What annoys you the most when you play games

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Enragedhydra

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#1 Enragedhydra
Member since 2005 • 1085 Posts

1) I would say my number one is cutscenes you cannot skip.

2) Games where you have to consistently load a dungeon when you enter them. Modern PC's have the power that this should not be an issue.

3) Games with controls that are not customizable, thankfully this seems to be a rarer issue now then before

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deactivated-5fd4737f5f083

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#2 deactivated-5fd4737f5f083
Member since 2018 • 937 Posts

Action type games which require you to constantly access a inventory which pauses gameplay.

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kriggy

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#3 kriggy
Member since 2008 • 1314 Posts

When people walk in front of the TV when I'm playing...

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RSM-HQ

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#4  Edited By RSM-HQ
Member since 2009 • 11670 Posts

@Enragedhydra:

What annoys you the most when you play games

1) The time I have to play them, usually unless it's a day off I have to struggle an hour at a time. Lucky if I sink three hours but then I'll have worn myself out for work the next day.

2) Being recommend/ trying games that I really didn't like. Whether they be cult classics or renowned media zeitgeists. I'm always up for trying something new but it's disappointing when I finish my gaming dissatisfied.

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npiet1

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#5 npiet1
Member since 2018 • 3576 Posts

people trying to talk to me during a cut scene and not being able to pause it or my misses saying why don't you play a game, then ask me to do something every 5 minutes.

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deactivated-5ad38f8494160

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#6 deactivated-5ad38f8494160
Member since 2018 • 34 Posts

Unskippable/unpausable cutscenes

Unskippable credits (looking at you Ubisoft)

Forced stealth missions in non-stealth games

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teknomancer

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#7 teknomancer
Member since 2018 • 15 Posts

Long loading screens

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juanme555

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#8 juanme555
Member since 2018 • 8 Posts

1) Health Regen.

2) Weapon Wheels.

3) Overly intrusive cover mechanics.

4) Plot holes.

5) Cheap cliches that will blatantly get defended and overrated by casual players.

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Starshine_M2A2

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#9  Edited By Starshine_M2A2
Member since 2006 • 5593 Posts

Losing.

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RLLL93

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#10 RLLL93
Member since 2018 • 3 Posts

Grinding is the worst

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gamer99786

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#11 gamer99786
Member since 2018 • 3 Posts

my mom yelling at me to stop

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Johndmgs

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#12 Johndmgs
Member since 2018 • 323 Posts

There's a lot of things but my top three would be

1) Unskippable/unpausable cutscenes

2) Stealth sections in non stealth games

3) Escort missions

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goodzorr

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#14 goodzorr
Member since 2017 • 506 Posts

- Underwater missions (such as in Crash Bandicoot or similar)

- Unpauseable cutscenes, or to go one further, where you try pressing start to pause the cutscene only to skip the damn thing

- Unskippable credits (HOWEVER, if you made a game, wouldn't you want your name to scroll passed?)

- Lazy level designs such as invisible walls.

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narlymech

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#15 narlymech
Member since 2009 • 2132 Posts

-losing in mp

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tonylogan007

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#16 tonylogan007
Member since 2011 • 101 Posts

@npiet1: yes! +1 to cutscenes you can pause! Also people who think you can pause an MP match are the worst.

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rhoadsxiommi

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#17  Edited By rhoadsxiommi
Member since 2018 • 75 Posts

My biggest gripe is def preset save points. I’ll play for a half hour, become bored, and have to stick with it because the damn game hasn’t saved yet.

Looking at you, lego games!

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brimmul777

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#18 brimmul777
Member since 2011 • 6089 Posts

When my phone rings while playing a multiplayer game. Pisses me off.

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deactivated-5b1189ad612da

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#20  Edited By deactivated-5b1189ad612da
Member since 2018 • 11 Posts
  • Enemies that won't die
  • Not being able to save my game when I want to
  • Running out of ammo
  • Timed missions - I hate them and I am pathetic at it. Some of them I understand; like diffusing a bomb or something but if I have to drive a truck across the state, that'd be something I cleared my day for.
  • When the game gets frozen/locked up or somehow you fall/step out of the game map and can't get back.
  • When no one brings you snacks
  • When the missions are too challenging. I'm not an expert gamer by any means. I do enjoy a game better when it's a little challenging but when it's impossible to make progress I lose interest.
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mrbojangles25

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#21  Edited By mrbojangles25
Member since 2005 • 58300 Posts

Not being able to skip past the startup credits....I don't need to spend 1.5 minutes seeing the two developers, publishers, and AMD/NVIDIA logo every time I want to play the game.

Alleged-AAA dev/pubs telling us what we want (I'm looking at you, EA...)

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robert_sparkes

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#22 robert_sparkes
Member since 2018 • 7233 Posts

When the computer just continues to throw enemies at you and they just pop up on screen everywhere.

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msht97

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#23 msht97
Member since 2018 • 6 Posts

Long Load Screens

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HEATHEN75

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#24 HEATHEN75
Member since 2018 • 1678 Posts

@npiet1 said:

people trying to talk to me during a cut scene and not being able to pause it or my misses saying why don't you play a game, then ask me to do something every 5 minutes.

This. My wife comes home from work and immediately starts in about how her day was. Nevermind the headset on my head and the controller in my hand. I'm obviously not busy. I always finish what I'm doing and shut down after she gets home so we can hang for a few hours before bed but she still can't wait 10 minutes before unloading her work drama on me. After her 20 minute bitch fest she always asks how my day was. My answer is always the same. "It was a day".

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TryIt

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#25 TryIt
Member since 2017 • 13157 Posts

@Enragedhydra said:

1) I would say my number one is cutscenes you cannot skip.

2) Games where you have to consistently load a dungeon when you enter them. Modern PC's have the power that this should not be an issue.

3) Games with controls that are not customizable, thankfully this seems to be a rarer issue now then before

I am 100% behind you on number 1 and 2, in fact 1 is a likely deal breaker for me. not because of the cut scene in of itself but rather because the team who decides to do that is likely going to make other bad design choices

I would replace 2 with 'forced questing/missions and locked areas' some of my favorite games to this but because I like the game so much I let it slide but it really bothers me

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thereal25

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#26 thereal25
Member since 2011 • 2074 Posts

Hackers. Especially when they think they're good!

The ASSUMPTION that every gamer is a just dying to get their hands on some overpowered gun tank and just mindlessly blow things up and mow enemies down - oh and the heavy metal music that usually accompanies such intervals... sigh...

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deactivated-63d1ad7651984

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#27 deactivated-63d1ad7651984
Member since 2017 • 10057 Posts

My bladder.

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misconfigured

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#28 misconfigured
Member since 2017 • 27 Posts

Cut scenes you can't pause. Pausable cut scenes should be in every game, nothing more annoying them the phone going or someone knocking at the door half way through a vital story scene, only for you to press pause and have the cut scene skip. A few games i've encountered have pausable cut scenes but not enough.

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gmak2442

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#30 gmak2442
Member since 2015 • 1089 Posts

Long loading

Some games are really terrible at that.

Unskippable logos or intro videos.

And finally when a game such as COD don't come with a good launcher such as Asseto Corsa has.

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Valgaav_219

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#31 Valgaav_219
Member since 2017 • 3129 Posts

- Returning to the same areas over and over again to complete different missions that really aren't that different for little to no rewards(Destiny lol)

- Just flat out copying someone else's idea because it's successful and it turns out bad(Playstation All-Stars lol)

- Waiting a ridiculous amount of time for a damn game(FFXV, KH3, Shenmue 3, FFVII Remake)

- Dead controller

- Constant updates

- Random messages from bots

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Byshop

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#33 Byshop  Moderator
Member since 2002 • 20504 Posts
@Enragedhydra said:

1) I would say my number one is cutscenes you cannot skip.

2) Games where you have to consistently load a dungeon when you enter them. Modern PC's have the power that this should not be an issue.

3) Games with controls that are not customizable, thankfully this seems to be a rarer issue now then before

For "1", I would say un-skipable cutscenes where you have already seen them. I tend not to skip cutscenes the first time they play, although if it's subtitled I may advance the dialog after I read the line if that's an option. Max Payne 3 was really bad about this, as the cutscenes were actually veiled loading screens so after dying I'd have to sit through a minute of lame-ass scene over and over.

I totally agree on 3, though. That's just lazy development these days.

@npiet1 said:

people trying to talk to me during a cut scene and not being able to pause it or my misses saying why don't you play a game, then ask me to do something every 5 minutes.

Yeah, pausable cutscenes are a nice feature, especially in games where the scenes go on for minutes.

For me, poorly spaced checkpoints/save points are a big annoyance. I didn't mind them in my younger days, as backtracking to the typewriter/notebook or choosing to press forward in a survival horror game was part of the stress/fun, but these days the amount of time I might have to game may be limited as I have adult responsibilities. A game that causes me to lose a ton of progress because I didn't play it for long enough just punishes me for having a life.

Another one would be poorly structured difficulty levels. Difficulty done well would be like the Arkham games, where enemy types, placement, and tactics are varied by difficulty level. Games that do it poorly would be the Uncharted series, where all that really changes is now every enemy takes 2-3 headshots to die. This is especially annoying in games with limited resource management.

-Byshop

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#34  Edited By Acey
Member since 2018 • 6 Posts

Expecting you to just automatically do certain actions at certain points for content (MGS, codex)

No checkpoints

No option to mute other online players

Badly coded ai companions

Too many notes

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villeka

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#35 villeka
Member since 2018 • 6 Posts

When i die

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sukraj

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#37 sukraj
Member since 2008 • 27859 Posts

@teknomancer said:

Long loading screens

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Bpendleton44

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#38  Edited By Bpendleton44
Member since 2018 • 5 Posts

Long loading screen

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deactivated-5fd4737f5f083

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#39 deactivated-5fd4737f5f083
Member since 2018 • 937 Posts

UI, always bad UI,

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Enragedhydra

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#40  Edited By Enragedhydra
Member since 2005 • 1085 Posts

Another one is when games freeze when using Alt Tab functions. Such a piss off.

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mrbojangles25

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#41 mrbojangles25
Member since 2005 • 58300 Posts

games that incorporate a lot of features rather than execute the fundamentals well; I'd gladly have a solid but simple games with flawless fundamentals--controls, visuals (be it art style or pretty graphics), audio, etc--than a super complex game and incredibly detailed game that does not control well.

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robert_sparkes

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#42 robert_sparkes
Member since 2018 • 7233 Posts

No checkpoints of having to save at a certain place.

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henrythefifth

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#43 henrythefifth
Member since 2016 • 2502 Posts

Illogical trading spots.

For example, you are in a middle of a desert, and lo! suddenly you come upon a shop that sells potions. WTF? It dont make any sense!

Shops in games should only appear in protected, logical sights. In places free of monsters and bandits. Not outside a dragon's cave.

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Enragedhydra

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#44 Enragedhydra
Member since 2005 • 1085 Posts

@henrythefifth said:

Illogical trading spots.

For example, you are in a middle of a desert, and lo! suddenly you come upon a shop that sells potions. WTF? It dont make any sense!

Shops in games should only appear in protected, logical sights. In places free of monsters and bandits. Not outside a dragon's cave.

There are Enchanters like that in Torchlight 2, just chilling in a packed area of a dungeon lol.

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uninspiredcup

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#45 uninspiredcup
Member since 2013 • 58947 Posts

Forced cinematic walking and fake tension scripting.

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henrythefifth

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#46 henrythefifth
Member since 2016 • 2502 Posts

@Enragedhydra said:
@henrythefifth said:

Illogical trading spots.

For example, you are in a middle of a desert, and lo! suddenly you come upon a shop that sells potions. WTF? It dont make any sense!

Shops in games should only appear in protected, logical sights. In places free of monsters and bandits. Not outside a dragon's cave.

There are Enchanters like that in Torchlight 2, just chilling in a packed area of a dungeon lol.

That is like the worst!!! You are inside a monster filled dungeon belonging to the most evil creature in the realm, and suddenly you find a level with a shop in it! Ha, I remember one game where there was even a tavern inside a enemy infested dungeon. (the game was D&D Heroes, I have it on OXB)

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Wigglebot

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#47 Wigglebot
Member since 2018 • 5 Posts

Mostly bad save systems, excessive backtracking, and a disappointing ending

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ConkerAndBerri2

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#48 ConkerAndBerri2
Member since 2008 • 2009 Posts

When I plan on sitting down for a good long gaming sesh and then I need to piss or I'm hungry or thirsty. I don't like eating while I game because it's such a terrible distraction so I'll watch a show while I eat. Another thing is not knowing what to play. Also griefing on counterstrike really pisses me off.

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BassMan

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#50 BassMan
Member since 2002 • 17806 Posts

Technical issues, bugs, low frame rate, etc..