Here I was this evening, giving Twilight Princess a second chance, telling myself the game might pick up and get better, but modern developers tend to forget they are making a VIDEO GAME and not an interactive movie, and I quit twilight princess for the third time.
Kojima's games started a bad trend of semi-good directors thinking they are Steven Spielberg and injecting windy dialogue and unnecessary cutscenes into their games.
You'd think the youth of today would object to this, being so ADD from the internet and such (I am too), but how are devs getting away with such boring games??? I guess the demographic purchasing the most games are males in their 30s, too tired for more frenetic, action-oriented gameplay because of responsibilities like tending to their offspring and stressful jobs, but I am not of the latter.
Long live retro gaming 43V3R!