[QUOTE="nameless12345"]
lol@thinking VF3 on Saturn could look much better than VF2 with 3D backgrounds.
Saturn couldn't run even VF2 arcade perfect so thinking it could handle VF3 anywhere close to arcade is silly.
Maybe with a 3D accelerator addon it could be done on it but that would arguably cost too much (the game would cost 100$ or more).
Also Burning Rangers looks nice but has too much clipping and texture warping.
I still think NiGHTS is the best-looking 3D game on Saturn.
bultje112
lol @ someone who has never even owned or played a saturn, yet talks as if he knows it all. burning rangers doesn't have excessive clipping. any other 3d platformer of the day was similar in that. in fact your beloved n64 might have had the worst clipping issues in many of it's 3d games. especially the wrestlinggames. but pls, show me a multitude of clipping issues on burning rangers. youtube is full of burning rangers videos, so should be easy for you :roll:
vf2 was in 1995. vf3 was in 1998. by then sega knew much better how to work the saturn. especially am2, who were working on it.
So if I haven't played the Saturn but played it's ports on other systems and saw youtube footage I cannot comment on it?
Okay...
The clipping in Burning Rangers, from what I've seen of it, was quite excessive (much more so than in Mario 64 for example).
But I won't search for vids to "proove" something to you because I don't feel like so.
And you'll find some excuse anyway ("on real Saturn is different, blah blah blah")...
VF3 still wouldn't look close to arcade version, even if they made it run in 320x240@30fps and taxed the hardware to the max.
It would be, simply put, impossible.
Even the DC version had some cuts made and that was 10 times stronger than Saturn.
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