Realism in the reloading process.
Never have a seen a game where the ammunition is based on the ammount of clips u have. In most games with any gun.. you finish killing a guy.. have 23 rounds in the clip, and when u reload u have the same ammmount in that clip. Meaning u most have manually put the spare bullets into the next clip..
How about a WWII game for instancewhere you start with 9 clips.. and when u reload u lose that clip and the left over bullets.. since ur really just dropping the clip on theground.This is seriously preventing the realism in EVERY fps shooter I have ever played.
If u know one that has this realism.. plz tell mm
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