Before fanboys start attacking me, let me tell you that Dark Souls is one of the best games I've ever played, and I loved every bit of it, barring the graphics. Now DS2 was supposed to improve upon this aspect and every trailer and the demo I played showed off amazing lighting, as good as Battlefield's, and some really impressive particle effects which are Crysis 3 level. Then, one of the articles today lead me to these videos:
Just look at it. They removed all the epic wind effects, all the great lighting and effects, and the textures are just bland and undetailed. They even somehow messed up indoor lighting so the torch is basically the most useless item in the game, with light just mysteriously appearing EVERYWHERE. I wouldn't have complained if they didn't lie to me that the gameplay footage was on a console, but this is just false advertising.
Now, graphics aside, gameplay on its own is pretty good, but when compared to all the demos, the response is abysmal. The controls were way more responsive in the demo. Also, remember how they blabbered about 'perfect timing' and 'smart AI' with the axe-throwing dwarf? They replaced it with a normal hollow. Remember how they were bragging about 'fiery lizards you can jump down on'? There are hardly any of them now and they don't even look the least bit fiery or scary. How they showed dragons swarming around a bridge? There's only one low-res lizard flying about now andyou don't fall off the bridge, because of course, creating another route for the player would have taken too long and would be too much strain on From Software's resources.
I'd really want them to patch up these things in the future. Of course, From Software can never achieve good graphics, but they can at least put in those creatures back and fix the lighting. I was looking forward to this game, and I'm very disappointed with how ugly and toned down the end product is compared to gameplay footage.