Take Oblivion for example. 9.3 editors choice at Gamespot; If your an RPG fan then don't miss out on this overrated excuse for an offline mmorpg.
So where to begin? Bethesda replaced relationship development with a minigame. Not that I particularly want to interact with Tamriel's unmemorable NPC's because they are in fact void of personality. The fact that the personality skill only determins how good you are at the stupid minigame is testament to how poor of a roleplaying game Oblivion really is. Is Roleplaying even possible in Oblivion?
Now take Vampire the Masquerade. While it was released with bugs, there was at least a good roleplaying game to back it up. Trokia decided to add some interesting features, such as relationships established through dialogue and personality. Consiquences for the actions of your avatar. Memorable NPC's that nobody can forget. Some choice in regards to how you would like to define your character within the game world. These basic roleplaying components while not exactly radical, are somewhat important in a roleplaying game, don't you think?
Besides KotOR, Vampire the Masquerade is probably one of the best examples of a post-Black Isle era roleplaying game. Gamespot's opinion? 7.7. What the hell do Gamespot know about roleplaying games?
edit: I hope I don't receive a moderation for being critical of gamespot. This post is well within the TOS.
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