Is it because you get to show people you 100% a game???
Tell me. I need to know fellow gamers. Thank you.
- It gives a sense of completion that you don't quite get when finishing a game. Like you can move on because you have done/seen everything the game has to offer.
- Many games require you to complete them in higher difficulties. I've had a lot of fun doing it and in some cases began to appreciate some mechanics that are not important in lower difficulties. With some games, I wouldn't have bothered if it wasn't for completion but I'm glad I did. Ended up liking them a lot more.
- Some trophies require you to do things that you wouldn't normally do, like using specific weapons or playstyle. It's incredible how much content we miss by just playing games the way we feel comfortable playing them.
- It gives a purpose to replay SP games once you have finished them once, adding plenty of extra hours. Of course, you can do this without thinking about trophies, especially if the game is good, but it is an extra incentive.
- Bragging. Lol. Jk, but having a collection of platinum trophies does feel nice, unlike gamescore.
100%’ing a game isn’t anything new it’s just now you have a representative stamp to signify you doing so with achievements/trophies. I’ve been doing this ever since I started gaming in the Atari 2600 days. Chasing high scores, doing 1CC runs, not dying, etc. People have been bragging about their accomplishments in video games ever since there were video games. I mostly do it for the challenge or enjoy as much of the game as I can.
Because I enjoy playing the game so much that I will do any goal and find additional reasons to continue playing.
I usually don't go after collectibles and extra goals in a game in the first place because doing that can make the experience wear thin. The game has to be exceptional to get me to go back and do that.
For me, it varies. Whether I like the game enough & if it's achievable without having to put a whole lot of effort and time into it are the two questions that go through my mind.
But, if I'm honest in recent years I haven't 100% completed any game. The pay off is never really worth it to me personally. As long as you've had some kind of an experience from a game, that's enough in my opinion.
To get the most out of your game AND it gives you a sense of completion. It can turn an otherwise short game into a long one and you'd be surprised how hard it can get to 100% certain games. Like when I was a kid and tried to 100% Sonic Adventure 2. It seemed easy because the initial game is super easy but then you find out about hidden objectives like Hard Mode. It took me a year and a half to do everything in it. Good times.
You do it if you like a game... or for me it was just to beat it. I didnt enjoy FF3 ports with Android or PC.. they are good ports but could be better. But i for example do like gaming it on DS and PSP as time waster
But to shortly answer the question. If you love a game you tend to want to 100% it
I don't know. I have achievements/trophies turned off because they hurt my enjoyment of a game.
I think it might be a personality thing, probably people with some obsessive traits have a tendency to be completionists as they are compelled to go through the checklists.
Some people might do it for economical reasons too.
Some might be competitive and want to compare favourably with their friends.
I assume some people do it because they love a game or something.
Even games I really love I'm usually too lazy to do 100% of everything in it.
Think you can love a game and still find aspects too unpleasant to bother finishing everything it offers.
Games are, at the core a fundamental experience of flow. Entertainment, and should entertain the player. are very important, and subconsciously our brain is aware of all this. Even the greatest games can slip, however, it depends how much/ often it does slip in quality of gameplay to what the player initially found enjoyable. Only people who pride themselves on getting 100% would muscle through an otherwise flow of mediocre/ bad experiences (obsessive–compulsive disorder)
From personal experience never did everything in MH: Portable 2nd G because of Egg Quests; they are annoying, poorly designed, and tedious. Later games would improve the concept and even end up making them optional/ hand out tools to make those quests extremely easy to amend the tedium.
Because they have no life.
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