Most realistic graphics ever!!

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tonyf55

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#1 tonyf55
Member since 2004 • 725 Posts

Very interesting video...

http://www.wimp.com/gamesrealistic/

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JustPlainLucas

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#2 JustPlainLucas
Member since 2002 • 80435 Posts
Impressive stuff. Can't wait to see actual applications of this in console gaming.
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taj7575

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#3 taj7575
Member since 2008 • 12084 Posts

Wow fantastic! I hope they can continue improving their technology and that developers take advantage of the freedom they are giving.

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Zevvion

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#4 Zevvion
Member since 2009 • 454 Posts

This has been posted before, but there is actually a discussion going on right now about this. Some say this isn't new at all and it's been used in previous Delta Force games.

Others say this isn't possible at all how they explained it.

Who knows. We'll see in a few years. I do think that someone made a valid point: 'if it would actually work, they would have gotten a game developer to make a better demostration. A real one'.

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Vexx88

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#5 Vexx88
Member since 2006 • 33342 Posts
This has been plastered everywhere :P. It will be nice once this is in games but to be honest this looks very time consuming.
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Teuf_

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#6 Teuf_
Member since 2004 • 30805 Posts

Not this again. :roll:

It's not new technology, and it doesn't even look good. It's the same 4 damn meshes repeated over and over again because it takes way too much memory to store them in a voxel or point cloud representation, and it has none of the advanced shading and lighting that's frequently used in real-time graphics. There is much better research in this field being conducted by academics and professionals who actually publish their work, rather than just posting videos on youtube with a soundtrack filled with the ridiculous claims and hyperbole of a guy looking to stir up investor interest in his half-baked tech. There's a reason he's been doing this for 8 years now and still has nothing but an ugly demo to show for it.

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martinX3X

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#7 martinX3X
Member since 2009 • 4488 Posts

I don't know why people are so excited by this. It doesn't even look that great.

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TH1Sx1SxSPARTA

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#8 TH1Sx1SxSPARTA
Member since 2011 • 1852 Posts
this has been posted so many times. practicly everyday lol
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parkurtommo

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#9 parkurtommo
Member since 2009 • 28295 Posts

This has been posted before, but there is actually a discussion going on right now about this. Some say this isn't new at all and it's been used in previous Delta Force games.

Others say this isn't possible at all how they explained it.

Who knows. We'll see in a few years. I do think that someone made a valid point: 'if it would actually work, they would have gotten a game developer to make a better demostration. A real one'.

Zevvion

No their team is only of 9 people, there's no way they can afford an artist/ game developer. Someone will have to volunteer.

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parkurtommo

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#10 parkurtommo
Member since 2009 • 28295 Posts

Not this again. :roll:

It's not new technology, and it doesn't even look good. It's the same 4 damn meshes repeated over and over again because it takes way too much memory to store them in a voxel or point cloud representation, and it has none of the advanced shading and lighting that's frequently used in real-time graphics. There is much better research in this field being conducted by academics and professionals who actually publish their work, rather than just posting videos on youtube with a soundtrack filled with the ridiculous claims and hyperbole of a guy looking to stir up investor interest in his half-baked tech. There's a reason he's been doing this for 8 years now and still has nothing but an ugly demo to show for it.

Teufelhuhn

If it's 8 years old then it's quite something :?

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James161324

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#11 James161324
Member since 2009 • 8315 Posts

It is impressive, but this tech is probably a good 10 years away from being used in games.

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trastamad03

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#12 trastamad03
Member since 2006 • 4859 Posts
Have fun with that "engine" that has no animations what so ever.