To those who know what screen tearing is, does Borderlands 2 suffer from it? The first game had a ton of it, just wondering if Gearbox had the resources to fix it for the sequel.
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To those who know what screen tearing is, does Borderlands 2 suffer from it? The first game had a ton of it, just wondering if Gearbox had the resources to fix it for the sequel.
To be honest, screen tearing is a very minor issue that can be easily overlooked and ignored. I wouldn't worry about it.
i havent noticed any. there has been some pop in, but not nearly as much as in the first game. the load times have been trimmed a lot too. the only performance issue i have seen has been pretty niche. the frame rate takes a hit in splitscreen when a ton of stuff is going on at once (like lots of enemies, situational filters, and somebody poking through their menu).
Screen tearing NO Texture loading/pop in YESblaze_adeel
I can deal with that, screen tearing is a game breaker for me though, something about it just kills the experience. It makes the game feel very unfinished to me.
To be honest, screen tearing is a very minor issue that can be easily overlooked and ignored. I wouldn't worry about it.
Venom_Raptor
Oh hell no. It's one of the worst, most nauseating things for me. I can live with minor screen tearing, but cannot stand when it gets more severe such that you can constantly see 2 or 3 horizontal lines across the screen every time you turn or rotate the camera.
That being said, I don't recall that much actual tearing in the 1st Borderlands. The bigger issue was clearly the textre pop-ins, especially every time you arrived at a new area it was extremely noticable. But it was always sort of "there".
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