[QUOTE="DZBricktop"][QUOTE="Licazinha"]Well go drink some coffee and tell me why!
Licazinha
Ill tell you why. Because this is OLD. The articles from Febuary 5th of LAST year, 15 months ago.
Not my question, but since you've pressed that button... Well, I've only read it today and as far as I know there haven't been many updates for this particular subject. That article is the most detailed text about the Ps4 I found, and I was just curious to know what it was going to be like and what people thought about the net based thing which was something that hadn't pleased me so much. Read the article before? Well I'm sorry but I hadn't. Why don't you just move on to the next thread then?
This isn't really about how old the article is. But since your 'botton' is so easily pressed...
1)HD video over Internet.I bet it's safe to assume that you will want at least 720p, if not all the way up to 1080p or even higher. Let's go for low HD res, (RGB color w/o alpha channel) 3byte * 1280*720* 60 (fps) = 158 mb (1024 based). So in order to maintain 720p@60 fps for gaming, you will need a steady stream of 158mbps download speed. Let's see which ISP offer that kind of speed...
So maybe you say that they can encode that on the fly? Sure, Since we are talking about HD, let's use the norm encoding scheme H.264. According to the chart in wikipedia, you will need at least 20mbit/s, or about 2-3mb/s. Alright, much more manageable data set, and you can actually find ISP that offer that kind of speed without linking you directly to the internet backbone. Woot!
HOWEVER, H.264 decoding is a hard business, Core Duo @ 1.8GHz can barely handle the job by itself. So having not even decent setup @ client side is pretty much just a myth, or a rumor that get started from a forum post such as this. Not to mention that for sony to be able to send the pure H.264 stream your way means that Sony has to come up with some fancy hardware that can take a image on the fly, encode that to H.264 which it has to do in less than 1/60 of a second just so you can enjoy real-time gaming or even semi-impressive HD slide show. So instead of 1 high end system so you can play game at your house, we need bare minimum of 3 systems. 1 at your house, 1 plays game at Sony's server, and 1 super powerful (H.264 encoding on realtime, that will be some pretty impressive setup, mine 2.4Ghz AMD can barely do divx @ 480p realtime). This walk us straight into next topic:
2) Lag! Let's assume all the internet in the near feature would see at highest 10-50ms ping time for the round trip. Now, the game hardware first try to process your input then produce the output. well, all things considered, 1/60 of a second to produce the required image. Nice, now the image goes to the next system to be processed into image. alright, since that system kicks ass, let's say it will do another 1/60 of second to encode and feed it back to you. So that's 2/60 +10 seconds after you press something on the botton and for video to get back at you. Now, the hardware has to decode the video again on the fly. And since we can't really afford a super bad ass computer that Sony has to encode the video, I'd say it will require like another 1/60 of a second to decode the image and feed it to the screen.
Total time from input back to your TV? 3/60 +10 ms. so about .06 seconds later the picture finally get displayed. I don't know about you, but having my input lagged by 1/16 of a second seems pretty unreasonable. Played games on network and got frustrated by other people that sort of poping in and out of place? Well, you get to do that to yourself... Nice, this must be the next stage in gaming...
After all this, we still have not talked about how the server are supposed to send another important data, like sound, and maybe what would happen when the internet hiccup a second and you suddenly have break the HD video stream for a slight second.... Hopefully by now you'd realize just how bad the idea is. And that's not mentioning that Sony has to invest 3 different set of equipments just so that you can enjoy this ridiculous idea of gaming over internet..... per person.
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Feel free to come up with some counter points, But either way the only thing even remotely possible withoud disc is what they are doing with PSN right now, games will all be digitally distributed and we get to sit around for a few hours while waiting for the 100Gb game to be installed on the system on the whooping 500GB harddrive we have!.
It's a thing of future, but truth be told, I don't mind the install much, but having to delete a game and reinstall it to the system over internet when you want to play some old game probably will irk everybody's nerve just a bit.
And no, dont even think about remote gaming system.
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