When do you think all games will be virtual reality a la oculus rift? 5 years? 10 years? 20 years? What's your best guess?
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Hopefully never.JML897This As cool as the rift is I really don't care about VR at all in any way shape or form it's not really the "future" to me I'm really not about all the "Innovations" i perfer a regular screen and a keyboard&mouse/controller Plus I feel like i would never hear the end of it from my wife if I had a big black box thing strapped to my head everytime I played a video game
[QUOTE="JML897"]Hopefully never.SaintJimmmyThis As cool as the rift is I really don't care about VR at all in any way shape or form it's not really the "future" to me I'm really not about all the "Innovations" i perfer a regular screen and a keyboard&mouse/controller Plus I feel like i would never hear the end of it from my wife if I had a big black box thing strapped to my head everytime I played a video game
See I wasn't thinking "Lawn Mower Man" with big head sets and a padded cage to keep you from bumping into stuff. I was thinkin more like Joy Makers, laying back, jacked in, almost like a controlled dream. A simulated experience piped directly into your nervous system - I could see that at some point, but it seems way off. The virtual reality of today is little more than a gimmick.
I would say in about 30 - 40 years. The shift will be gradual. It's already starting with the Wii, and we will slowly see more motion control until it consists of total. True VR is unsafe, though - I don't think we'll ever change from using a TV or display equivalent (most likely a primitive hologram at this point).Beagle050
Yeah, and that wouldn't forebode well for the future of gaming. You see, a lot of genres literally cannot function in what virtual reality would actually be. If in 30 years all games will be controled in a virtual reality similar to lsh_basic's idea, you'll have to kiss 50 - 60% of video game genres goodbye. Ofcourse, due to the creative, imaginative mind of a human being, that's never going to happen.
That's why a device capable of proper virtual reality (which will happen sooner or later) that may become mainstream, will have a market of a little more than what Kinect has at the moment. Nothing more, nothing less.
Now.. holograms.. that's a totally different thing, and that's what i think will the future 50 years from now, wen its actual visual fidelity reaches what we have now on flat screens. They can even work with 2D design, by just projecting a flat, 2D imagine.
I can't wait to play virtual Virtual SkeeballJimmiCottamMeh... Virtual skeeball is boring. I'd rather play Virtual Virtual Skeeball. :D
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