who said the fps will stay the same on a console ?
on a PC, you increase the resolution, and when you first had 100k pixels of colors your system handles it
when there are 1 000k pixels to give color, it is a lot harder for your system
now, on a console, here is what happens : the devs game the game for 1080p and optimizes it at 1080p with 60fps
so if you have a full hd tv, you run at at 1080p and 60fps, if you have a hd ready tv, most of the time it will "downsize" to 1080i (wich isn't really downsized because it has the same amout of pixels)
now if you take that 1080p game and decide to play it at 720p, it will stay on 60fps simply because the dev team didn't optimize the game to put ressources somewhere else
the game (or the engine) threats your game like if it was a 1080p and plays it at 60fps, but it is the system that downsizes it
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