How the hell is it considered to be one of the best Resident Evil games, and also, one of the best games ever made!? It's short, cheesy, filled with things that hurt the atmosphere and immersion, including the dullest backtracking I've ever seen, and the characters are dull as dung(how the hell is Claire Redfield any better than the rarely beloved Sheva Alomar? Good God). The whole game consisted of running back and forth to gather a bunch of pointless things, just to be able to open the path to the next area. Then the story is so forced and cheesy that it hurts. When I made it to the last CG animation, I was firmly holding the controller in my hands, because I was so sure that I had only completed half of the game and still had an awesome adventure ahead of me. And then the credits start rolling. "What...really?" was literally what came out of my mouth.
While it lasted, the game was pretty much as enjoyable as Dino Crisis, which I consider the classic, but the things I previously mentioned, eventually made it fall apart. At least Dino Crisis is a little more believable, less cheesier and doesn't have a story that ends abruptly as ****. It also has this bleeding system and the ability to move while aiming. Little touches that added SOOO much to the experience.
And people complain about Resident Evil 5 and 6...personally, I'll never ever say anything bad about any new Resident Evil that comes out. Ever.
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