Let's be real, most if not all Final Fantasy games go multiplatform, it's just a matter of time.
Overall, must be nice to ignore the reasoning for why this happens. Funding the development, and keeping those developers from facing huge financial loss. Keep in mind Square Enix has also let a lot of developers go due to lack of sales and wasted resources recently.
So for why, how, who. I'm guessing you know.
Usually these games wouldn't exist without the funding provided by the platform that pressures the lock.
Happened with Street Fighter V and Bayonetta 2 just as two last generation examples.
When Monster Hunter went to Nintendo platforms it was because Sony no longer paid for rights to Capcoms IP, and Nintendo jumped the first chance they could. Since then Capcom have realised how huge Monster Hunter is and no longer needs to rely on exclusive dealings with that IP; and I couldn't be happier for it (because some other than me plays them on this forum now).
However, without doing these from the start, most these IPs (potentially even MH) would never got that chance to exist. And many of these cases has been well documented.
Doesn't matter if people want to complain about it because it's on another system, unless you yourself have the funds to make these games a reality I recommend just accepting this is the way it goes. It happens on every platform. Yes P.C. too!
It is also much cheaper just to develop for one platform (to start with). Kickstarter projects have also shown that trying to develop on ever major platform is not always worth the return and heavily cripples the quality of stated project.
I'm all cool with it coming to other platforms down the road but some gamers need some damn common sense, and let creators intent happen, with the funds they need to make these games a reality.
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