What makes a puzzle game a good puzzle game?

Avatar image for collocgame
CollocGame

14

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#1  Edited By CollocGame
Member since 2019 • 14 Posts

I wrote an article about my puzzle game colloc, but i still wonder about what other people think what makes a puzzle game good, or bad.

happy to hear some suggestions form you guys.Link: https://www.gamasutra.com/blogs/EimanTan/20190513/342476/A_new_type_puzzle_game_COLLOC_Dev_Blog_1.php

Avatar image for outworld222
outworld222

3018

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#2 outworld222
Member since 2004 • 3018 Posts

It has to offer something unique. Like proffesor layton did for example. Tetris did it back in the day. Look at what pushmo or picross did. Very revolutionary.

Avatar image for henrythefifth
henrythefifth

2502

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#3 henrythefifth
Member since 2016 • 2502 Posts

For me, fascinating locations are more important than the quality of puzzles.

Syberia is a good example of this.

Or the cheap 'find items' PC games. I like playing them if they have evocative locations in which the items are hidden.

Avatar image for kadin_kai
Kadin_Kai

561

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#4 Kadin_Kai
Member since 2015 • 561 Posts

Logic

Avatar image for Peasly
Peasly

345

Forum Posts

0

Wiki Points

0

Followers

Reviews: 29

User Lists: 0

#5 Peasly
Member since 2004 • 345 Posts

Complexity or quality of puzzle. Loved Prof Layton on Nintendo DS. Also loved the Broken Sword series on iPad..

Avatar image for david_g
David_G

7

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#6 David_G
Member since 2019 • 7 Posts

Logic

Avatar image for drakensson
Drakensson

44

Forum Posts

0

Wiki Points

0

Followers

Reviews: 22

User Lists: -1

#7 Drakensson
Member since 2015 • 44 Posts

Beatable and logic puzzles that also require lateral thinking. Portal 2 is the best example I have played

Avatar image for fractured_veil
Fractured_Veil

14

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#8 Fractured_Veil
Member since 2018 • 14 Posts

Striking that right balance of intellectually creative and challenging without dipping into the realm of so hard that you want to throw the controller at the TV. I don't mind something that I have to come back to with a fresh perspective, but if it's stopping progress for days it's too hard.

Avatar image for robert_sparkes
robert_sparkes

3435

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#9 robert_sparkes
Member since 2018 • 3435 Posts

Well thought out and implemented with elements of skill needed.

Avatar image for pyro1245
pyro1245

5380

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#10 pyro1245
Member since 2003 • 5380 Posts

Just has to have a neat hook and not get repetitive.

Avatar image for gmak2442
GMAK2442

969

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#11 GMAK2442
Member since 2015 • 969 Posts

The best puzzle games I got lately are the Faraway series on mobile Play Store. So we can see:

-Unified puzzle style across all the level. And there is like 30 level in a single opus of the series.

-Unified graphic style

-Good and quick control

I'm sure there is a lot of other scheme to do a good puzzle game.