Test Drive is a long-running series of racing games that goes on from the late 80s when it debuted on the then-home computers to modern times.
I will make a brief introduction of each title in the series.
Test Drive (1987; Amiga, CPC, Apple II, Atari ST, C-64, DOS)
The very first Test Drive had five sports cars to choose from (Esprit, 911, Countach, Testarossa, Corvette) which we could drive on a cliffside road, avoiding traffic and escaping the police cars.
The default and only view in the game is the cockpit view and it had a "simmy" physics model. (still arcade but leaning towards a realistic feel)
This game spawned the series and is therefore worth giving some credit.
Test Drive II: The Duel (1989; Amiga, CPC, DOS, Apple IIGS, MAC, Atari ST, C-64, MSX, SNES, Mega Drive/Genesis, Spectrum ZX)
The second Test Drive game that had more roads, more modes of play, improved graphics, racing agaist an opponent, ect.
The game was also released for 16-bit consoles like SNES and MD/GEN, where it was one of the few semi-simulation racing games.
The prefered version of the game is the Amiga one but other versions have their qualities too.
Often seen as the defining car racing game of it's era that would later inspire series like The Need For Speed and Gran Turismo.
Test Drive III: The Passion (1990, DOS)
The DOS-exclusive third Test Drive already had polygon 3D graphics and a semi-open world.
The game was interesting but not very good and already started the series' downfall of the racing throne.
Test Drive 4 (1997; PSX, Windows)
After a long hiatus, the series finally came back in 1997 with Test Drive 4, but the game wasn't very good.
It was more "arcade-style" and copying the then-popular Need For Speed games.
And the NFS games were just better so it wasn't exactly a glorious return.
Test Drive 5 (1998; PSX, Windows)
Test Drive 5 improved on TD4 in pretty much every way and was quite an enjoyable arcade racer with slight simmy feel.
But the issue here was, likewise, NFS being the better game.
Still, I quite enjoyed the game.
Test Drive 6 (1999; PS, GBC, Win, DC)
The sixth TD was quite a good arcade racer, but nothing terribly special.
It was your standard, enjoyable but average racing game.
Need For Speed was still dominating at the time, as were other, more simulation-oriented racing games.
TD Overdrive: The Brotherhood of Speed (2002; PS2, Xbox, Win)
The first TD for the then-next gen consoles and a TD I haven't played so I can't say much about it.
The game didn't get a too warm critic reception.
Either way, the game was over-shadowed by NFS and other racers like Gran Turismo 3.
Test Drive: Eve of Destruction (2004, PS2, Xbox)
This game had more in common with games like Destruction Derby and it wasn't a shabby game.
It was pretty fun and enjoyable, but the issue is that it seemed "out of place" in the Test Drive series.
The game was also made by a different developer.
Test Drive Unlimited (2006, X360, PS2, Win, PSP)
The series' glorious return to form, the very good Test Drive Unlimited, the first game in the series made for the "HD" consoles.
The game had a open-ended approach and a very stong online multiplayer component.
The game was critically well-received and it still has a community playing it.
Nice graphics for the time and simmy handling and lots of objectives to do and cars to collect.
Altho some more "old school" TD fans maybe didn't like it too much, it was a good effort to bring the series into modern times.
Test Drive Unlimited 2 (2011; X360, PS3, Win)
The second TDU that added more new stuff like changing day/night cycle, off-road tracks, two new islands, ect.
The game was good but for some it was a step down from the first TDU because of tonned-down physics (more arcade-style rather than more simmy) and cut content in some ways. (for example it didn't feature bikes at release time)
This was also the last game from Eden Games before being shut down by Atari so it's a question if there will be a TDU3. (fans of the series should look elsewhere, for example to Sony's Drive Club for the PS4, which also looks inviting)
Test Drive: Ferrari Racing Legends (2013; X360, PS3, Win)
A game that I personally anticipated quite some but unfortunatelly it didn't deliver all the goods.
I was hoping that this would be what the excellent Porsche Unleashed/2000 was for the NFS series but I was a little wrong.
While it still features historical Ferrari cars and tracks, the difficulty level is too high (frustratingly high) and there aren't any memorable fantasy tracks like in the older NFS and TD games.
Still, if you're a fan of Ferraris and Test Drive, this game isn't so bad if you find it at a low price.
Spin-offs:
Test Drive: Off-Road series(Win, PS, PS2, Xbox, GBC)
Interesting concept and quite fun spin-off series but nothing outstanding.
The quality of the series may vary.
V-Rally 2, Le Mans, Cycles, 2001(PS, Win, DC, GBC)
The best of these would have to be Le Mans for Dreamcast, which was quite an impressive racer for the time.
V-Rally 2 only had this name for the US market (because more sales) and Cycles seems so-so. (altho there's never enough bike racers out there)
The GBC game was your average RC Pro AM clone.
Did you play any Test Drive games yourself and if so how did you find them?
Discuss.
Log in to comment