Wii Sports Resort does not have online multiplayer.
That is one of the largest miscues this generation.
Now come with me back to Nov of 2006 when a little title "Wii Sports" came out. That title did NOT have online multiplayer and that was the correct move. The whole point of the Wii was to play together and bring people together to play games. There was no need for online multiplayer, the miracle of the Wii is spreading it's greatness person to person and that's the right way to do it.
Just ask the representatives for the Swine Flu or the Black Plague how effective human contact is when it comes to spreading something.
Nintnedo did it the right way.
Now Nintendo has had 3 years of holidays where people can all come together and play the Wii. The problem is that after these holidays they don't get a chance to come together until the next family event.
The grandma that gets a Wii doesn't have anyone to play it with in the nursing home. Sure she can ask a few of her friends there and maybe a few nice orderlies but it's not the same.
The father who gets a Wii can only play it every other weekend with his son because that's what the court deemed fair as far as visitation after the divorce. He'd like to play more but without his son to show him the ropes he'd rather just let it sit for 2 weeks monthly.
The Wii which started bringing people together with games is now keeping people apart with games
A great example is the new Super Mario Bros. Now we know that the Wii is too weak to handle multiplayer in that game but remember that the game will also feature the new Nintendo plan of having the games play themselves with no human interaction at all. Well if they were to take out that function maybe they'd be able to add online multiplayer. (this is just a speculation on Jason's part, he also sometimes thinks that he can hear Mrs. Butterworth's cries for help in that jar)
The goal of games playing themselves is to help people in tough spots but couldn't multiplayer also achieve the same results?
Grandma in the nursing home will have the game play itself to know how to get past a particular area but couldn't she also get that help from her grandson?
The ambition to include everyone in the Wii experience has shifted to a more singular focus
Anyone else think that Nintendo should concentrate more on the togetherness of playability rather then the singularity?
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