For the record, I love this game. The last chapter was mesmerizing, uplifting and simply one of the best experiences I've had in any medium.
But that's my problem with it, I consider it an experience... nothing more. It's hard for me to justify it as a video game. There is no challenge, no skill involved, it's just going from point A to B with no story or plot or any real conflict. Some might say it's THE definition of a pretentious indie game. And giving GOTY to a two hour game devoid of any challenge whatsoever sets a somewhat tricky precedent IMO.
What do you guys think? Is it deserving of this GOTY or is IGN simply trying to be edgy?