Official Resident Evil 6 thread! Camera fix coming soon!

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dvader654

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#1 dvader654
Member since 2002 • 44751 Posts

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WELCOME TO THE OFFICIAL RESIDENT EVIL 6 THREAD!

SPOILER TAG ALL SPOILERS, GAMEPLAY AND STORYLINE SPOILERS

Resident Evil 6 is the latest installment in Capcom's most successful franchise of all time. Taking place in 2013, roughly 4 years after RE5 and 15 years after the original Raccoon City Incident we find most of our major characters confronted by the largest viral outbreak the world has seen. Leon, Chris, Ada, and Sherry all return and are joined by new characters Helena, Piers and Wesker's son Jake Mueller. Four entire campaigns will intersect bring together the massive story of RE6.

Thanks to Nemesis at gaf for parts of this thread. If you have any questions about the history of Resident Evil, including recaps of the story visit www.biohaze.com

RELEASE DATE:

  • October 2nd, 2012
  • October 4th, 2012

PRE-ORDER BONUSES
NOTE:Your pre-order offers / SKUs available may vary - please check with your local retailers just to be sure



GameStop pre-orders receive theCatacombmap.
Best Buy pre-orders receive theRail Yardmap.
Amazon pre-orders receive theHigh Seas Fortressmap.
A Zombie Steelbook (above, left) is available for pre-ordering customers.
Pre-ordering at either JB HiFi or EBGames will get you a voucher to download all three (Catacomb, Rail Yard and High Seas Fortress) maps

RESIDENT EVIL 6 Anthology:(Playstation 3 Only)

AVAILABILITY:
PRICE:US$89.99
INCLUDES:Resident Evil 6 Game, PSN Voucher for (Resident Evil: Director's Cut, Resident Evil 2, Resident Evil 3: Nemesis, Resident Evil 4 HD and Resident Evil 5: Gold Edition)

RESIDENT EVIL 6 Archives:(Xbox 360 Only)

AVAILABILITY:
PRICE:US$89.99
INCLUDES:Resident Evil 6 Game, Resident Evil: Degeneration DVD and XBL Download Token for (Resident Evil CODE: Veronica X HD, Resident Evil 4 HD and Resident Evil 5: Gold Edition)


Features:

  • Four different full sized campaigns. Each starring a different pair of characters, all with their own theme. Each is said to be about 6 hours in length.
  • Brand new controls including move and shoot Each character can sprit, dive and has a host of melee moves.
  • Skills system where players can unlock skills that enhance weapons and player attributes. You can select up to three skills at a time in a set, but quickly switch through sets. This is much like Revelations.
  • There is confirmed to be a LONE WOLF skill removing the AI partner.Regarding AI, unlike RE5 in this game the you will not have to manage the AI partner. Item drops are NOT SHARED between characters, each get their own. The AI has no inventory to worry about.

Online Modes:

  • Co-op, full drop in and out with certain sections having 4 player co-op. There is split screen offline co-op.
  • Mercenaries: returns for single player and online, the biggest version of the mode yet.

  • Agent Hunt mode: Players have their game invaded by other players who take the role of certain enemies. The invaders goal is to kill the host character. Invading players have a chance to play as all sorts of BOWs.

  • Resident Evil.NET:A new website keeping track of you and your friends progess and stats. Includes alerts when someone beats your Mercenaries scores for instance. There will be all sorts of goals to unlock which grant you RE points which you can use to unlock stuff in Mercs. There will be new contests constantly. All free, website begins in October with the game launch.

DLC

The first batch of DLC will be a 360 timed exclusive for an unknown period of time. it will include three new online modes

  • Survivorstakes Resident Evil multiplayer and adds a twist. Players who are killed will respawn as enemy characters. Should they managed to take down two characterwho have yet to be turned into monsters, they will regain their human form. The last man or team standing wins.
  • Predatorsees one player take control of the Ustanak, the B.O.W. chasing Jake Muller throughout his campaign. The goal? Eliminate all human players in the match.Those who aren't playing as the Ustanak have a simple goal - take down the B.O.W. or at least survive until the end of the session.
  • Siegehas players working in teams to protect an important NPC. Players who choose the human side will have to protect their NPC, while players who choose to play as oneof the enemy monsters will have to taken down the NPC. If the NPC is alive at the end of a pre-determined timer, the human team will win.

REVIEWS

Official Playstation Magazine Italy
9 out of 10

Official Playstation Magazine US
9 out of 10

Quote:There's more content and variety here than in any other entry in the series, and its stories - while a little too goofy to really take seriously - are nonetheless fascinating, particularly for those of us who've watched these characters grow and develop over the years...RE6 is a strange experience, to be sure - but more importantly, it's an unforgettable one.



LEVEL Magazine
7 out of 10

Quote:+ 3x longer than the regular action game
+ The environment design is really good; caves, prisons, etc
+ The soundtrack is the best in the series
+ Ridiculously good atmosphere
+ More fluid controls than in previous series

- 3x longer than the regular action game (yes, this is also a negative thing)
- Resident Evil 6 is more quantity over quality
- Uninspiring puzzle-design
- The differences between the three characters isn't as big as Capcom wanted it to be


Play Magazine88 of 100

Quote:A Resident Evil worthy of modern times.""This is arguably the best co-op game available on PS3 alongside Borderlands 2,"While long-term Resident Evil fans might still be disappointed by the nod towards action over horror, Capcom finally has the confidence and know-how to pull it off. It's big, it's brutal, it's ballsy and most of all, it's back,"



Maniac! Magazine (Germany):8.8/10

OPM NL/BE: 8/10

NAG: 58/100

Famitsu: 39/40

Gametrailers8.8/10

4players.deXbox 55%
Ps3 59%

Giant Bomb:

Quote:Originally Posted by rudds:
Don't buy it. It's garbage.



Joystiq2.5/5

Destructoid3/10

Gamesradar3.5/5

Gamespot4.5/10


Quote:The Good

Intriguing narrative structure
Great voice acting and action-packed cutscenes draw you into the story.

The Bad

Loads of bad, overlong quick-time events
Excruciating overemphasis on mediocre set piece events
Ruins the pace by constantly ripping control from you
Poorly executed scripted events lead to unavoidable deaths.



EDGE6/10

Quote:Quote:
Its a bloated, often incoherent game, but the most frustrating thing about Resident Evil 6 is that (Chriss focus on cover shooting aside) its not an unimaginative one. It might feel padded at times, but Capcom always has something new to show you after the filler, such as a fresh campaign, another repellent boss form, a surprising enemy type, a co-op vehicle section, or an odd location to explore. Even replaying a chapter from the perspective of your teammate will offer a tweaked weapon set and slightly altered routes. In always trying to offer something more, Resident Evil 6 fails to refine what it has already given you. And whatever else you might say about the game, it achieves something that its predecessor never did: it steps out of Resident Evil 4s shadow and becomes its own game. Sadly, its a game that redefines the series as a loose collection of action scenarios with a shared theme of mild sci-fi horror. Its a game so eager to please that it cant settle on an identity. And its a game that marks a critical point in the series history. Resident Evil might have lost interest in pure horror a while back, but it seems Capcom would rather you were thrilled than afraid.



G4TV2.5/5


1upC+


Quote:Quote:
RE6 presents blockbuster-caliber entertainment, sure, but it also forces you to revisit rough portions of gameplay and rarely challenges a player outside of arbitrary difficulty levels and cheap deaths via phoned-in quick-time events. The unfortunate truth is that Capcom hasn't figured out a new way to terrify gamers in the eight years since RE4. While building on that game's masterful formula of stop-and-pop gunplay is a smart approach, RE6 serves as proof that too many compromises and too much empowerment can ultimately erode what makes Resident Evil, at its core, work.



Eurogamer6/10

Quote:Originally Posted by Simon Parkin:
The game represents a tremendous amount of effort and investment and, for those impressed by such things, Resident Evil 6 may delight. But all the effort in the world won't make up for a lack of vision. This game is blind to imagination and focus. Capcom's uncertainty about the series' identity post-Mikami (and post-Uncharted) is hardcoded into its structure: four campaigns offering different, flawed expressions of that potential. And the inevitable price for this wavering is a lack of coherence. Resident Evil 6 is an unwieldy tribute to the series' past, an uneven expression of its present and an unwelcome indication of its future.



IGN7.9/10

Quote:Quote:
Resident Evil 6 might be the biggest RE game ever, but it struggles to be the best, lacking a coherent vision.



x360a77/100

Quote:Originally Posted by x360a:
Resident Evil 6 is a truly immense RE title that succeeds as a third-person action shooter, but falls flat on its face as a survival horror game. Yes, times have changed, but if Dead Space can still provide a good balance of scares and set-pieces, then why can't Resi? Here's hoping that Capcom sees the next-generation of consoles as a golden opportunity to take Resident Evil back to its roots. Or perhaps a reboot is in order. Until then, Resident Evil 6 is certainly not a bad game by any means, just a bit of a disappointment. Nonetheless, it'll still get its slimy hooks into you if you let it.



polygon4/10


Quote:Resident Evil 6 leaves players with the shell of a blockbuster game. It blusters along with massive explosions and insane plot twists, but it lacks a fundamental understanding of why action games are fun. In the end, Resident Evil 6 resembles one of its grotesque mutations bloated, out of control, and recklessly trying to consume everything around it. Capcom has built a real monster here.



gameinformer8.75/10

Quote:Quote:
Capcom has loaded an unprecedented amount of content on one disc. Unfortunately, that drive to do it all has created some quality gaps. The game occasionally pulls the camera away from the action to show off a new goal or destination, leaving you open to blind cheap shots. The most annoying bug I encountered makes a boss unbeatable during Leons co-op campaign, marring the otherwise excellent climactic battles. Capcom promises some of these issues will be fixed with a day one patch, but we reviewed the game on the disc.

Over the years, the tone of the Resident Evil series has morphed from a George Romero horror flick to Michael Bay summer blockbuster. That metamorphosis into insane action is front and center in Resident Evil 6, and bringing a buddy along for the chaos is great fun. The games minor flaws dont hold back the decadent experience from being an unhinged, flaming rollercoaster ride.



Bloody Disgusting
(9/10)

CVG8/10

Famitsu 39/40

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ultimameteora

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#2 ultimameteora
Member since 2003 • 2573 Posts
*thumbs up*
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Archangel3371

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#3 Archangel3371
Member since 2004 • 29042 Posts
YES! YES! YES! I loved the previous demo so I'm really looking forward to checking this one out but I just wish the full game would come out already so I can give Capcom my money.
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ScorpionTroll

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#4 ScorpionTroll
Member since 2012 • 810 Posts

I hope it's good. I want this game to be good so bad.

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dvader654

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#5 dvader654
Member since 2002 • 44751 Posts

Oh man so many people are going to hate this game. I have not played the other demo for some time so again it took me a while to get used to the game. This is not a game you pick up and play and feel comfortable right away. You really have to work at it, but today's gamer is used to having everything easy to play and control. The camera is an issue cause it is sloppy compared to most TPSs, its too close, too loose. When the action ramps up the game can feel like a mess, especially the first time you play. This is a game you have to put lots of time to get the most of it.

The new demo offers a much better view of what the full game is going to feel like and I am not so sure about it. The Leon's demo was strange, the car moment and other QTE like mini game segments felt like something out of another game. Its not like QTEs of RE4 or RE5. Shooting zombies is a blast even if they pose almost no threat. The patio area allows for the most peaceful time to play around with your move set, mixing shooting with melee.

Chris demo freaked me out cause I was being sniped in a RE game, that messed with my head. I actually had to use cover which isn't implemented poorly, it feels decent enough. This was my favorite part of the whole demo as the action flowed at a great pace and the giant monster attack is the kind of gameplay moments that make RE games so incredible. This section gives me hope that the full game will still be filled with great moment after great moment.

Jake's demo was the one I did not like at all, which is strange cause I liked his section the most in the last demo. The level design in this section is terrible, its like random containers lined up and it repeats over and over. Then you have those little **** things running around hitting me with crap I couldn't see. This area just did not flow properly. He has all sorts of weapons which is fun to mess with but with Jake it is still best to just change and melee guys. I need to work on this area more, my first go was just ugly.

I think RE6 will still have the great setpieces, enemies and bosses that are better than most action games. I know the controls aren't ideal and it will be what makes or breaks the games for most. I will play the demo many more times and like last time I bet I will enjoy it more each time.

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Black_Knight_00

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#6 Black_Knight_00
Member since 2007 • 21634 Posts

I don't hate this or anything, but... I only had time to play the Leon part and I kept thinking "this is a scrolling beat 'em up" Capcom has made Final Fight 4 and disguised it as Resident Evil. Zombie comes, I kung-fu kick his face in and stomp his head by mashing R1. Many zombies come, I shoot them all in the leg and kung-fu kick their faces in and stompety stomp. Leon performs hilarious and overkill wrestling moves on zombies (guess that's Haggar's legacy) and some of them carry knives, broken bottles and iron pipes. Final Fight 4, I tell you.

I'm one of those guys that will save ammo at all costs and I will always use the weak infinite weapon when effective enough and save the stronger ones for bigger enemies, so this demo ended up a series of beatings. It plays alright aside from this, I only have some minor things that made me shrug: Leon's sprinting animation is weird, cover is pointless and the plot is pure Cheddar cheese: obviously zombified president shambles towards him and Leon goes "Mr President? Are you ok? Don't make me shoot you!", then they find a car "I guess we found our ride out of hell!" and they crash it 6 seconds later. We need more olives with all this cheese.

One thing I really liked is the impact bullet have on zombies: arms will fly off and headshots will result in chunks of their heads to go missing before it explodes with follow-up shots. Pretty stylish. Also, most zombies in this town are hot college chicks.

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mikeyMKII

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#7 mikeyMKII
Member since 2009 • 754 Posts

Good work. That Conan review makes me want to try the demo asap.

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D3s7rUc71oN

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#8 D3s7rUc71oN
Member since 2004 • 5180 Posts

Already preordered it, just waiting for the demo to show up on XBL. I'm not surprised that this game's pace will be all over the place given the different characters. I don't have my hopes as high as I did for RE5 ( thanks to RE4) , just hope they improve the controls and camera; no more excuses Capcom ( look at Dead Space ) .

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GodModeEnabled

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#9 GodModeEnabled
Member since 2005 • 15314 Posts
Also, most zombies in this town are hot college chicks.Black_Knight_00
So you might say that they're ........ DEAD SEXY. /shades
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Black_Knight_00

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#10 Black_Knight_00
Member since 2007 • 21634 Posts
[QUOTE="Black_Knight_00"] Also, most zombies in this town are hot college chicks.GodModeEnabled
So you might say that they're ........ DEAD SEXY. /shades

HA! Ringo got it!
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dvader654

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#11 dvader654
Member since 2002 • 44751 Posts
Its up on XBL. Knight, cover is extremely useful in Chris' demo.
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#12 Venom_Raptor
Member since 2010 • 6959 Posts

I hope I'm not disappointed.

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dvader654

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#13 dvader654
Member since 2002 • 44751 Posts
Its up on XBL. Knight, cover is extremely useful in Chris' demo.
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1PMrFister

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#14 1PMrFister
Member since 2010 • 3134 Posts
Still not up for PSN. How bothersome.
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dvader654

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#15 dvader654
Member since 2002 • 44751 Posts

The more I play the better it is. Few things to note:

- Dont forget you have a stamina bar which is used for melee attacks and the quick shot, I totally forgot about it till now.
- Dont forget you have a quick shot which is the best way to quick turn to the nearest enemy, plus it stuns them for some melee instant kills.
- If you stun a zombie with a weapon you can instant kill them with that weapon, I have axed a zombies head off, stabbed one with their own knife, fun stuff.
- You can counter enemies that try to hit you with their melee if timed right.
- Context sensitive kills you can do some awesome things to enemies when they are near a table or a raised wall.
- I think I have found all the blue medallions, I love that the Leon one is hidden in a drawer.
- There has to be a trophy for blowing up all the balloons in the university during the main game.

Chris demo played so much better when I played it smart. Took my time mixing cover shooting with charging the enemy when there are openings. Minding my surroundings so I dont get blindsided by enemy fire. It felt really good. Obviously camera and control issues are still there but I rather have this many options in the combat than say a game where all you do is fire from cover like a certain TPS.

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Black_Knight_00

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#17 Black_Knight_00
Member since 2007 • 21634 Posts
[QUOTE="dvader654"]Its up on XBL. Knight, cover is extremely useful in Chris' demo.

Yeah it is. I still think it should have its own dedicated button instead of mapping all to LT
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dvader654

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#18 dvader654
Member since 2002 • 44751 Posts

Replayed Jake's demo and I like it now. Man I have never played a game that feels so bad the first time then like a cloud is lifted and there is all this awesome you can do.

I had no clue Jake's rifle had a secondary grenade launcher attachment. When playing as Jake dont forget to use his hands and do the lock on attack, it will obliterate anyone in the area. The best way to kill the crab dudes is to do the melee lock on, it will stun them then you can go into the QTE to finish them off. Hell you can even do the lock on from cover so that you pop out running full speed at them and you can do a flash dodge if the enemy is shooting those spikes at you.

I finally understood what was going on with the enemies, when they turn to crystal they are in standby and if you shoot them they explode into the mutant enemies. I think some are scripted but you can avoid most of those things if you watch where you shoot which is a decent gameplay mechanic.

What I dont like is how you get knocked back often, especially after ever damn needle attack. Also I cant seem to dodge the dudes with the giant tentacle arm seems to me like once they attack you they have locked on and even if you dive out of the way you will get grabbed.But I did manage to counter one, I grabbed the tentacle as it was coming at me and swung the enemy around with it, AWESOME.

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dvader654

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#19 dvader654
Member since 2002 • 44751 Posts
[QUOTE="Black_Knight_00"][QUOTE="dvader654"]Its up on XBL. Knight, cover is extremely useful in Chris' demo.

Yeah it is. I still think it should have its own dedicated button instead of mapping all to LT

You can slide into it. That way you dont have to use LT to get in.
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dvader654

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#20 dvader654
Member since 2002 • 44751 Posts

Helena's hydra quick shot move is excellent, you all have to try it out.

Few things about Leon's demo that I had not mentioned before. The football field looks like something out of last gen, ugly. The animation of the zombies when the metal detector goes off, WTF, lol. In the car section you can do nothing and it just keeps on going forever, it is all for show.

For some zombie fun save all your ammo and get to the part where you need to run to the car but dont go to the car. It becomes a zombie infestation in a small area, start quick shooting and you will see some cool stuff.

That said I am thinking Leon's demo is the most boring, the other demos really force you to play well.

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Wild_man_22

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#21 Wild_man_22
Member since 2010 • 907 Posts

Does anyone else think this chris Demo controls really poorly?

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D3s7rUc71oN

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#22 D3s7rUc71oN
Member since 2004 • 5180 Posts

Played Leon's part and it was ok, controls are more fluid then RE5 for sure but the camera is clunky for some reason. Game has a much faster pace then RE5 and its pretty much an Uncharted type of game.

Chris section, I didn't like it at all felt like Call of Duty. If they wanted to go this route why don't they copy for Gears of Wars , Max Payne 3 since they have superior mechanics. This just played like a mindless shooter.

Jake's section is the one I liked, he's very agile and has an arsenal of weapons at his disposal. More variety to him. Overall though I feel like cancelling my preorder, if it weren't for such a slow gaming year, good thing is it will have plenty of content.

I'll think about it.

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Legolas_Katarn

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#23 Legolas_Katarn
Member since 2003 • 15556 Posts
I wasn't sure if I was going to get this at release but Microsoft's store is selling it with a $10 code for their store and a 1600 MS Point card so you pretty much get it for half off.
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Gamefan1986

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#24 Gamefan1986
Member since 2005 • 1325 Posts

Is it not up on the US Xbox Live yet?

I keep clicking on the ad and there is no option to download it.

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Archangel3371

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#26 Archangel3371
Member since 2004 • 29042 Posts
Just finished playing the three sections of the demo. It is a bit too dark, the camera could be pulled back a little, and the camera movement feels a little too sensitive but I still really enjoyed it and am looking forward to picking up the full game when it comes out.
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Black_Knight_00

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#27 Black_Knight_00
Member since 2007 • 21634 Posts
[QUOTE="dvader654"][QUOTE="Black_Knight_00"][QUOTE="dvader654"]Its up on XBL. Knight, cover is extremely useful in Chris' demo.

Yeah it is. I still think it should have its own dedicated button instead of mapping all to LT

You can slide into it. That way you dont have to use LT to get in.

It's a pain when I'm trying to aim some dude hiding behind a wall and my character goes into cover because I'm too close to the wall, though all in all it's a minor complaint. Oh, I urge you all to play in coop and watch the ass-crawling animation. Just tell your friend to hold LT and then press A when tilting the stick in any direction, this will roll the character into "sitting down mode" then he can move around crawling with his feet and buttcheeks. It's the silliest thing I've ever seen in a videogame :lol:
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D3s7rUc71oN

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#28 D3s7rUc71oN
Member since 2004 • 5180 Posts

I gave it another try and I didn't just have fun, unlike the RE5 demo which had tension. This is just a mindless shooter with an awkward camera/controls. Graphics looks worse than RE5 and pacing is going to be all over the place. I'm cancelling my preorder for this one, I don't know WTF happened to Capcom they were doing so great at the start of this generation *sigh*

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S0lidSnake

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#29 S0lidSnake
Member since 2002 • 29001 Posts

I gave it another try and I didn't just have fun, unlike the RE5 demo which had tension. This is just a mindless shooter with an awkward camera/controls. Graphics looks worse than RE5 and pacing is going to be all over the place. I'm cancelling my preorder for this one, I don't know WTF happened to Capcom they were doing so great at the start of this generation *sigh*

D3s7rUc71oN

The westernization of games killed them.

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MikeMoose

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#30 MikeMoose
Member since 2005 • 3079 Posts

Wasn't really too stoked on the demo. Looks like nothing really too special other than the fact that the game has the title "Resident Evil" in it.

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dvader654

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#32 dvader654
Member since 2002 • 44751 Posts
Solid your thoughts?
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OB-47

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#33 OB-47
Member since 2007 • 10909 Posts

The lack of hatred from people who haven't played the game is disturbing

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Ballroompirate

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#34 Ballroompirate
Member since 2005 • 26021 Posts

Oh man so many people are going to hate this game. I have not played the other demo for some time so again it took me a while to get used to the game. This is not a game you pick up and play and feel comfortable right away. You really have to work at it, but today's gamer is used to having everything easy to play and control. The camera is an issue cause it is sloppy compared to most TPSs, its too close, too loose. When the action ramps up the game can feel like a mess, especially the first time you play. This is a game you have to put lots of time to get the most of it.

The new demo offers a much better view of what the full game is going to feel like and I am not so sure about it. The Leon's demo was strange, the car moment and other QTE like mini game segments felt like something out of another game. Its not like QTEs of RE4 or RE5. Shooting zombies is a blast even if they pose almost no threat. The patio area allows for the most peaceful time to play around with your move set, mixing shooting with melee.

Chris demo freaked me out cause I was being sniped in a RE game, that messed with my head. I actually had to use cover which isn't implemented poorly, it feels decent enough. This was my favorite part of the whole demo as the action flowed at a great pace and the giant monster attack is the kind of gameplay moments that make RE games so incredible. This section gives me hope that the full game will still be filled with great moment after great moment.

Jake's demo was the one I did not like at all, which is strange cause I liked his section the most in the last demo. The level design in this section is terrible, its like random containers lined up and it repeats over and over. Then you have those little **** things running around hitting me with crap I couldn't see. This area just did not flow properly. He has all sorts of weapons which is fun to mess with but with Jake it is still best to just change and melee guys. I need to work on this area more, my first go was just ugly.

I think RE6 will still have the great setpieces, enemies and bosses that are better than most action games. I know the controls aren't ideal and it will be what makes or breaks the games for most. I will play the demo many more times and like last time I bet I will enjoy it more each time.

dvader654

I've only played the Dragon's Dogma demo verson and I loved Leons part, not so much with Chris and Jake. From what I've played it's already better than ORC (which was awful) and it might be better than RE5 which I did enjoy, although RE6 will have a tough time beating RE4,RE1 remake and RE2 in my book but still looks enjoyable.

As a RE fan (not the cry baby ones that have been crying over the same crap since 2002 on how RE isn't the same) I have to say I'm looking forward to RE6 the more I see/play it.

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CarnageHeart

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#35 CarnageHeart
Member since 2002 • 18316 Posts
I like the variety and commend Capcom for offering such a meaty demo, but the graphics were too dark, the controls too mushy, the camera was too close and too spastic and the AI of the enemies which were supposed to be intelligent is terrible. I might pick this up at a reduced price but $60 is too much.
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S0lidSnake

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#36 S0lidSnake
Member since 2002 • 29001 Posts

Solid your thoughts?dvader654

Am passing on the demos. Will wait for the full game to be disappointed.

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Business_Fun

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#37 Business_Fun
Member since 2009 • 2282 Posts

Looking forward to trying this out, I'm really enjoying the Dragon's Dogma demo. I'm intrigued by what Capcom have in store for Jake and Leon but it's Chris's section that I'm having the most fun with. The action has a muscular physicality to it that I find much to my liking, and the gunplay feels much more satisfying than RE 5. The guns have a bark and boom that stand in marked contrast to the anaemic pops emitted by much of RE 5's arsenal and I like the switch to a more TPS style aiming reticule (not missing that laser sight at all). Getting into cover is a little awkward though, and sometimes the camera goes a bit squiffy.

Much as I'm enjoying myself I can't shake the feeling that this game will get a critical mauling. No long until we find out.

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Metamania

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#38 Metamania
Member since 2002 • 12034 Posts

I'll have to download this new demo. It looks somewhat different compared to the demo I remember getting from my copy of Dragon'a Dogma.

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Floppy_Jim

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#39 Floppy_Jim
Member since 2007 • 25863 Posts

I've chosen not to play it and wait for the full game.

How much do you guys agree with this?

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ultimameteora

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#40 ultimameteora
Member since 2003 • 2573 Posts
How come I can't shoot the zombies that are supposedly dead before they attack me? :\
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#41 megadeth1117
Member since 2010 • 1830 Posts

How much do you guys agree with this?

Floppy_Jim

This guy is whining about being able to move and aim at the same time. He just seems like another RE fanboy moron that is stuck in the past.

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Ballroompirate

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#42 Ballroompirate
Member since 2005 • 26021 Posts

Played both versions of the demo and so far I'm very pleased with the RE6.

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nathankemp

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#43 nathankemp
Member since 2005 • 25 Posts

i've now played through all three demos. Leon's was by far my favourite but then again I prefer the slower pace, creeping around style of RE gameplay. My main concern, which was evident throughout all three demos, was the dullness of the picture. It's like there's a veil of grey over the TV that cuts out all contrast. All the blacks look grey and the picture looks so flat it becomes very difficult to even see the zombies until they are on top of you. This is very tiresome as I ended up squinting at the screen to try (unsuccessfully I might add) to see into the distance. Keep in mind I have a 2012 top of the range 65" Panasonic TV, and I am still struggling to see what's going on......now that just can't be right can it? I'm all for atmosphere, but putting a veil of grey over the entire picture and washing out all of the shadow does nothing for improving enjoyment of the game. I just hope they fix this by giving a Gamma control in the final release.

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#44 Gamefan1986
Member since 2005 • 1325 Posts

I still can't access the demo on US Xbox Live.

I see a giant ad under Games --> Demos on the dashboard that is a pic of Leon and his partner and it says "Resident Evil 6: The demo awaits" but when I click on it it just takes me to a screen that has the option "See Full game", no option to download it, and it isn't listed under Demos --> New Releases either.

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dvader654

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#45 dvader654
Member since 2002 • 44751 Posts

[QUOTE="dvader654"]Solid your thoughts?S0lidSnake

Am passing on the demos. Will wait for the full game to be disappointed.

OK. I really wanted to see your reaction to the graphics. It seems great in some areas, bad in others and generally not as good as RE5.
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dvader654

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#46 dvader654
Member since 2002 • 44751 Posts

I still can't access the demo on US Xbox Live.

I see a giant ad under Games --> Demos on the dashboard that is a pic of Leon and his partner and it says "Resident Evil 6: The demo awaits" but when I click on it it just takes me to a screen that has the option "See Full game", no option to download it, and it isn't listed under Demos --> New Releases either.

Gamefan1986
Gold only.
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S0lidSnake

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#47 S0lidSnake
Member since 2002 • 29001 Posts

[QUOTE="S0lidSnake"]

[QUOTE="dvader654"]Solid your thoughts?dvader654

Am passing on the demos. Will wait for the full game to be disappointed.

OK. I really wanted to see your reaction to the graphics. It seems great in some areas, bad in others and generally not as good as RE5.

Well that sucks. I thought RE5 was one of the best looking games when it came out.

I saw some awful tearing in the Conan review, but since im getting the PC version that wont be a problem.

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Gamefan1986

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#49 Gamefan1986
Member since 2005 • 1325 Posts

[QUOTE="Gamefan1986"]

I still can't access the demo on US Xbox Live.

I see a giant ad under Games --> Demos on the dashboard that is a pic of Leon and his partner and it says "Resident Evil 6: The demo awaits" but when I click on it it just takes me to a screen that has the option "See Full game", no option to download it, and it isn't listed under Demos --> New Releases either.

dvader654

Gold only.

I was kinda hoping that wasn't the case. I always thought that was dumb, you would think they would want as many people to play demos as possible. Oh well I'm not re-upping my gold sub until I have a real reason to.

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dvader654

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#50 dvader654
Member since 2002 • 44751 Posts

[QUOTE="dvader654"][QUOTE="S0lidSnake"]

Am passing on the demos. Will wait for the full game to be disappointed.

S0lidSnake

OK. I really wanted to see your reaction to the graphics. It seems great in some areas, bad in others and generally not as good as RE5.

Well that sucks. I thought RE5 was one of the best looking games when it came out.

I saw some awful tearing in the Conan review, but since im getting the PC version that wont be a problem.

The tearing is gone in the demo. Not sure why the Conan demo had it. Very weird.