Time Stalkers - It's basically complete nonsense. I was never able to make it past a couple floors of the first dungeon because the battle system was such garbage. You can't simply attack enemies, you have to attack where enemies are. Which means that all an enemy has to do to avoid your attack is move one square over so that when your turn comes your character just runs up and slashes at the air like a moron.
Ni No Kuni - Completely broken party AI that wastes MP as fast as possible in every single battle, then either sends out their weakest familiars to eat damage, or they'll just cut out the middle man and run up to enemies themselves to just start eating damage. All while doing almost no damage of their own thanks to wasting all their MP and insisting on using the wrong familiar at the wrong time.
Worse still is the fact that the controls and menus are set up like it's turn-based, meaning you have to fumble through menus that all look the same that are set up in a fucking wheel you have to scroll through in the corner of the screen all while trying to avoid attacks and keep your eye on the action while babysitting your dumbass party members that are trying to get killed.