I found myself wondering about the state of videogames and the stories that they tell. Usually, a videogame is around £40 (I believe $60), and generally gives you 10 to 20 hours of gameplay. Portal, on the other hand, gives around 4 to 6 hours, but only cost £20 when it was released.
Should more games do this? Release a shorter game that costs less? It would allow game designers to explore other story areas and use more gimmicks that might become boring and stale after 15 hours, but that remain fresh for 6 hours.
I understand they already try to do this with DLC and some Indie games, but I'd like to see bigger developers get in on the action too, just to see what they can come up with.
What's your opinion?
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