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"Devil May Cry 3" and "Ninja Gaiden" are two entirely different action games. There is more emphasis on close-quarter, weapon-based combat in Ninja Gaiden, while in DMC3 you can more freely mix it up by alternating between shoot and sword attacks. Yes: I know there are projectile attacks in Ninja Gaiden, but you aren't going to be firing unlimited bullets from your guns in that game.
From what I remember playing, DMC3 was more challenging than the previous DMC titles in the series (DMC 1& 2), but I've always felt that Ninja Gaiden on the Xbox was just much more challenging that it, on any difficulty setting.
The CPU-AI foes in Ninja Gaiden are no joke: you really need to learn how to dodge and counter, as much as you need to learn attack, in order to survive and be effective in this game.
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