[QUOTE="thetravman"]
[QUOTE="meetroid8"]
I'd desperately hoped they'd learned their lesson with the 3DS, or at least learned something from that failed launch. I don't think the price is a major problem, but a cut could only help. It needs games. Why did they launch a system without any games again? Nintendo really boggles my mind sometimes.
svaubel
3DS was a fine example of a failed launch. No games at launch and nothing on the horizon at the time. To make matters worse, it lacked almost all of its features until its update 3-4 months later. However, I'd argue that the WiiU had a decent launch. It sold well in its first month, almost at the Wii's pace. There were the few exclusives and alot of multiplats but they were good ones that weren't expected to show up on a Nintendo console (Mass Effect, Darksiders, AC, Batman and Ninja Gaiden).
Then it got nothing in December,January, and now February. That is the problem now, and Nintendo has to react. Monster Hunter will pick up some slack (in Japan at least), and hopefully LegoCity will help, but it needs more than that. A price cut is risky, considering how Nintendo lost billions of dollars last year because of the 3DS's lackluster performance and price cut.
About time people start making sense rather than spouting fanboy nonsense. Well done.
Like he said 3DS had virtually no games at launch, now it has lots of them, a realistic price, and it is the top selling system worldwide every week now for months. Wii U had a pretty good launch, just there has been next to nothing released for it since then. It's price is good considering the Gamepad costs almost half as much (in Japan at least). Im guessing this year Ninty might drop the prices to 249$/299$ perhaps in response to PS4/720 announcements and details.
So the Wii U dwindling because of price is moot. It has not got any new good games. More is coming soon, this summer, and later in the year. Gosh these fanboys these days.Â
For perspective it took the PS3 well over a year to finally start moving units at a reasonable pace. It had the disadvantages of being super expensive and lack of good games from the onset. Also a certain other portable is floundering too: okay launch, okay price considering the specs, but next to nothing for games, and it's selling worse worldwide than everything else, including its predecessor.
Your perspective didn't happen in the real world, that other console you bring up never had a month like the Wii U just had.
Here's the problem about the "just wait for games" idea, third party devs are leaving.
This is probably the worst sign as far as the Wii U, Just Dance sold better on three other platforms than the Wii U. That's Nintendo's core right there and it's not buying the games directed for it.
Third party devs can't put their support behind Nintendo and it's console right now and it's going to keep on missing out on games. The third party games at launch were almost all major busts missing features or running badly, we've seen games like Rayman and Ninja Gaiden become multiplats instead of exclusives, and games like Bioshock are skipping the system.
If they lose third party now they wont come back this generation, there's new consoles on the way with companies that have better relationships with third party devs and publishers. This time now is where Nintendo has to hook them and convince them to offer just as good software on their consoles because it'll sell. Instead they're chasing them off.
We know that in a lot of cases Wii U third party development is going to need to put in more work on the Wii U versions, a company can't justify that cost when they know their games wont sell.
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