this is to improve graphics and be less chaotic, but they could easily do any of my suggestions. Now it's going to be called a Halo/COD clone with unique guns.
Still want to play it though, though no way in hell I'm paying 60, I got the others for 30 and less bucks.
mitu123
Have you ever played multiplayer in the first two games? It ran so smooth. I never experience any lag or heard of anyone else experiencing it.
[QUOTE="mitu123"]
Here's what they could had done:
Reduce to 40
Reduce to 32
Reduce to 24
Have maps designed for 60, 40, 32 and 24 players(certain games like Killzone 2, Perfect Dark Zero, Battlefield 2, etc. do that)
But 16? This is a joke. There might not be a server browser like the 1st 2 which I loved which means crappy matchmaking and most likely lag, hopefully there's custom games. The only reasons they are doing this is to improve graphics and be less chaotic, but they could easily do any of my suggestions. Now it's going to be called a Halo/COD clone with unique guns.
Still want to play it though, though no way in hell I'm paying 60, I got the others for 30 and less bucks.
ExoticAnimal
Have you ever played multiplayer in the first two games? It ran so smooth. I never experience any lag or heard of anyone else experiencing it.
I even said I played them(highlighted in red).:| Yes, I had no lag at all in both games. I fear that with less players they'll probably not have dedicated servers/server browser due to it's player count and most likely matchmaking, which would most likely lag depending on the connections.It ruined Killzone 3 with matchmaking, Killzone 2 did it better in terms of connections, I hope the same won't happen here.
[QUOTE="ExoticAnimal"]
[QUOTE="mitu123"]
Here's what they could had done:
Reduce to 40
Reduce to 32
Reduce to 24
Have maps designed for 60, 40, 32 and 24 players(certain games like Killzone 2, Perfect Dark Zero, Battlefield 2, etc. do that)
But 16? This is a joke. There might not be a server browser like the 1st 2 which I loved which means crappy matchmaking and most likely lag, hopefully there's custom games. The only reasons they are doing this is to improve graphics and be less chaotic, but they could easily do any of my suggestions. Now it's going to be called a Halo/COD clone with unique guns.
Still want to play it though, though no way in hell I'm paying 60, I got the others for 30 and less bucks.
mitu123
Have you ever played multiplayer in the first two games? It ran so smooth. I never experience any lag or heard of anyone else experiencing it.
I even said I played them(highlighted in red).:| Yes, I had no lag at all in both games. I fear that with less players they'll probably not have dedicated servers/server browser due to it's player count and most likely matchmaking, which would most likely lag depending on the connections.It ruined Killzone 3 with matchmaking, Killzone 2 did it better in terms of connections, I hope the same won't happen here.
almost all ps3 exclusive is on a dedicated server. killzone 3 has its own dedicated server. how ar eu going to automatically assume resistance 3 wont have dedicated servers and its going to lag, when u didnt even play the game. none of the resistance games i played had any lag, or barely any.[QUOTE="mitu123"]I even said I played them(highlighted in red).:| Yes, I had no lag at all in both games. I fear that with less players they'll probably not have dedicated servers/server browser due to it's player count and most likely matchmaking, which would most likely lag depending on the connections.[QUOTE="ExoticAnimal"]
Have you ever played multiplayer in the first two games? It ran so smooth. I never experience any lag or heard of anyone else experiencing it.
JoKeR_421
It ruined Killzone 3 with matchmaking, Killzone 2 did it better in terms of connections, I hope the same won't happen here.
almost all ps3 exclusive is on a dedicated server. killzone 3 has its own dedicated server. how ar eu going to automatically assume resistance 3 wont have dedicated servers and its going to lag, when u didnt even play the game. none of the resistance games i played had any lag, or barely any. Killzone 3 doesn't even have a server browser like Killzone 2 and the 1st 2 Resistance games.:P I miss that.:( Games with less than 20 players are known not to have dedicated servers because devs think it's not that many players and isn't worth it over matchmaking which isn't that hard to do, look at Uncharted 2, a PS3 exclusive with 10 players and while I really don't lag, there are people that do lag.:(I'll wait until it's out though.
almost all ps3 exclusive is on a dedicated server. killzone 3 has its own dedicated server. how ar eu going to automatically assume resistance 3 wont have dedicated servers and its going to lag, when u didnt even play the game. none of the resistance games i played had any lag, or barely any. Killzone 3 doesn't even have a server browser like Killzone 2 and the 1st 2 Resistance games.:P I miss that.:( Games with less than 20 players are known not to have dedicated servers because devs think it's not that many players and isn't worth it over matchmaking which isn't that hard to do, look at Uncharted 2, a PS3 exclusive with 10 players and while I really don't lag, there are people that do lag.:([QUOTE="JoKeR_421"][QUOTE="mitu123"] I even said I played them(highlighted in red).:| Yes, I had no lag at all in both games. I fear that with less players they'll probably not have dedicated servers/server browser due to it's player count and most likely matchmaking, which would most likely lag depending on the connections.
It ruined Killzone 3 with matchmaking, Killzone 2 did it better in terms of connections, I hope the same won't happen here.
mitu123
I'll wait until it's out though.
thats cuz more than 60% of players dont have decent internet connection, ohh those server browser u talkin about its coming to killzone 3, there was a thread about how they patching and updating killzone 3 and what not, and that was one of them. so again, wait, be patient and see whats will happen. either way lets just say that killzone 3 or resistance wont have or dont have dedicated servers, i still didnt notice or saw anyone lag really in those games unless its their connection thats wackIt is an upgrade actually for the player count.
BUT: I saw the gameplay previews and I was disapointed. While games are working on enhanced character movement like Brink, Battel Field 3, Crysis 2 and etc.
The characters in the multiplayer of "R3' move so dull. If you look at previews of gamplay the foot movement and body movement is very similar to what COD is offering right now. No innovation.
The single player experience will hopefully be great but I dont have big hopes for multiplayer.
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