@Sepewrath:
Twilight Princess was very successful, yes, but it was also a heavily-hyped game that ended up being a two-platform title, one of which happens to be the insanely popular Wii. That's not to dismiss its success, but it had some benefactors. As for ALBW, it's hard to say any game has been that huge of a title for the 3DS, considering how over-exaggerated most people view the platform's success; I dare say it played no bigger role to where the portable is now than any of the system's other "big" games. That aside, we're still cherry-picking two games atm; the rest of the series has seen its ups and downs commercially, and it's becoming harder to determine exactly what impact the series has. The fact that we have to even mention an artstyle also suggests that the series' popularity has become somewhat artificial because of a "mature" look, rather than the content each game provides.
As far as the first half of the year goes, you're right in saying that this typically isn't the time where the heavy hitters are released, but it's also not as if Nintendo is getting any kind of complimentary support from its "partners" these days. Since the company can no longer sit on games like Wii Fit and NSMB Wii, which were top selling titles months after the initial release, it's crucial that Nintendo pumps out software that can actually to attract new consumers, which nothing in the upcoming first half of 2015 lineup is poised to do. This may do for some Wii U owners, but that still doesn't make it adequate as a whole.
@roboccs
You're fine. No offense taken, really. :)
The problem Zelda faces when it concerns being an "elite" franchise is how inconsistent it has become in various fashions. In contrast, Mario games are usually released with less fanfare, but rarely disappoints from a critical or commercial point of view. While it's possible that many Zelda critics are being hard on certain games, it has lately had a number of games that have been met with some critical struggles; and the sales of Zelda games tend to always fall short of the Mario and Pokemon titles, which are no doubt Nintendo's strongest two franchises. It's still "solid," and I would put it above a series like Metroid, which has struggled even more to find a consistent audience lately, but I still believe Zelda's best days have long passed.
Yeah, the whole thing about Smash Bros. is a matter of preference, but that's the problem with using a handful of games as a selling or argument point. No matter how great you may think SSB Wii U and Mario Kart 8 are, they're still only two games that may not be as important to others. Unfortunately, Nintendo also seems to be thinking that it can get by with prettier versions of established franchises, and this is part of the reason why the Wii U can't seem to find its way into new homes, even during the holidays. Those who have the system have pretty much anticipated that Mario, Smash Bros., Mario Kart, and Zelda coming anyway; the question is how does Nintendo exceed anyone's expectations moving forward? Frankly, I just don't think they do, as they haven't done it to this point with their best brands already taking their swings.
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