So, I've been playing through Doom 2 again recently, and i'm amazed at how bad some of the map design here is compared to (incredible) Ultimate Doom.
Thematically cohesive maps replaced by large, fragmented abstract ones with no rhyme of reason, progression without any visual signals to player. Some maps just, 2 minutes long with 3 rooms. A barrage of jumping the player with retracting walls over and over with enemy spammage.
Would is be fair to say Doom 64 is a better game than Doom 2?