The game seems so confused as to what it is.
This is the closing statement from trustedreviews.com
"...looks like a fairly old-school game that follows the same “go here and kill things” mission format that’s as old as the hills."
http://www.trustedreviews.com/reviews/crackdown-3
All I can from the trailer is bright colours and 'splotions.
It looks like a 7 year old’s fever dream fantasy. But what kind of game it is alludes me as I don’t see any bombs being planted, just some idiot with a cannon, then a magnet car, then a tank, then a tennis ball-bomb-gun etc… Kind of like Saints Row. I am over-stimulated and confused at this point.
This is clearly just a game where there are big guns and you shoot them. The game design seems to kind of end there.
I think this is a shame for a couple of reasons.
1) The original arcade game was a really strong concept (by modern standards) as it focuses on planting bombs and getting to the exit without being killed by all the goons. This concept has clearly long since been abandoned.
2) Game developers are so obsessed with open worlds and making everything 3d and flat that you are left with a walking simulator. 'Go here for 20 minutes then shoot the place up, then repeat.'
As much as the idea that more is more as in the Saints Row philosophy of game design, Philip Stark (famous designer) coined the term 'less os more' and that was in the 90's. So game design is basically still in the 80's in terms of design philosophy.
Games need to grow up big time. Because this game is so bland and gunmetal grey that I'm being put into a coma/infant fever dream only a few seconds into the trailer.
The original game was so solid in it's design you could easily take that to make infinite sequels but they seem to just want to make 'a game'. With Crackdown in the title.
Oh and it's open world.
One big huge gigantic epic M'EHHHHH!!!!!!
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