as @RSM-HQ said it's difficult to list favorites. For me, it really depends on the mood I am in, but as of right now here is my list:
1. Half-Life (series): first off, it really changed the first-person genre. Not just added it or changed it, but redefined it. First-person shooters were fun before Half-Life, but they were limited. Half-Life added in by making them good story-telling devices, incredibly immersive, and just generally improving every aspect of the first person shooter (in addition to any first-person game).
Additionally, what Valve did for the multiplayer world was and is unprecedented. They supported the community to a wonderfully obscene extent, allowing for free, player-made content to be created in their own game engine and supplied to anyone that wanted it.
This was only improved and expanded upon with Half-Life 2, Episode 1, and Episode 2. And let's not forgot Counter-Strike, Team Fortress Classic/Team Fortress 2, and Portal.
2. Deus Ex: to me, it is simply the best first-person RPG game ever made. Yes, RPG...not action. Though it does have action elements, it still comes off as an RPG to me because the world-building, character development, and NPC interaction is second to none.
Deus Ex has still yet to be improved upon, despite dozens of first-person action-RPGs/RPG-action games being released in the same vein as Deus Ex.
I am hoping Cyberpunk 2077 dethrones Deus Ex.
3. Command and Conquer (the whole series up to Red Alert 3, but specifically the original Red Alert): from the now-defunct Westwood Studios, the team that pretty much invented the RTS genre with Dune 2, Command and Conquer was a wonderful mix of near-future/alt-history tech mixed with a great-but-corny story, and complete with cheesy-but-awesome live-action cutscenes.
In an era before RTS games were all about the multiplayer, the C&C games delivered a great experience of epic proportions. And I really miss that in RTS games because they are really light on good story these days. The genre is suffering, and frankly it needs more games like C&C.
4. Diablo 2: pretty much the best example of an isometric action-rpg clickfest. I got so much mileage out of this game, I mean I played it from release up until basically Diablo 3 came out.
Even better, Blizzard still supports the game They even released a patch for it like 10+ years after it was released. That's a testament to h ow much they support their g ames and their players.
5. World of Warcraft: now, I am more or less done with WoW (I will check in on it when expansions come out every couple years, but it's not my daily player), but it was arguably (and might still be) my most-played game. When I was in college, I couldn't afford to buy games every month, but I could afford the 12-dollars per month for WoW. It was especially fun with a lot of my friends that played as well.
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