@Black_Knight_00 said:
@S0lidSnake said:
@Black_Knight_00 said:
...and no one noticed until now, which is further evidence that pixel counting is nothing but masturbatory bullshit.
lol wtf is up with you people and the attempts to play down the effect resolutions have on IQ? I really dont get this. It's a known scientific fact ffs.
People did notice the hit on the IQ but GG has been really sneaky about this resolution downgrade. It is 1080 so pixel counters weren't able to find proof right away. The image is also native 1080p if you are not moving so it's tougher for it show up on screens. Regardless people did notice, but they figured it was FXAA ruining the IQ like it usually does.
Look, both vader and I know you like the back of our wank hands: had you had an inkling of this fact you would have been screaming bloody betrayal from the rooftops since day one. The fact that you did not testifies that the whole 1080p poppycock is almost entirely irrelevant.
Here you and @dvader654 both need to read this explanation from a gaffer who actually does Face/Offs for Digital Foundry. It's a simple explanation that points out why we didn't notice it (because it's not your standard upscaling) and why 720p upscaling to 1080p is a big deal.
Here:
Originally Posted by walltowall
So are we back to resolution doesn't matter now?
The more important question is, do you actually understand why resolution mattered in the first place?
The answer is simple; upscaling is ugly.
If we were using displays without fixed resolutions, 1280x720 would actually still appear perfectly clean and attractive. You would lose some detail but the image would be totally acceptable. This resolution does not divide perfectly into 1920x1080, however, and the resulting pixels are distorted which requires a type of bilinear filtering to smooth out the uneven pixels. The end result is ugly.
This is why 720p, 900p, and anything else in between is considered less than optimal. If all TVs were 1440p then 1920x1080 would actually appear rather unsightly as well.
1080p isn't a magic number, it's simply a number that matches the native resolution of most TVs.
The method used in Killzone manages to avoid upscaling blur completely. While there is some loss in detail, the end result is still sharp and relatively clean.
The whole argument in favor of 1080p should revolve around the elimination of upscaling on fixed pixel displays.
Funny thing people made such a fuss about the Xbox One and its 720p games while clamoring if was easy to see the difference between 720p and 1080p.
It's very easy to see the difference between native 720p and 1080p. This situation is completely different and sidesteps the problems with using 720p.
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