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I applaud the developers for trying to recreate a real war type feel, with 256 people at once, that sounds nuts btw, but shouldn't this be a NO-RESPAWN game ? Or at least have the option for that. That many heads respawning sounds dumb. Zipper did the socoms, and they had it, so i woul think mag should have it too. Your thoughts ?bussinroundssure you go do that and be dead first and wait for the other 255 people to die and have fun waiting a very long time.
So are you comparing this to Call of Duty's Search & Destroy?
Because I truly agree with you... I'm addicted to S&D, both regular and hardcore.
[QUOTE="417alum"]Maybe when you die you would earn points and the chance to watch or quit...(Score not affected) Good idea?donmega1yep, also maybe a death limit? like 5 lives or somethin... Eh....That would make a long game...My idea is perfect because you would die, but have the chance to join another game. Yet if your friends were playing with you, then you could watch them in the match. I like my idea better :P Yet yours is good too ;)
Zipper knows what they're doing. You can't have no respawns because that'll be retarded. The nubs will just run in and die and then quit when they have to wait for over 100 people to die.
It probably won't be instant spawn and if it is, who cares.
Lol, thats true. Mabye they could have smaller no-respawn matches. They're so much more intense and realistic. People just run around like idiots when they know there's no real penalty for dying, they're just gonna spawn back up anyways. And no, dont tell me to get socom, that game sucks.bussinroundsIt seems like the penalty for running around like an idiot will result in you losing strategic points which become spawn points. So playing smart will help prevent that from happening.
[QUOTE="bussinrounds"]I applaud the developers for trying to recreate a real war type feel, with 256 people at once, that sounds nuts btw, but shouldn't this be a NO-RESPAWN game ? Or at least have the option for that. That many heads respawning sounds dumb. Zipper did the socoms, and they had it, so i woul think mag should have it too. Your thoughts ?river_rat3117sure you go do that and be dead first and wait for the other 255 people to die and have fun waiting a very long time. Took the words right from me TC obviously didn't think he post through.
Maybe have punishment for each death you have? Like every 3 deaths you have to wait for waves instead of one so that equals 1 minute. Another 3 deaths you have to wait one more wave, so you have to wait 1:30 minutes. And it goes on on until the game is over. idk761I would not buy that game if it was like you guys are thinking I want to die then respwan within 30 secs or its a no buy for me.
I applaud the developers for trying to recreate a real war type feel, with 256 people at once, that sounds nuts btw, but shouldn't this be a NO-RESPAWN game ? Or at least have the option for that. That many heads respawning sounds dumb. Zipper did the socoms, and they had it, so i woul think mag should have it too. Your thoughts ?bussinrounds
Non respawn? That is a joke. With huge maps and battles, such a thing would take forever. Sure it adds realism and is taken from the whole Socom thing but look at the downside. If it were a non respawn, people would just camp. Camping is pretty bad in games as it is.. Not to mention the fact that MAG has huge maps.. That would make it even worse.
Im sure the option is going to be in there, but non respawn is really no fun. The only time I can really see that being used is during clan games or something. Regular jo shmoes will probably play the respawn anyways..
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