Need a little advice here- since i'm working on a RE4 review and a deadspace review.
I'm still unsure as to whether RE4 is considered survival horror because it wasn't scary 95 percent of the time.
How scary a game is- is a bit to subjective to say for certain, and hallmarks of the survival horror genre have been thrown away lately (clunky movement, changing camera angle, scarcity of all items, etc)
So, what qualities do games need to be considered in the "survival horror" sub-genre?
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