Gamecube or PS2, Which had better graphics?

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#1 Posted by tohot240 (36 posts) -

Just Curious.

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#2 Posted by MonsieurX (39148 posts) -

Gamecube was more powerful

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#3 Posted by VFighter (5044 posts) -

GameCube, ps2 was the weakest of that gen. A lot of dreamcast games even had better visuals.

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#4 Posted by nintendoboy16 (36351 posts) -

GameCube. Seriously, try and find something on the PS2 that looked as good as Rogue Leader or was as fast as F-Zero GX.

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#5 Edited by sakaiXx (5724 posts) -

@nintendoboy16: Okami was exclusive to PS2

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#6 Posted by nintendoboy16 (36351 posts) -
@sakaixx said:

@nintendoboy16: Okami was exclusive to PS2

Okami looks fantastic, don't get me wrong. But come on, good luck trying to find something on PS2 that looked and ran as great as these...

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#7 Posted by hrt_rulz01 (19005 posts) -


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#8 Posted by Vaidream45 (1970 posts) -

Gamecube. Ps2 actually had the weakest graphics but dominated the gen for many other reasons.

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#9 Posted by thehig1 (7312 posts) -

Gamecube was actaully more capable, Resident Evil 4 on ps2 was downgraded somewhat, I think a couple of lighting effects weren't present on the Ps2 version.

However you'd find on the whole there were a higher number of better looking games on the ps2 due to it being the leading system and lots of developers releasing games for it.

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#10 Posted by R4gn4r0k (31237 posts) -

PS2 < Gamecube < Xbox

Games like F-Zero GX, Mario Sunshine and Resi 4 blew my mind

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#11 Posted by robert_sparkes (3107 posts) -

I was under the impression that GameCube was more powerful. Resi 4 was incredible for the time.

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#12 Edited by Zuon (336 posts) -

It depends. GameCube had more power, but lacked storage space on their mini-DVDs, which often led to graphical sacrifices.

There were several multiplatform games that had better graphics on PS2 compared to GameCube (sometimes at the expense of frame rate), but the GameCube exclusives often looked better than anything the PS2 was even capable of.

XBOX takes the graphical cake of that generation overall, but this isn't what this thread is about.

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#13 Posted by Speeny (1786 posts) -

I'll go with the GC.

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#14 Edited by gcfreak898 (1991 posts) -

GameCube had great graphics. Only downside was that most people opted for ps2 and the triple A games were getting released on Xbox/PS2 instead.

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#15 Posted by Xtasy26 (5395 posts) -

Funny thing, I actually read an article about the GC graphics development couple of days ago. It was actually developed by a GPU company called ArtX which ATI brought. The team later on went to work on the legendary 9700 Pro on the GPU side. 3 companies were in the bidding to take over the company, ATI, nVidia and S3. Eventually the company decided to go with ATI and thus ATI's entry into the console market which continues on till today. Interestingly this was the same group of people who also worked on the Nintendo 64 graphics when they were part of SGI.

And Yes, GC graphics were a lot better and more powerful than the PS2. PS2 had the developers though.

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#16 Posted by Ovirew (9087 posts) -

The Gamecube really did have some nice graphics. When I think back to the early 2000's when I was playing games like Super Mario Sunshine, things really popped. Nintendo was really in their element in the early-late 2000's, that shows in the great and innovative games on the Gamecube, GBA and DS.

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#17 Edited by minishcapper (34 posts) -

The PS2s videos weren't as compressed as on the GC, that's about all one can say was better.

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#18 Posted by Ovirew (9087 posts) -

I would say that developers making games for the PS2 got really good at drawing textures. That was one area where the PS2 might have been more impressive. I think they got the most out of the system that they could.

I just read where apparently the PS2 would have to render polygons like 8 times and add different effects to it each time to achieve the same thing a Gamecube could by rendering it once.

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#19 Edited by Sgt_Crow (6091 posts) -

Xbox > GameCube > PS2 in terms of power of the hardware.

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#20 Edited by ADingoAteMyBaby (63 posts) -

Gamecube but the the GC couldn't fit in as much content. Some multiplat games had content removed on the GC for certain titles. I remember one of the James Bond games lacked either a multiplayer or amount of bots because there wasn't enough space.

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#21 Edited by snakefhan (5 posts) -

PS2 had great filtering that held it's visual look in great distances, much better than xbox and gamecube and one of the things which can make a game look better

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#22 Posted by RSM-HQ (8436 posts) -

Gamecube was visually superior. I had Resident Evil 4 on both and the PS2 version despite the extra time and effort was substantially worse.

However mini discs was a nightmare, and it was freaking loud!

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#23 Edited by lorcanarie (2 posts) -

A lot of dreamcast games even had better visuals.

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#24 Posted by -ParaNormaN- (1544 posts) -

Gamecube. I loved that a large amount of games also enable progressive scan which made everything look a lot better. Thank eon for those GCHD adaptors. Never got my hands on the original component cables and only found out about then when they were on eBay for $300.

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#25 Posted by ButDuuude (1360 posts) -

The Xbox had the best graphics that gen and the Gamecube was in second place, but the PlayStation 2 had the most and best games and dominated that gen with ease.

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#26 Edited by WhynotWynaut (5 posts) -

For the people who said gamecube was more powerful remember about Pokémon XD gale of darkness while ps2 had silent hill two, SILENT HILL TWO.

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#27 Edited by xantufrog (11524 posts) -

You know, the conversation has been civil so far, which I totally applaud, but at the end of the day this is really more System Wars material - or I'd argue better yet Retro board (as dead a it is)