DYNABOT: The Robo Marble (indie game)

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123Dan123

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#1  Edited By 123Dan123
Member since 2003 • 14078 Posts

I just recently jumped on board with l1games, I'll be honest and say I'm trying to get the word out there as I think a project like this deserves it. I've been a long time GameSpot member. If it wasn't for my involvement with the GameSpot community then this is something I wouldn't be doing right now. GS was my first game site and forum that I became a regular at. It's changed so many times since then and I think that's great. It's taking me some time to get used to the new design, but it's growing on me.

'DYNABOT is an endless platformer designed to make you jump, run, dash, swing, skate, surf, switch, hover, shoot and more!'

DYNABOT's Kickstarter will go online on 15th March 2014!

WATCH THE NEW IN-DEPTH GAMEPLAY TRAILER:

DYNABOT - an extraordinary robot, held together by pure energy,which was secretly constructed by the good-natured scientist Ishida Yamamoto in order to protect the world, should it ever come to a misfortune. With his programmed principles and the ability to think neuronally DYNABOT becomes aware of the fact that he has been made for a special reason. And just as it has to come, weird aliens appear.

Kickstarter Teaser:

Dynabot breaks the monotonous endless genre with 4 aspects:

> although simple to learn, nevertheless complex like a real platform game.

> instant change of different worlds with various types of gameplays

> special rooms with mini-games within the main game

> winding platforms surrounded by beautiful environments

The goal is to free the earth from an invasion of weird aliens! Liberate the seven continent. Encounter abandoned places, in which the alien bosses have been hiding. Use portals to clean up all the places from the invasion of the aliens and go for an endless run to beat your own or your friends´ score!

FEATURES:

• Find energy cells to activate portals on the go and throw DYNABOT into different worlds with different gameplay styles. For example, fly in low gravity over the atmosphere or surf your way through an abandoned city across the ocean.

• Play mini-games on the go! Run into different rooms and play various Mini-Games. Receive bonus points to increase the chance of liberation.

• Let DYNABOT use his dash-combos and bounce off of stronger enemies and obstacles. Strike back again and repeat your dash on the ground, as well as in the air, until you finally break through their defenses. Also use dash-combos to save DYNABOT from falling into the abyss.

• Keep DYNABOT in shape by doing air tricks with his surf- or skateboard, to achieve special air-trick bonuses.

• Play the entire game along with its mini-games with only two buttons!

• Major updates will bring new worlds, mini-games and characters to expand the scope of the game more and more.

Do you have something on your mind? Don't hesitate and write us your thoughts, wishes and critics. Tell us what you think!

FOLLOW US ON: facebook - twitter - google+

w w w . d y n a b o t . n e t

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GeryGo

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#2 GeryGo  Moderator
Member since 2006 • 12792 Posts

Sonic concept, but I see nothing interesting new? jump/slide/dash aren't a big new change.

How about Sonice style gameplay with shooting mouse controlled like a 2D platformer.

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123Dan123

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#3 123Dan123
Member since 2003 • 14078 Posts

@PredatorRules: Sonic is an interesting thought. It's personally up there in my favorite games of all-time (Genesis versions). There's more ideas planned and we're also open to the community for ideas, but only if the Kickstarter gets funded can we do that. Thanks for the message :)

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#4  Edited By JUDGE-PYRO
Member since 2003 • 281 Posts

Wow, that game looks awesome!! I hope there's more you guys plan on doing if the Kickstarter campaign is successful? I see a lot of possibilities here! Like predatorrules said, it does remind me of Sonic, but that's not a bad thing.

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123Dan123

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#5  Edited By 123Dan123
Member since 2003 • 14078 Posts

@JUDGE-PYRO: Thanks Pyro. Well there is a lot more planned if the Kickstarter campaign is successful. I have my own ideas as well as the fans with theirs. We listen to them all and implement the ones that make the most sense. So far the response from gamers has generally been great. Many comparing it to Sonic, some comparing it to Vectorman, even some comparing it to the game Uniracers!

I can definitely see the similarities, tho none of them were done on purpose. But you could say if those 3 games had a baby, this is what it 'could' look like. :p

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123Dan123

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#6 123Dan123
Member since 2003 • 14078 Posts

Due to GDC and some other recent development we decided it would be best to push back the Kickstarter campaign a couple weeks. The new date is April 1st :)


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#7  Edited By L1games
Member since 2014 • 25 Posts

Finally our Kickstarter campaign is online!

We would be very glad to have YOU as a part of this project! Help us and be one the funders of this great game! Backers will receive great rewards and their carved name on the unique interactive backer wall! Stop by and make yourself an impression!

Kickstarter campaign:
https://www.kickstarter.com/projects/dynabot/dynabot-the-robo-marble

DEV NEWS:
Also we are currently working on new ideas to make DYNABOT more fun to play.

This realtime screenshot shows one of the ideas in the current development state:
UFO’s are attacking and destroying platforms. All this with a slightly camera change.

We hope you like the picture and we see you on the Kickstarter page!