So I found out that Blizzard has its own CGI department.
Some of the guys there have worked on Hollywood movies before moving to Blizzard.
No wonder Blizzard CGs are comparable to the visual effects used in big budget films.
1) Note that Blizzard prefers key-framed animation than motion capture.
2) Yes, all the cinematics in Sc2,WoW,Wc3 are mostly done without motion capture.
3) Motion Capture is faster but according to PIXAR and some Blizzard CG guys, it's not allowing the animators to really show their talents.
4) The animators at Blizzard are so good that their animations are better than most motion-captured sequences.
5) Visually, their cinematics are the best in the industry (games). Yes FF XIII CGs can't compete with Lich King CG(2008) in terms of graphics. Let alone the Upcoming Cataclysm CG. Just compare the texture, details, polygons of FF XIII CG to any recent Blizzard CG.
6) Deathwing will be as big as a city in the CG. (David Loung-Blizzard VFX compositor/one of)
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