So I was browsing old threads as to whether Zelda is an RPG or at the very least an Action RPG, and overall the general consensus, was it was primarily an Action Adventure with incredibly light RPG Element's.
Points that were noted were..
* Limited choices of play compared to most RPG's
* No levelling up (although gaining a heart has been noted as a vague substitute)
* No general stat's
* No Item's that boost stat's, (the items in Zelda games typically aid in solving puzzles/navigating world)
* No real Role paying
Although certain elements are there in the form of dungeon crawling, open ended world design, trying to pass off Zelda as an RPG is as pretentiously hollow as Metal heads trying pass off Metal as the companion to western classical. It's no more or even less of an RPG as games like God Of War, Darksiders, Symphony Of The Night, or even COD multiplayer (I've actually heard a few people credit the class system)
However a few comment's caught my attention, they could be interpreted as snark comment's claiming that "It's not an RPG but Zelda is more of an RPG than 99% of today's supposed "WRPG'S". I found this be quite interesting, I've come across people who have discredited Skyrim and Fallout 3 as RPG's although these guys were most likely old school fans of the franchise.
So my question is to you JRPG/WRPG fan's, what are some games that have been branded RPG's that you really don't consider to be RPG's ?
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