I just noticed the game is released in three days and there's no official thread so here we go (most of the stuff in this thread is stolen directly or indirectly from KrawlMan's thread on gaf:
- US: October 21, 2008
- Europe: October 23, 2008
- Austrailia: October 24, 2008
If you don't like TMNT or Power Rangers you're too young.
Get outta here!
System reqs for the PC version
Pentium 4 3.2 Ghz, Pentium D 2.66 Ghz
AMD Athlon 64 3500+ or better
- Video card:
NVIDIA 6800 or ATIX1650 or better
Shader Model 3 required
256 Mb of graphic memory
- Media reader:
- Hard drive space:
~12 Gig or HD space. (tbd)
Intel Core 2 Duo Family
AMD64 X2 5200+, AMD Phenom or better
- Video card:
NVIDIA 8600 GTS or better
ATIX1900 or better
512 Mb of graphic memory
5.1 sound card recommended
- Media reader:
- Supported Video cards:
NVIDIA 6800, NVIDIA 7000 series, 8000 series, 9000 series, 200 series. 8800M and 8700M supported for laptops.
ATI X1650-1950 series , HD2000 series , HD3000 series , HD4000 series.
Far Cry® 2, the next-generation first-person shooter from Ubisoft, will take you deep into the most beautiful but also most hostile environments in the world: Africa! More than just a visual and technological achievement, Far Cry® 2, the true sequel to the award-winning PC game, will provide you with an unprecedented gaming experience.
Caught between two rival factions in war-torn Africa, you are sent to take out "The Jackal," a mysterious character who has rekindled the conflict between the warlords, jeopardizing thousands of lives. In order to fulfil your mission you will have to play the factions against each other, identify and exploit your their weaknesses, and neutralize their superior numbers and firepower with surprise, subversion, cunning and, of course, brute force.
The extensive artistic research combined with the next-gen engine will allow you to explore over 50Km2 of seamlessly rendered African landscape. No game has ever provided such freedom of movement!
The Dunia Engine was built specifically for Far Cry® 2 by the award-winning Ubisoft Montréal development team. It delivers the most realistic destructible environments, amazing special effects such as dynamic fire propagation and storm effects, real-time night-and-day cycle, dynamic music system, non-scripted enemy A.I. and so much more…
Real-time story telling, systemic auto-healing, minimal in-game interface are just few of the features that will make you feel the tension of being alone against barbarous warlords that threaten thousands of innocent lives.
Weapons of Choice
Choose from a wide range of weapons to make your way to your primary target. Meet the fight head-on with your machine-gun, go berserk with your machete or make stealth kills as a Sniper. If you feel that the atmosphere is not warm enough, light up your flamethrower and let your enemies and everything around them feel the heat.
Fly, Drive, Run, slide and hover over the huge open world with your glider, trucks, cars, boats and much more.
Screens and stuff
I especially recommend the map editor ones!
Reviews have been very positive, I'm sure you can find them by yourself if you feel a need to read them but I won't post scores just for the sake of posting them as they don't really say anything. One thing I've noticed is that magazines focusing on PC games tend to give the game better reviews than console magazines. The single new feature I'm the most excited about in Far Cry 2 is described very well by PC Gamer UK:
The basis of Far Cry 2's story telling: Characters and situations are swapped via a software author, its responding to choices made by you the player. Its something that's been on the cards for some time - mostly in research projects - but this is the first high-profile game to use it.
Its nothing less than a revelation. What makes this procedural storytelling cool isn't that you get to play the game lots of times, and see new things happen, or do things in new ways, Its not even that it gives you stories to share, situations to compare with your friends. Its that the game just works and responds to your successes, failures and **** ups.
If you don't like what a guy is asking you to do, then don't do it… If you really like one of your buddies, you stick with him. When the situations force choices on you… By God, its incredible.
PC Gamer UK