Nintendo always made profittable systems, meaning that they weren't willing to spend so much on the hardware that it would bring them a loss.
However, their pre-Wii systems focused more on the hardware side of things than controller side. (altho the later was covered too with innovations like D-pad, shoulder buttons, analog stick, analog triggers, ect. - basically the things that are now the industry standard for console controllers)
With the Wii, they focused almost entirely on the controller side of things rather than the hardware side.
The result was that, after the declining GameCube sales and market share, the Wii sales boomed and found a new and grateful audience. (not just Nintendo fans and "core" gamers anymore)
Basically the Wii was Nintendo saying: "we can't compete with Sony and MS on their own front anymore so let's try something different"
And it worked, as the Wii was their best-selling console to date.
But after a few years time, interest in the Wii greatly fell and so they were forced to make something new.
This new thing is the WiiU and basically it plays on the same vibe - more focus on the controller, less on hardware.
But what Nintendo didn't take into account is that the audience that got the Wii is still largly content with the Wii and that they don't feel any rush to get the new system.
So basically they're now left with Ninty fans and "core" gamers again.
But the problem is that the standards and expectations for hardware have risen in all those years and that the "core" gamers are unlikely to get a WiiU if it doesn't suit their needs. (i.e. powerful hardware, "mature" games, strong 3rd party support, traditional control style, organized online gaming, achievements, ect.)
And the "general public" would need to be better informed about the system, it's features, ect.
This is Nintendo's task to do.
They can't expect people will just buy it because it's got written "Wii" on it.
It needs to have some attractive things to it like, for example, cheap downloadable games, tablet features like messaging, reading books, internet browse, streaming movie clips, ect.
For example my dad is not a gamer but he did play Tetris and liked the WiiU when he saw it but he also thought it's a "true" tablet PC.
In the 90s, there were a lot of grown-ups playing Tetris on the Game Boy and such so why not start a Tetris mania again?
Just one of the possible ideas...
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