School using GTA IV as an education tool... lol

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Black_Knight_00

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#1 Black_Knight_00
Member since 2007 • 77 Posts

http://www.1up.com/do/newsStory?cId=3178742

Yeah you heard right: a school is using GTAIV as a tool to teach children the difference between right and wrong. Basically the teacher shows them Niko running people over with a car and says "This is wrong!". I can see the children laughing at the scene.

What do you guys think, is this a valid way to teach right and wrong? Showing a videogame and comparing it to reality? Aren't they crossing the line and making children belive what they see on screen is real and actually happens out there?

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UpInFlames

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#2 UpInFlames
Member since 2004 • 13301 Posts

SAMM calls the workshops "Get Real," and they use everything from Grand Theft Auto screenshots to Itchy and Scratchy clips from The Simpsons to educate kids about good and bad behavior. These images are mixed with flashcards featuring real-life photos of intoxicated adults and arguing parents, and the students are asked to differentiate between the good, the bad, the real, and the unreal.

Making kids understand the difference between reality and fiction seems like a good idea to me.

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PetJel

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#3 PetJel
Member since 2009 • 3725 Posts
GTA makes violence seem cool.
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deactivated-590595a6292ce

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#4 deactivated-590595a6292ce
Member since 2008 • 5080 Posts

I'd be asking teacher when it was my turn to play.

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Crimsader

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#5 Crimsader
Member since 2008 • 11672 Posts
Wow! Now I know I shouldn't go study abroad in the U.K.
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Black_Knight_00

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#6 Black_Knight_00
Member since 2007 • 77 Posts

SAMM calls the workshops "Get Real," and they use everything from Grand Theft Auto screenshots to Itchy and Scratchy clips from The Simpsons to educate kids about good and bad behavior. These images are mixed with flashcards featuring real-life photos of intoxicated adults and arguing parents, and the students are asked to differentiate between the good, the bad, the real, and the unreal.

Making kids understand the difference between reality and fiction seems like a good idea to me.

UpInFlames
True that, but as someone else said, GTA makes violence look cool, I myself have a good laugh when I make someone fly a few hundred feet away, and I generally don't like bad guys in videogames. My take is these teachers are fighting fire with gasoline: in order to educate children to dislike violence they are using something that makes it look fun.
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DJ-Lafleur

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#7 DJ-Lafleur
Member since 2007 • 35604 Posts

All that is going to do is make kids want to play the game even more, probably...

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gunswordfist

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#9 gunswordfist
Member since 2006 • 20262 Posts
:lol: This will only teach kids how to get addicted to games. Nothing else.
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UpInFlames

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#10 UpInFlames
Member since 2004 • 13301 Posts

[QUOTE="UpInFlames"]

SAMM calls the workshops "Get Real," and they use everything from Grand Theft Auto screenshots to Itchy and Scratchy clips from The Simpsons to educate kids about good and bad behavior. These images are mixed with flashcards featuring real-life photos of intoxicated adults and arguing parents, and the students are asked to differentiate between the good, the bad, the real, and the unreal.

Making kids understand the difference between reality and fiction seems like a good idea to me.

Black_Knight_00

True that, but as someone else said, GTA makes violence look cool, I myself have a good laugh when I make someone fly a few hundred feet away, and I generally don't like bad guys in videogames. My take is these teachers are fighting fire with gasoline: in order to educate children to dislike violence they are using something that makes it look fun.

But that's ok because fictional violence is cool and fun. It's when nutjobs start equating fiction with reality that the real problems begin.

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amoremono1

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#11 amoremono1
Member since 2009 • 386 Posts

Most kids already know the difference. I grew up watching horror movies with my uncle, playing N.A.R.C and Mortal Combat, and reading Stephen King books. Somehow I still knew that the stuff in these materials were fictional, and to do them for real would be a bad move. Only takes one time getting hit in the head with a stick or falling out of a tree to know that...anyone who cant tell the difference by the age of 8 is prolly a little slow on the uptake anyway, or deeply disturbed

For some good fun, check out Penn & Tellers BS take on video games. Spoiler: they let a 10 year old shoot an assault rifle!!

http://www.wisevid.com/gateway.php?viewkey=jk2bukzbugecqgg26262

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Black_Knight_00

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#12 Black_Knight_00
Member since 2007 • 77 Posts

[QUOTE="Black_Knight_00"][QUOTE="UpInFlames"]

SAMM calls the workshops "Get Real," and they use everything from Grand Theft Auto screenshots to Itchy and Scratchy clips from The Simpsons to educate kids about good and bad behavior. These images are mixed with flashcards featuring real-life photos of intoxicated adults and arguing parents, and the students are asked to differentiate between the good, the bad, the real, and the unreal.

Making kids understand the difference between reality and fiction seems like a good idea to me.

UpInFlames

True that, but as someone else said, GTA makes violence look cool, I myself have a good laugh when I make someone fly a few hundred feet away, and I generally don't like bad guys in videogames. My take is these teachers are fighting fire with gasoline: in order to educate children to dislike violence they are using something that makes it look fun.

But that's ok because fictional violence is cool and fun. It's when nutjobs start equating fiction with reality that the real problems begin.

Yeah, i think we're saying the same thing here. The big question is how do games come out of this and why are they being used in the first place? I'm still trying to figure out if these teachers go like: "Here's a screenshot of a GTA guy stealing a virtual car. Now here's a photo of a real criminal stealing a real car. Virtual is ok, but real is bad!". Why not skip the game altogether and just show them the real life photos? The other hypothesis is they are trying to blame the game as usual. I don't know, am I missing the point here?
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#13 LoG-Sacrament
Member since 2006 • 20397 Posts
seems like a waste. then again, that wouldve been a cool class to have when i was a kid.
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#14 Treflis
Member since 2004 • 13757 Posts
I've heard that their assignment that week is to write a two page essay about the wrong behavior they found in the game Manhunt. Seriously though, if it help them what's right and wrong aswell as reality and fictional then I'm all for it.
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#15 Rekunta
Member since 2002 • 8275 Posts

Christ. I don't agree with it, simply because videogame violence (and especially Itchy and Scratchy) is portrayed in such an unrealistic, humorous and over the top manner as to give a wildly inaccurate impression of what constitutes real violence. It's like showing pornography to try to show what love is. Let the parents deal with it.

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Solori

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#16 Solori
Member since 2007 • 462 Posts

The big question is how do games come out of this and why are they being used in the first place? I'm still trying to figure out if these teachers go like: "Here's a screenshot of a GTA guy stealing a virtual car. Now here's a photo of a real criminal stealing a real car. Virtual is ok, but real is bad!". Why not skip the game altogether and just show them the real life photos? The other hypothesis is they are trying to blame the game as usual. I don't know, am I missing the point here?Black_Knight_00

Kotaku did a story on this too: http://kotaku.com/5513473/grand-theft-auto-used-to-steer-children-away-from-violence-thats-newSupport .

From Kotaku article: branch chairman Gaynor Bell explains there are methods behind this madness."They (children) see violence so often in their daily lives that they are desensitized to it and cannot really appreciate the consequences of picking up a hatchet and swinging it around. This is all about showing them that if they put a knife in someone, that person will die and they will end up in jail. It is getting the message over to them about what's real and what isn't."

Sounds like they show the kids images of video game violence that has unrealistic results, then discuss what would happen in real life if a person did the same thing the video game character did. If that is what they are doing I think that is an excellent idea. Its good to remind kids that there are no checkpoints or health packs in real life.

As for the blame game – Bell is quoted in the article as saying: "The kids these days are just getting worse and worse and I blame the mums and dads. They just don't teach their kids respect any more. They don't teach them what's right and what's wrong which is exactly what we're trying to do with this programme." So it doesn't sound like they are blaming games.

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Black_Knight_00

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#17 Black_Knight_00
Member since 2007 • 77 Posts

[QUOTE="Black_Knight_00"]The big question is how do games come out of this and why are they being used in the first place? I'm still trying to figure out if these teachers go like: "Here's a screenshot of a GTA guy stealing a virtual car. Now here's a photo of a real criminal stealing a real car. Virtual is ok, but real is bad!". Why not skip the game altogether and just show them the real life photos? The other hypothesis is they are trying to blame the game as usual. I don't know, am I missing the point here?Solori

Kotaku did a story on this too: http://kotaku.com/5513473/grand-theft-auto-used-to-steer-children-away-from-violence-thats-newSupport .

From Kotaku article: branch chairman Gaynor Bell explains there are methods behind this madness."They (children) see violence so often in their daily lives that they are desensitized to it and cannot really appreciate the consequences of picking up a hatchet and swinging it around. This is all about showing them that if they put a knife in someone, that person will die and they will end up in jail. It is getting the message over to them about what's real and what isn't."

Sounds like they show the kids images of video game violence that has unrealistic results, then discuss what would happen in real life if a person did the same thing the video game character did. If that is what they are doing I think that is an excellent idea. Its good to remind kids that there are no checkpoints or health packs in real life.

As for the blame game – Bell is quoted in the article as saying: "The kids these days are just getting worse and worse and I blame the mums and dads. They just don't teach their kids respect any more. They don't teach them what's right and what's wrong which is exactly what we're trying to do with this programme." So it doesn't sound like they are blaming games.

Well, if they are using the process you imply, it may be a valid idea, although children must have become really stupid since I last checked. I mean, I grew up without anyone telling me the difference between TV and reality and I figured it out by myself. Maybe parents have really become dramatically inadequate as Bell says. As for the "omg, games are desensitizing our kids" thing, let me bring out my old riff: the ESRB should be law and enforced, that way we'd have far less kids playing adult-oriented games and we'd finally get the PTA buzzards off our favorite hobby. Two birds with one stone.
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#18 Pvt_r3d
Member since 2006 • 7901 Posts
Sounds like a fun job!
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#19 mariokart64fan
Member since 2003 • 20828 Posts

hahaha , id tell the teacher hand me that , , ill show you whats wrong -goes to the bank robbery mission jhahhah

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#20 Solori
Member since 2007 • 462 Posts

Well, if they are using the process you imply, it may be a valid idea, although children must have become really stupid since I last checked. I mean, I grew up without anyone telling me the difference between TV and reality and I figured it out by myself. Maybe parents have really become dramatically inadequate as Bell says. As for the "omg, games are desensitizing our kids" thing, let me bring out my old riff: the ESRB should be law and enforced, that way we'd have far less kids playing adult-oriented games and we'd finally get the PTA buzzards off our favorite hobby. Two birds with one stone.Black_Knight_00

Before writing kids off as "really stupid" and parents as "dramatically inadequate," try to remember that the kids and parents of today are living in a world where technology has dramatically increased access to violent images/ideas and violent images/ideas are accepted as the norm in mainstream entertainment. When you talk about even just 10 years ago, we didn't have things like youtube and we would never had had a show like Dexter. Instead of seeing the kids and parents as stupid and inadequate, I see them more as being overwhelmed.

Does that mean the ESRB should be "law and enforced"? Hell no. It may be harder to raise a kid today, but it is definitely not impossible or even close to being impossible. Just giving up and letting a bunch of political flunkies control what kids can and cannot play is a very, very, very bad idea. Parents are the best people to raise their own kids, not some group of political flunkies.

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Black_Knight_00

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#21 Black_Knight_00
Member since 2007 • 77 Posts

[QUOTE="Black_Knight_00"]Well, if they are using the process you imply, it may be a valid idea, although children must have become really stupid since I last checked. I mean, I grew up without anyone telling me the difference between TV and reality and I figured it out by myself. Maybe parents have really become dramatically inadequate as Bell says. As for the "omg, games are desensitizing our kids" thing, let me bring out my old riff: the ESRB should be law and enforced, that way we'd have far less kids playing adult-oriented games and we'd finally get the PTA buzzards off our favorite hobby. Two birds with one stone.Solori

Before writing kids off as "really stupid" and parents as "dramatically inadequate," try to remember that the kids and parents of today are living in a world where technology has dramatically increased access to violent images/ideas and violent images/ideas are accepted as the norm in mainstream entertainment. When you talk about even just 10 years ago, we didn't have things like youtube and we would never had had a show like Dexter. Instead of seeing the kids and parents as stupid and inadequate, I see them more as being overwhelmed.

Does that mean the ESRB should be "law and enforced"? Hell no. It may be harder to raise a kid today, but it is definitely not impossible or even close to being impossible. Just giving up and letting a bunch of political flunkies control what kids can and cannot play is a very, very, very bad idea. Parents are the best people to raise their own kids, not some group of political flunkies.

Right, first of all ESRB has nothing to do with politics and even if it were to become law as I want it would not be the politicians deciding what games are to be restricted and which aren't. The various national goverments would just trust what the ESRB has decided and make sure it's respected. Instead of a simple guideline everyone ignores we'd have a system that works. Countries like Finland, Spain, the Netherlands, Norway, Poland and partially the UK and Austria already enforce the PEGI (which is basically the same as ESRB), and people don't see it as some kind of fascist imposition. Can't you see all the hate videogames got in the past decade derives from a lack of regulation? In a system where a 8 years old child can freely go and buy ultraviolent games it's absolutely normal that someone will complain and demonize the whole industry, like Jack Thompson did so many times. If we had a solid regulation, there would no longer be any need for censorship (see Manhunt 2) or flat out bans (see Thrill Kill, for example).
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#22 muthsera666
Member since 2005 • 13271 Posts
What do you guys think, is this a valid way to teach right and wrong? Showing a videogame and comparing it to reality? Aren't they crossing the line and making children belive what they see on screen is real and actually happens out there?Black_Knight_00
What's the difference between using a videogame and using one of those lame educational tapes that uses actors to create a scene?
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#23 firefluff3
Member since 2010 • 2073 Posts

10-11 year olds is like, year 6 (or grade6 for americans) right? Well. If i was in that class i'd be laughing with my friends, not seeing it as "right" or "wrong", hell, if you're 10 and you can't tell the difference between right or wrong then they never will, we will laugh at someone falling over or getting hurt but we know it's wrong really. We will laugh at killing pedestrians in games because we can and we will.

Calling children rude and immature because they play these games is like saying that the developers are sick and twisted for giving you the ability to.

I think i tried to explain too much :P

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amoremono1

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#24 amoremono1
Member since 2009 • 386 Posts

Before writing kids off as "really stupid" and parents as "dramatically inadequate," try to remember that the kids and parents of today are living in a world where technology has dramatically increased access to violent images/ideas and violent images/ideas are accepted as the norm in mainstream entertainment. When you talk about even just 10 years ago, we didn't have things like youtube and we would never had had a show like Dexter. Instead of seeing the kids and parents as stupid and inadequate, I see them more as being overwhelmed.

Solori

I disagree completely. I was of that age about 18 years ago, and we definitely had media on par with whats out there today. The games were too rudimentary to be as graphic as they are today, but the themes were still brutal, and movies and books more than made up for that. This was the day of Body Count, afterall...I remember watching Candyman when I was like 10, and that movie was seriously $##@ed up. It wasnt on primetime, granted, but graphic materials "meant for adults" have been around since the pulp fiction days, and older people have always thought it was going to corrupt the sweet minds of the helpless children who inevitibly get their hands on them. This same cycle of "whats out now is so much worse than what we saw when we were kids" has been going on for years in all sorts of areas of life. Music (first elvis, then ice-t), games, movies, even books (the first media to be banned because of questionable content)......Its a bunch of crap. Give your kids the credit they deserve. Theyre smarter than you, so if you can tell the difference, theyll pick up on it.

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#25 gmer01
Member since 2010 • 25 Posts
Do they also use a hooker (in gta) to illustrate sex ed? lol
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#26 muthsera666
Member since 2005 • 13271 Posts
Do they also use a hooker (in gta) to illustrate sex ed? lolgmer01
No, because if you look, the car rocks without any movement of the people inside.
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#27 SteelAttack
Member since 2005 • 10520 Posts
Violence aside, I think the GTA games could very well be used in any social sciences class, with its satire of modern western culture.
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#28 muthsera666
Member since 2005 • 13271 Posts
Violence aside, I think the GTA games could very well be used in any social sciences class, with its satire of modern western culture. SteelAttack
In fact, I think I've heard some of the conservatives pulling double-duty. On the radio in real life, and on the radio in GTA. :P
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Black_Knight_00

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#29 Black_Knight_00
Member since 2007 • 77 Posts
[QUOTE="gmer01"]Do they also use a hooker (in gta) to illustrate sex ed? lolmuthsera666
No, because if you look, the car rocks without any movement of the people inside.

Hah! I knew you'd turn the camera and look :p
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#30 dakan45
Member since 2009 • 18819 Posts
The whole game is wrong "Man dont bash the game..." Let me exlpain plz..... if it was done like say: saints row 2 or just cause 2 it wouldnt be used as a too to teach, since it wouldnt try to simulate the reallity to much.
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#31 HaLoMaStErJT
Member since 2008 • 1380 Posts

This will only encourage kids to play more games.

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UpInFlames

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#32 UpInFlames
Member since 2004 • 13301 Posts

[QUOTE="gmer01"]Do they also use a hooker (in gta) to illustrate sex ed? lolmuthsera666
No, because if you look, the car rocks without any movement of the people inside.

Someone hasn't played Grand Theft Auto IV. :P

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#33 muthsera666
Member since 2005 • 13271 Posts

[QUOTE="muthsera666"][QUOTE="gmer01"]Do they also use a hooker (in gta) to illustrate sex ed? lolUpInFlames
No, because if you look, the car rocks without any movement of the people inside.

Someone hasn't played Grand Theft Auto IV. :P

Okay, no. Haven't played GTA IV, lol.

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#34 jcopp72
Member since 2007 • 5375 Posts
thats just too funny