Preload BF4 beta right now/BF4 beta discussion thread

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mitu123

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#1 mitu123
Member since 2006 • 155289 Posts

To those who have it you can now preload it. I already did and finished it so I'm ready for October 1st. I will also download the 360 version and take screen captures with my Roxio for how well it looks, though not sure about doing the PS3 version. This would also be a nice thread to discuss the beta as well, and here's some info from here:

User-added imageThe Battlefield 4 Beta is a chance for PC, PS3, and Xbox 360 players not only to get an early glimpse of Battlefield 4, but also for us to run some tests and make some changes in preparation for when Battlefield 4 goes live October 29th.

  • The beta is an early, test version of Battlefield 4. Players should expect to run into in-game bugs, connection problems, and other common beta issues.
  • If you run into a problem, report it on the beta forums so we can work it out!

User-added image
The beta will be open to all comers, on all platforms, in every language the full game will be released in. 

  • Earn Battepacks containing a combination of new weapon accessories, dog tags, knives, XP boosts and other customization options to load out your soldier. 
  • Continue the fight in the Siege of Shanghai, complete with full Levelution in both large and small Conquest modes, as well as Domination.
  • Commander Mode will be unavailable during the beta, but lucky, eagle-eyed players might catch a glimpse of DICE employees as Commanders on live servers.
User-added image

Some players are able to jump in a few days early--if they meet certain criteria--while the full, Open Beta launches on October 4th.

  • Below you can find a rundown of how to access the beta and when:
How to access:Beta Available on:You've pre-ordered Battlefield 4 PC Digital Deluxe Edition(available in the Origin Store)Oct 1

You are a Battlefield 3 Premium Member
**Console players must have the Battlefield 3 Premiumlicense file installed on your system for access

Oct 1You are a registered owner of Medal of Honor Warfighter Limited or Digital Deluxe Edition
**Console players must have the Medal of Honor Warfighter Limited Edition Online Pass installed on your system for accessOct 1Open to all Xbox 360, PlayStation 3, and PC playersOct 4Battlefield 4 Beta endsOct 15

Find detailed information about when and how to access the beta and details on how to check if you're already in.
User-added image
Where to find the Beta:

  • Origin: Check the My Games tab if you're in the closed beta. To find the Open Beta,search for Battlefield 4.
  • Xbox LIVE: Find Battlefield 4 in the Featured section.
  • PlayStation Network: search for Battlefield4  Store
    • Remember, you won't be able to see or download the Beta until your access period.

PC players will need a system running at least the following:

  • PC players must be running a 64-bit version of Windows in order to play.
  • RAM: 3GB
  • Free Hard Drive Space: 30GB
  • Processor: AMD Athlon X2 2.8 GHz or higher; Intel Core 2 Duo 2.4 GHz or higher
  • Graphics Card: AMD Radeon 3870 or higher; NVIDIA GeForce 8800 GT or higher
User-added image

You'll get a chance to check out Battlelog online or grab the Battlelog App for your Andoid or iPhone to stay on top of your game.

The Battlefield 4 Beta will conclude on October 15th. Your progress will not transfer into the full game.

 

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with_teeth26

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#2 with_teeth26
Member since 2007 • 10781 Posts

I'm curious to hear how the commander works and if it helps add purpose and cohesion to battles. 

Also if hit detection has been improved so those frustrating 'insta-deaths' from BF3 are gone. 

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wis3boi

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#3 wis3boi
Member since 2005 • 32507 Posts

Just finished pre-loading...and now it's sitting there in my library...taunting me......to blow shit up.

 

 

I think the first thing I'm going to do is take down the tower in shanghai....or at least be inside when it happens.

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mitu123

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#4 mitu123
Member since 2006 • 155289 Posts

I'm curious to hear how the commander works with_teeth26

Well commader won't be in this beta sadly unless you meet up with someone from DICE.

Just finished pre-loading...and now it's sitting there in my library...taunting me......to blow shit up.

 

 

I think the first thing I'm going to do is take down the tower in shanghai....or at least be inside when it happens.

wis3boi
Take screens as well.=p
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lostrib

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#5 lostrib
Member since 2009 • 49999 Posts

for anyone wondering, the beta is 5.6 Gb

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gunmaster55555

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#6 gunmaster55555
Member since 2009 • 712 Posts
What makes you think commander mode won't be in beta?
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lostrib

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#7 lostrib
Member since 2009 • 49999 Posts

What makes you think commander mode won't be in beta?gunmaster55555

Because EA says so, the OP is copied from the link

https://help.ea.com/ca/article/battlefield-4-beta-information

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gunmaster55555

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#8 gunmaster55555
Member since 2009 • 712 Posts
Ah yeah I read every other beta thing and assumed was same thing xD. But that is lame think that's a dumb decision by dice.
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lawlessx

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#9 lawlessx
Member since 2004 • 48753 Posts
Ah yeah I read every other beta thing and assumed was same thing xD. But that is lame think that's a dumb decision by dice.gunmaster55555
maybe they will add it later on. it's possible
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deactivated-579f651eab962

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#10 deactivated-579f651eab962
Member since 2003 • 5404 Posts
Already on it like a car bonnet.
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lostrib

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#11 lostrib
Member since 2009 • 49999 Posts

why does it unlock at 1am and not midnight

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with_teeth26

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#12 with_teeth26
Member since 2007 • 10781 Posts

Well commader won't be in this beta sadly unless you meet up with someone from DICE.mitu123

bleh so the beta is basically just BF3 with new maps and menus. Commander is the only worthwhile addition in my eyes. 

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deactivated-59b71619573a1

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#13 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

for anyone wondering, the beta is 5.6 Gb

lostrib

That is a LOT for a fricken beta

Pre-loading at 53KB/s.... how wonderful

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Miroku32

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#14 Miroku32
Member since 2006 • 8666 Posts
Gonna download this night or tomorrow. Hopefully the fixed the hit detection.
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mitu123

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#15 mitu123
Member since 2006 • 155289 Posts

[QUOTE="mitu123"]Well commader won't be in this beta sadly unless you meet up with someone from DICE.with_teeth26

bleh so the beta is basically just BF3 with new maps and menus. Commander is the only worthwhile addition in my eyes. 

We have to meet up with DICE employees along with the 29th of next month to see it in action.
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Dante2710

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#16 Dante2710
Member since 2005 • 63163 Posts

[QUOTE="lostrib"]

for anyone wondering, the beta is 5.6 Gb

seanmcloughlin

That is a LOT for a fricken beta

Pre-loading at 53KB/s.... how wonderful

3.70 gbs for me
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#17 Sweetbackhair
Member since 2007 • 2948 Posts

This might be a pre-order for me if the Beta has gotten my attention.

 

Why does it say October 4th on Battlelog?

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trastamad03

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#18 trastamad03
Member since 2006 • 4859 Posts
Preloaded. Now I have to play the waiting game... Out on a business trip though, so will be playing on a gaming laptop D: Oh well.
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#19 millerlight89
Member since 2007 • 18658 Posts

This might be a pre-order for me if the Beta has gotten my attention.

 

Why does it say October 4th on Battlelog?

Sweetbackhair
Because you didn't preorder it.
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nutcrackr

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#20 nutcrackr
Member since 2004 • 13032 Posts

I find I'm so excited, I can barely sit still or hold a thought in my head. I think it's the excitement only a Battlefield man can feel, a man at the start of a long journey whose conclusion is uncertain. I hope I can make it without Caspian Border. I hope to see my friend and communicate with him using VOIP. I hope the Huangpu River is as blue as it has been in my dreams. I hope.

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#21 wis3boi
Member since 2005 • 32507 Posts

This might be a pre-order for me if the Beta has gotten my attention.

 

Why does it say October 4th on Battlelog?

Sweetbackhair
Oct. 1st is for preorders and BF3 premium holders
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egger7577

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#22 egger7577
Member since 2004 • 721 Posts

Just preloaded it and now must play the waiting game....:(

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#23 egger7577
Member since 2004 • 721 Posts

[QUOTE="lostrib"]

for anyone wondering, the beta is 5.6 Gb

seanmcloughlin

That is a LOT for a fricken beta

Pre-loading at 53KB/s.... how wonderful

The last game I downlaoded on Steam was Darksiders 2 and I think the WHOLE GAME was around that size.
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#24 lostrib
Member since 2009 • 49999 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="lostrib"]

for anyone wondering, the beta is 5.6 Gb

egger7577

That is a LOT for a fricken beta

Pre-loading at 53KB/s.... how wonderful

The last game I downlaoded on Steam was Darksiders 2 and I think the WHOLE GAME was around that size.

well BF4 system reqs state 30gb hard drive space

BF3 with DLC is ~35 GB

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yellosnolvr

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#25 yellosnolvr
Member since 2005 • 19302 Posts

The beta is an early, test version of Battlefield 4. Players should expect to run into in-game bugs, connection problems, and other common beta issues.

actually. no. not this close to release and not with a product so similar to the last one.
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wis3boi

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#26 wis3boi
Member since 2005 • 32507 Posts

The beta is an early, test version of Battlefield 4. Players should expect to run into in-game bugs, connection problems, and other common beta issues.yellosnolvr

actually. no. not this close to release and not with a product so similar to the last one.

a new engine, new physics, rewritten netcode, and basically redone everything and you want perfection? Tell us more about how often you do game software development

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deactivated-59b71619573a1

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#27 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

The beta is an early, test version of Battlefield 4. Players should expect to run into in-game bugs, connection problems, and other common beta issues.yellosnolvr

actually. no. not this close to release and not with a product so similar to the last one.

It may look similar on a surface level but there is a LOT of changes made to the game.

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mitu123

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#28 mitu123
Member since 2006 • 155289 Posts

Attenion all Nvidia owenrs, download these latest drivers for the beta. I already have and is now prepared 4 battle.

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TwistedShade

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#29 TwistedShade
Member since 2012 • 3139 Posts

Just checked to see what time it started, figuring I might stay up until Midnight to play it. Unfortunately it's not until 4am over here.

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mitu123

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#30 mitu123
Member since 2006 • 155289 Posts

The beta supports SLI!!!

i0cWj2FRiLSNB.png

Also, new video!

Battlefield 4 - Levolution, Flood Zone and Combat Hotspots (footage of new map)

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wis3boi

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#31 wis3boi
Member since 2005 • 32507 Posts

The beta supports SLI!!!

i0cWj2FRiLSNB.png

Also, new video!

Battlefield 4 - Levolution, Flood Zone and Combat Hotspots (footage of new map)

mitu123
dat water D:
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#32 Wasdie  Moderator
Member since 2003 • 53593 Posts

I pray the network code is tighter. I still find myself getting shot behind walls way too often in BF3.

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#33 kozzy1234
Member since 2005 • 35966 Posts

Let us know how it is everyone tha tis playing in the closed beta.

I just ordered the normal edition so I wont be trying the beta till the open beta starts.

Interested to see how the game turns out, if they can improve the netcode and a few other things from bf3, this could be a ton of fun.

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#34 egger7577
Member since 2004 • 721 Posts

Damn, I just upgraded my drivers last week and they've already released a beta update. I'm usually not into installing beta drivers but I guess I will have to on this one.

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Elann2008

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#35 Elann2008
Member since 2007 • 33028 Posts

I pray the network code is tighter. I still find myself getting shot behind walls way too often in BF3.

Wasdie
Yeah the netcode is great in BF3, but it could always use more work. Lower latency. Less server lag. Even though I have great internet.
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#36 FelipeInside
Member since 2003 • 28548 Posts
Sometimes living in the future isn't that great. It's October 1st here in Australia but Origin is saying it's 30th September and won't let me play :( :( :(
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with_teeth26

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#37 with_teeth26
Member since 2007 • 10781 Posts

[QUOTE="yellosnolvr"]

The beta is an early, test version of Battlefield 4. Players should expect to run into in-game bugs, connection problems, and other common beta issues.seanmcloughlin

actually. no. not this close to release and not with a product so similar to the last one.

It may look similar on a surface level but there is a LOT of changes made to the game.

what have they changed? Im not trying to sound skeptical but I haven't followed the game very closely. From what little I have seen it looks extremely similar to BF3 in most ways. 

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#38 lostrib
Member since 2009 • 49999 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="yellosnolvr"]

The beta is an early, test version of Battlefield 4. Players should expect to run into in-game bugs, connection problems, and other common beta issues.with_teeth26

actually. no. not this close to release and not with a product so similar to the last one.

It may look similar on a surface level but there is a LOT of changes made to the game.

what have they changed? Im not trying to sound skeptical but I haven't followed the game very closely. From what little I have seen it looks extremely similar to BF3 in most ways. 

updated engine, updated netcode, 5 man squads, VOIP, commander mode, the "levolution" (bringing down skyscrapers, flooding cities, etc), and then then usual weapon changes, class changes, and vehicle changes

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deactivated-59b71619573a1

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#39 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="yellosnolvr"]

The beta is an early, test version of Battlefield 4. Players should expect to run into in-game bugs, connection problems, and other common beta issues.with_teeth26

actually. no. not this close to release and not with a product so similar to the last one.

It may look similar on a surface level but there is a LOT of changes made to the game.

what have they changed? Im not trying to sound skeptical but I haven't followed the game very closely. From what little I have seen it looks extremely similar to BF3 in most ways. 

It can look very similar to BF3 at times just shinier. But they reworked the net code apparently and changed how the hit detection works. they also changed around the hit boxes to do more obvious damage to different places like legs have far less damage than chest shots and now there's armor to beef up your chest hit box etc etc.

The tweaked ballistics too and the balancing of weapons. Guns are far more varied now instead of a lot of guns blending together and being similar. LMGs have way more recoil but have a hugher suppression effect. Where as assault rifles are tighter firing but offer less suppression.

Suppression itself was reowrked where in close quarters it doesn't effect you at all anymore but will at longer ranges depening on the guns. 

The destruction has also been overhauled it would seem and with the levolution stuff like collapsing ceilings and blocking off pathways,turning off lights etc.

It's a lot of fine little nitty gritty details but ones that should make the game play much better

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lostrib

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#40 lostrib
Member since 2009 • 49999 Posts

[QUOTE="with_teeth26"]

[QUOTE="seanmcloughlin"]

It may look similar on a surface level but there is a LOT of changes made to the game.

seanmcloughlin

what have they changed? Im not trying to sound skeptical but I haven't followed the game very closely. From what little I have seen it looks extremely similar to BF3 in most ways. 

It can look very similar to BF3 at times just shinier. But they reworked the net code apparently and changed how the hit detection works. they also changed around the hit boxes to do more obvious damage to different places like legs have far less damage than chest shots and now there's armor to beef up your chest hit box etc etc.

The tweaked ballistics too and the balancing of weapons. Guns are far more varied now instead of a lot of guns blending together and being similar. LMGs have way more recoil but have a hugher suppression effect. Where as assault rifles are tighter firing but offer less suppression.

Suppression itself was reowrked where in close quarters it doesn't effect you at all anymore but will at longer ranges depening on the guns. 

The destruction has also been overhauled it would seem and with the levolution stuff like collapsing ceilings and blocking off pathways,turning off lights etc.

It's a lot of fine little nitty gritty details but ones that should make the game play much better

Not sure how many people know this, but BF3 actually had a 0.9 damage multiplier for leg shots.

Hopefully suppression is better now, I was playing TDM earlier and it can be so frustrating

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with_teeth26

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#41 with_teeth26
Member since 2007 • 10781 Posts

updated engine, updated netcode, 5 man squads, VOIP, commander mode, the "levolution" (bringing down skyscrapers, flooding cities, etc), and then then usual weapon changes, class changes, and vehicle changes

lostrib

It can look very similar to BF3 at times just shinier. But they reworked the net code apparently and changed how the hit detection works. they also changed around the hit boxes to do more obvious damage to different places like legs have far less damage than chest shots and now there's armor to beef up your chest hit box etc etc.

The tweaked ballistics too and the balancing of weapons. Guns are far more varied now instead of a lot of guns blending together and being similar. LMGs have way more recoil but have a hugher suppression effect. Where as assault rifles are tighter firing but offer less suppression.

Suppression itself was reowrked where in close quarters it doesn't effect you at all anymore but will at longer ranges depening on the guns. 

The destruction has also been overhauled it would seem and with the levolution stuff like collapsing ceilings and blocking off pathways,turning off lights etc.

It's a lot of fine little nitty gritty details but ones that should make the game play much better

seanmcloughlin

Cheers, lack of teamwork and wonky hit detection/damage were my biggest problems with BF3 and it sounds like these have been looked at. 

BF3 left such an awful taste in my mouth that I probably won't pre-order but I'll try the open beta and listen to what people have to say once it comes out. Mechanically BF3 did some things very well so I hope they manage to release something that has more personality and caters less to the sprinting-around-hip-firing-a-smg crowd that seemed to exist within BF3. 

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#42 yellosnolvr
Member since 2005 • 19302 Posts

[QUOTE="yellosnolvr"]

The beta is an early, test version of Battlefield 4. Players should expect to run into in-game bugs, connection problems, and other common beta issues.wis3boi

actually. no. not this close to release and not with a product so similar to the last one.

a new engine, new physics, rewritten netcode, and basically redone everything and you want perfection? Tell us more about how often you do game software development

i think i should've been clear with the fact that i'm a very big fan of the series and--despite the 'changes' made to each release from 1942, to 2, to 2142, etc.--have stuck with the series, highly anticipating each release, 4 included. i don't want perfection, but that seems like an awful lot that could go wrong. please explain how it is a good idea to beta test this close to release, mr. software engineer. i feel that the timetable does not allow a good cushion for developers to polish the final product. they couldn't do it for bf3, with a much larger gap between beta and release. i'll reiterate that i'm a huge fan and will enjoy it regardless, but i'm not sure they're fully dedicated to 'taking call of duty down' if they're taking chances at releasing another semi-polished title.
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#43 Miroku32
Member since 2006 • 8666 Posts
Ok, have it pre loaded. Now playing the waiting game.
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#44 wis3boi
Member since 2005 • 32507 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="with_teeth26"]

what have they changed? Im not trying to sound skeptical but I haven't followed the game very closely. From what little I have seen it looks extremely similar to BF3 in most ways. 

lostrib

It can look very similar to BF3 at times just shinier. But they reworked the net code apparently and changed how the hit detection works. they also changed around the hit boxes to do more obvious damage to different places like legs have far less damage than chest shots and now there's armor to beef up your chest hit box etc etc.

The tweaked ballistics too and the balancing of weapons. Guns are far more varied now instead of a lot of guns blending together and being similar. LMGs have way more recoil but have a hugher suppression effect. Where as assault rifles are tighter firing but offer less suppression.

Suppression itself was reowrked where in close quarters it doesn't effect you at all anymore but will at longer ranges depening on the guns. 

The destruction has also been overhauled it would seem and with the levolution stuff like collapsing ceilings and blocking off pathways,turning off lights etc.

It's a lot of fine little nitty gritty details but ones that should make the game play much better

Not sure how many people know this, but BF3 actually had a 0.9 damage multiplier for leg shots.

Hopefully suppression is better now, I was playing TDM earlier and it can be so frustrating

I remember hearing suppression was mainly an LMG/support class thing, and was vastly reduced for other class types/weapons

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#45 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

BF3 left such an awful taste in my mouth that I probably won't pre-order but I'll try the open beta and listen to what people have to say once it comes out. Mechanically BF3 did some things very well so I hope they manage to release something that has more personality and caters less to the sprinting-around-hip-firing-a-smg crowd that seemed to exist within BF3. 

with_teeth26

I can see teamwork being better but not as good as it was in BC2. it's still gonna be a lone wolf type of game like BF3 was where you COULD do teamwork if you wanted. Especially evident by the fact they didn't switch classes towards teamwork, they switched them towards mobility and solo play.

Assault still has med packs, support has a mobile mortar, recon now have C4 as well as support. I'm not sure how the class balance is gonna work yet but I don't see the game having more teamwork. The only thing they did towards team work is field upgrades which are kinda confusing and hard explain.

What I do like is having a small and large med pack that heal at different rates as well as quick revives not yielding 100% health but you have to charge the paddles to get 100%

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deactivated-59b71619573a1

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#46 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

I remember hearing suppression was mainly an LMG/support class thing, and was vastly reduced for other class types/weapons

wis3boi

That's exactly how it is. LMGs have the biggest supression and so do snipers I think but there's is more of a ranged supression per target where as support is sort of an area effect if they have covering fire

Supression in close quarters (<15M I think) is completely gone. So no more missing sniper shots at 5 feet away. Shooting is far more skill based now it would seem

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lostrib

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#47 lostrib
Member since 2009 • 49999 Posts

[QUOTE="wis3boi"]

I remember hearing suppression was mainly an LMG/support class thing, and was vastly reduced for other class types/weapons

seanmcloughlin

That's exactly how it is. LMGs have the biggest supression and so do snipers I think but there's is more of a ranged supression per target where as support is sort of an area effect if they have covering fire

Supression in close quarters (<15M I think) is completely gone. So no more missing sniper shots at 5 feet away. Shooting is far more skill based now it would seem

thank god

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deactivated-59b71619573a1

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#48 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="wis3boi"]

I remember hearing suppression was mainly an LMG/support class thing, and was vastly reduced for other class types/weapons

lostrib

That's exactly how it is. LMGs have the biggest supression and so do snipers I think but there's is more of a ranged supression per target where as support is sort of an area effect if they have covering fire

Supression in close quarters (<15M I think) is completely gone. So no more missing sniper shots at 5 feet away. Shooting is far more skill based now it would seem

thank god

It was a badly needed change as supression was one of the biggest talking points and the biggest controversy of BF3. It was a good idea terribly implemented

Also another thing people should know that may have been overlooked is there is a staggered reload system. You can now start a reload, switch weapons and fire and then switch back to whatever part of the reload you were in. You don't start reload animations from the start every time 

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with_teeth26

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#49 with_teeth26
Member since 2007 • 10781 Posts

I can see teamwork being better but not as good as it was in BC2. it's still gonna be a lone wolf type of game like BF3 was where you COULD do teamwork if you wanted. Especially evident by the fact they didn't switch classes towards teamwork, they switched them towards mobility and solo play.

Assault still has med packs, support has a mobile mortar, recon now have C4 as well as support. I'm not sure how the class balance is gonna work yet but I don't see the game having more teamwork. The only thing they did towards team work is field upgrades which are kinda confusing and hard explain.

What I do like is having a small and large med pack that heal at different rates as well as quick revives not yielding 100% health but you have to charge the paddles to get 100%

seanmcloughlin

You don't think having a commander will help with teamwork? I know that a lot of BF players probably just want to run around and kill things but I'd hope having a commander giving out orders to squads might at least add some cohesion to the battle. 

 I found it profoundly frustrating playing BF3 and playing to win the game while everyone else was trying to improve their K/D ratio or get a specific ribbon. I fear it will be even more of a problem for me coming from Rising Storm where teamwork is pretty common and you are doing things with purpose rather than just running around looking for action. I find that style of multiplayer to be a special blend of boring and irritating. 

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wis3boi

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#50 wis3boi
Member since 2005 • 32507 Posts

[QUOTE="seanmcloughlin"]

I can see teamwork being better but not as good as it was in BC2. it's still gonna be a lone wolf type of game like BF3 was where you COULD do teamwork if you wanted. Especially evident by the fact they didn't switch classes towards teamwork, they switched them towards mobility and solo play.

Assault still has med packs, support has a mobile mortar, recon now have C4 as well as support. I'm not sure how the class balance is gonna work yet but I don't see the game having more teamwork. The only thing they did towards team work is field upgrades which are kinda confusing and hard explain.

What I do like is having a small and large med pack that heal at different rates as well as quick revives not yielding 100% health but you have to charge the paddles to get 100%

with_teeth26

You don't think having a commander will help with teamwork? I know that a lot of BF players probably just want to run around and kill things but I'd hope having a commander giving out orders to squads might at least add some cohesion to the battle. 

 I found it profoundly frustrating playing BF3 and playing to win the game while everyone else was trying to improve their K/D ratio or get a specific ribbon. I fear it will be even more of a problem for me coming from Rising Storm where teamwork is pretty common and you are doing things with purpose rather than just running around looking for action. I find that style of multiplayer to be a special blend of boring and irritating. 

commander is gonna be great, especially since the commander, unlike BF2, is not on the field with everyone else.  BF2/2142 commanders often chose the role to help themselves in battle, not the army